u/OMINOUS_DRAG0N

HMMMMM

HMMMMM

This is literally right across "Chekrovs" shop. Same thing with that dandys world did with dyle, sooooo...?

u/OMINOUS_DRAG0N — 7 days ago

NEW GAME BREAKING BUGGG

When i was playing with some pretty cool people, i was just simply distracting as fizzle, nothing much. BUT, i walked near an elevator door and saw the infecteds just lose sight of me. I then learned about the glitch by experimenting with some stuff.

https://reddit.com/link/1uezwux/video/kmfu9dosuc9h1/player

Just another video to show how OVERPOWERED THIS BUG IS [yes i "distracted" to floor 30 and left on it, please dont abuse this like i did, this is my only and last time im doing this glitch]

Yes they are tweaking at the same exact time

Im tired grandpa... THATS TOO DAMN BAD

u/OMINOUS_DRAG0N — 11 days ago

Must know mechanics

If yall have been playing for some time, you would about the instant wrench/usb skill checks or the, what i like to call them, cc's[continued chases]...

if yall never heard about them then let me explain rq[first time posting on r/ToonsUniverse so let me have this]

When i first started playing toons universe, i would grab a usb or wrench and quickly get on an objective to burn the item and make use of it. BUT EVERY TIME I WOULD USE IT AND GET OFF, A SKILL CHECK WOULD APPEAR AND MAKE ME FAIL IT. I thought it was just terrible luck like always until i noticed a pattern with it[yes it took me that long]

Like in the video below, you see me spamming the interact button on a machine and see me get 0 skill checks, but once i use a wrench a skill check appears with it. With this knowledge, its actually better to only use 1 wrench/usb per objective instead of 2 to instantly complete one. And when using squid or snake emblem, tapping a objective will NOT give a skill check within the first few seconds of a objective

Sorry about performance, my gpu literally eats dirt.

And like i said in the first sentence of this post, when an infected loses interest of you and goes back to wandering, they have a chance depending on what type of infected[faster infecteds tend to have a lower chance] to actually go to the last place they saw you at.

Like in the video below im getting chased by discard and he loses interest of me, pay attention to the place i was when he lost me. He then moves towards the place i was then stops moving at that exact spot. Afterwards he just continues wandering, following the pathing every infected takes.

This was recorded first... yet i put this second... amazing post construction

Thats all... im not great at this reddit posting stuff so yeah

u/OMINOUS_DRAG0N — 11 days ago

Stat additions idea's

This is like part 1 of my idea on a better dandys world. For context, dandys world is a pretty fun game, i like the gameplay loop sometimes and yeah... BUT, the game easily gets destroyed because of kiters and gets very boring at times because of lacking abilities, like bro, only ability goob has is just a simple pull, thats all...

SOOOOOO, just a simple rework of stats that are currently in the game, WITH a new stat that takes inspiration to one of Toon's Universe's stats.

The stamina and stealth reworks are not originally my idea, credits to "Omnily" on yt and Acidrop for stats

Stealth: This stat would remain with the target priority and sight range, but add extra stuff to twisted chase. Ofc this opinion isn't original, credits to "Omnily" on yt and Acidrop for stats.

Depending on the stars in stealth a toon has, it would now also determine how long a twisted would continue chasing the toon after breaking los. Plus sight delay, which increases the amount of time it takes for a twisted to detect you while your in their los depending on stealth. If a twisted is chasing another toon, sight delay still exists if you have lower stealth, if both toons have same stealth, sight delay doesn't exist.

1 Star: 0 Stealth units, +1.25 seconds of attention span, spotted instantly.

2 Star: 5 Stealth units, +0.65 seconds of attention span, spotted after 0.30 seconds.

3 Star: 10 Stealth units, +0 seconds of attention span, spotted after 0.65 seconds.

4 Star: 15 Stealth units, -0.65 seconds of attention span, spotted after 1 second.

5 Star: 20 Stealth units, -1.25 seconds of attention span, spotted after 1.45 seconds.

Stamina: This stat would only increase the max stamina a toon would have, it now also increases the stamina regen a toon has and the time the exhaustion period lasts. Again, this isn't my original idea, credits to "Omnily" on yt and Acidrop for stats.

The normal passive stamina regeneration a toon has is about 2.5 seconds, depending on the stars a toon has in stamina, the regeneration now varies by 0.5 per star. The exhaustion mechanic is the amount of time it takes for a toon to start using stamina after running out, stamina stat instead has a set 20 stamina required to continue sprinting, difficulty come with regening said stamina with decreased regen.

1 Star: 100 Stamina, 1.5 stamina regen per second.

2 Star: 125 Stamina, 2 stamina regen per second.

3 Star: 150 Stamina, 2.5 stamina regen per second.

4 Star: 175 Stamina, 3 stamina regen per second.

5 Star: 200 Stamina, 3.5 stamina regen per second.

Speed, Extraction, and Skill-Check: These stats are very good by themselves and don't need much additions to make them better, instead just a bit of balancing for my new ideas of the game. Mostly decreasing the spread intensity of the speed and increasing the extraction speed and skill check value for lower extractors, mainly to increase the speed of the game and make stamina management a more recommended thing to learn.[ori=Original]

1 Star Speed: ori=walk10,run20 new=walk11.5,run21.5

2 Star Speed: ori=walk12.5,run22.5 new=walk13.5,run23.5

3 Star Speed: not changed walk15,run25

4 Star Speed: ori=walk17.5,run27.5 new=walk16.5,run26.5

5 Star Speed: ori=walk20,run=30 new=walk=18.5,run28.5

1 Star Extraction: ori=0.75, new=0.75

2 Star Extraction: ori=0.85, new=0.95

3 Star Extraction: ori=1, new=1.10

4 Star Extraction: ori=1.20, new=1.30

5 Star Extraction: ori=1.50, new=1.55

1 Star Skill-Check Value: ori=1, new=1.25

2 Star Skill-Check Value: ori=1.5, new=1.7

3 Star Skill-Check Value: ori=2, new=2.15

4 Star Skill-Check Value: ori=2.5, new=2.6

5 Star Skill-Check Value: ori=3, new=3

NEW STAT: To make the game much less of a "kiter requirement" game, a new pink stat called "Fear" could be added to the game. The Fear stat is basically the Sanity stat from "Toons universe" with there being a few additions to make kiting less of an option and make short term distracting more viable.

Basically, when getting chased, your Fear bar will slowly decrease depending on stat stars until it reaches 0, the Fear bar will constantly go down as long as your being chased, the amount of twisteds doesn't effect the speed of the decrease. Once it reaches 0 your max stamina will start slowly decreasing over 15 seconds until it, again, reaches 0. After your stamina reaches 0 with a 5 second delay, your speed will slowly decrease as well to a total of 50% over 10 seconds. Once Fear goes above 0, stamina and speed will slowly go up after a delay of 5 seconds. To gain Fear, just lose all the twisteds currently on you and it will slowly go up depending on stat stars.

Total bar is 100

1 Star Fear: 11.5/second decrease, 6.9/second passive increase.

2 Star Fear: 7.1/second decrease, 7.6/second passive increase.

3 Star Fear: 5/second decrease, 8.3/second passive increase.

4 Star Fear: 3.8/second decrease, 9/second passive increase.

5 Star Fear: 3.1/second decrease, 10/second passive increase.

How the "Fear" stat would work, sorry about the lag btw, i dont have a good device...

Toon's Universe Sanity Showcase

What the stats would probably look like. My art sucks btw

I'm currently thinking of toon rework idea's, toons would instead have 2 ABILITIES instead of 1, and both are guaranteed to be an active and passive, mains have 2 actives and passives. On top of those, there's also another "ability" that a toon would have, its called a "flaw" and its mostly like a permanent debuff that unique to each toon.

reddit.com
u/OMINOUS_DRAG0N — 20 days ago

Toon ideas i've had in a txt file for a year

Like what i said, i've had some toon ideas kept in a txt file for about a year now. It's some toon ideas for a potential sonic x dandy's world and pokemon x dandy's world collabs. ofc these ideas aren't that good and most i just didn't do or didn't complete, especially the sonic ones. so i hope yall enjoy 33'264 characters of reading with no visuals since i have NO idea how to draw...

__________________________

Rare:

Tails: Active:

Trinket: Auto-Extractor-9000

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Uncommon:

Knuckles: Passive: counter

Trinket: Emerald Shard / Spikey Gloves

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐

Twisted:

[Twis stats]

__________________________

Common:

Amy: Active: This toon can slam her hammer on the ground, which will send a shock wave that can push back and stun twisteds. Depending on how close a twisted is to the middle of the shock wave will determine how much the twisted gets stunned. Middle is about 1.5 seconds + twisted stun time, and outer ring is about 0.5 seconds + twisted stun time. Attack placement is a little in front of the user. Cooldown of 45.

Trinket: Piko Hammer

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Main:

Blaze: Active: When this ability is used, the user will use a inferno stack to dash with full control that has a 7.5 speed increase for 0.1 seconds every inferno stack the user has. The user will gain i-frames for the whole duration of dashing, the i-frames will wear off instantly after the ability ends[i-frames dont effect lethals]. If this toon dashes through a twisted, toon, or item, it will have different effects. If a twisted is hit, it will give them the slowness 1 effect, which will lower their speed by 25%[15% for mains, lethals are immune] for 4 seconds. If a toon is hit, they will gain the enlightened 2 effect, which will give 50% skill check chance for 12 seconds. If an item is hit it will buff the said item, which will buff the total boost percent by 25%[ex: 60% boost candy will add 15% extra, while a 160% boost candy will add 40% extra]. Cooldown is 75 seconds, cooldown increases or decreases based on the use. +15 seconds per twisted hit, and -10 seconds if an item was hit, hitting toons doesn't increase or decrease cooldowns.

Passive: This toon can gain up to 14 stacks of inferno which will give the user a 2.5% speed and a 5% skill check chance boost for every stack gained. To gain a stack, this toon must either get seen by a twisted[once per twisted, and once per floor], be near a machine when it gets finished[user gains 2 stacks when the user finishes it, while being nearby another toon when they finish gives 1 instead], or landing a hit from their active ability[toons give 1 back, twisteds give 2 back, and items give none back]. When this toon reaches max inferno, gaining a stack will instead give a temporarily 8% speed boost for 10 seconds. Stacks reset every new floor, and if the user reaches max stacks on a floor, 1 stack is carried to the next floor.

Trinket: Burnt Library Book / Flame Orb

Hearts: ❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐

Stamina: ⭐⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Rare:

Silver: Active: This toon can pick up items using telekinesis and can throw them afterwards. Once this toon uses their ability they can enter grabbing mode, any item that is picked up during that state will instead be levitated next to the user. If the user uses an item in the grabbing state, it will be put to levitation next to the user. After a item is levitated, the user can use their mouse[tap with mobile, or crosshair with console]to launch the item to the place that was clicked[can only be thrown to ground tiles]. If the item hits another toon it will be auto stored into the toons inventory if a space is empty. Cooldown of 25 seconds. Ability can be canceled when used again if no items are being levitated, will go back on cooldown.

Trinket: Pocket Watch

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐

Extraction:⭐⭐⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Uncommon:

Cream & Cheese: Active: If this toon completes 50% of a machine they gain 1 stack. If the user gains 8 stacks, the stacks are converted to a heal so cheese is able to heal once, only 3 heals may exist on a cheese at a time. This toon can target a toon and send their cheese to them, which makes cheese hover close to the toon until ability is used again to bring cheese back to the user[the toon with the users cheese must be highlighted to take back]. If cheese is hovering near a toon and a toon either gets hit or is low health, cheese will heal the toon after 5 seconds if the cheese has a heal stored. More than 1 cheese can be on a toon, but only 1 cheese is able to heal the hurt toon, the cheese is picked randomly. For every cream in a round the required stacks for a heal goes up by 2. Cooldown of 10 seconds.

Trinket: Plush Chao

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐⭐

Extraction: ⭐⭐

Twisted:

[Twis stats]

__________________________

Rare:

Vector: Passive: This toon can locate rare+ items by following clues on the map. Every floor, there will be an arrow on the ground in front of the elevator, it will point to the direction to the next clue. When reaching the place where the arrow pointed[aka the clue], there will be another arrow that will point to the next clue, this process is repeated until the user does it 3 times. after the third clue, the arrow will instead point to the newly spawned rare+ item[can only be grabbed if a vector goes to the area], the item only spawns after the user visits all clues[arrow at elevator points to clue 1, and that points to 2, then 3, then item, no steps can be skipped]. Chance for heals are passively higher than other items. If there is more than 1 vector, the clues required will go up by 2 per vector, the chance for a higher rarity item will go up per vector as well.

Trinket: Boombox

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Common:

Espio: Passive: This toon can turn invisible after any toon finishes a machine. Once any toon finishes a machine, the user will turn invisible for 3 seconds. The user will make any twisteds chasing the toon lose los instantly, and make the user immune to being seen during the whole 3 seconds. If the user is being chased while the passive activates, the user will dash forwards for 0.4 seconds with movement control remaining[like rudie] and will throw shuriken's at the twisted chasing, which slows wandering and chasing speed by 20%[10% for mains, none for lethals] for 6 seconds. If more than 1 machine finishes at the same time, the timers will stack and add more invisible time. Extracting is possible while invisible, and going invisible during extracting will not interrupt.

Trinket: Kunai

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Uncommon:

Charmy: Active: This toon can use their ability to gain a instant speed boost, or pick up teammates to a larger boost. Once used, the user will gain a 30% speed boost for 2 seconds. If the user goes near another toon during their ability, they will pick up the toon and gain 10% more speed and 3 extra seconds for their ability timer. During the ability the user can still be damaged, but the toon being carried is immune to taking damage and immune 2 extra seconds after being dropped/ability end. The toon being picked up can drop themself anytime during the ability via a button on screen. If another Charmy picks up a Charmy, both Charmy's cant use their ability for 5 seconds once dropped. Cooldown of 55

Trinket: Satchel Of Candy

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Main:

Shadow: Active: This toon can slow down time for a while so everything goes much slower. This toon is able to slow down time for 10 seconds, which will decrease twisted speed, toon speed, stamina regeneration, ability timer speed, boost timer speed, extraction speed, and skill check speed, by 50%[would also decrease animation speed for effect, maybe even turning speed and attack speed[aka goob and scraps]]. All shadows are immune to the decreases and will make nearby toons immune to the effects as well. Cooldown of 130 seconds. All shadows share a cooldown, once the ability is used all shadows will have their cooldown reset. Cooldown goes up by 10 per shadow.

Passive: When panic time happens, a button will appear for the user under the arrow pointing at the elevator. When pressed a 1 second delay will happen, after your teleported instantly inside the elevator. If any toons are nearby when you teleport[size of bobettes aura]they will be instantly teleported to the elevator with you. The button can only be pressed once per panic time and will reset next floor.

Trinket: Limiter Ring

Hearts: ❤️❤️

Skill: ⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐⭐⭐

Extraction: ⭐⭐⭐⭐

Twisted:

[Twis stats]

__________________________

Uncommon:

Rouge: Active: This toon can place down a tool that does varying things depending on the circumstance. When not extracting or being chased, using this ability will place down a recon sensor at the users location. When a twisted goes near this sensor, they will be highlighted to all rouges for 2 seconds, a sound will play when this happens. A max of 3 recon sensors may exist per rouge, placing a new one will remove the oldest one. When this ability is used when being chased, the user will spend 15 tapes to drop a flashbang and will take 1 second to set off, will stun the twisted for 3 seconds. If this ability is used while on a machine, will spend 30 tapes to put down a automatic extractor on the machine. This will automatically extract the whole machine after 1 minute. Tapes required will increase by 15 per rouge. Cooldown of each type is as follows, recon is a 20 second cooldown, flash is a 60 second cooldown, auto extract is a 100 second cooldown.

Trinket: Lockpick

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐⭐

Speed: ⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐⭐

Extraction: ⭐⭐⭐

Twisted:

[Twis stats]

______________________________________________________

______________________________________________________

Pokémon Toon Ideas:

Pikachu: Active: This toon can make a electric pulse around them to give a instant 50% speed boost for 1 second to nearby toons [Not self]. When extracting, the ability will instead act like a jumper cable, extracting 25% of the machine instantly. The pulse is 0.75x the size of Bobette's aura. Cooldown of 35 seconds.

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐

Common Twisted: This twisted doesn't have much to do with their average stats, but when nearby toons fail a skill check, this twisted can either take away or give extraction. When this twisted reaches a machine they would take/give -16%/8% max extraction. The ability can be canceled like twisted Astro. Taking extraction is a 75% chance while giving extraction is 25%.

Chasing:18 Wandering:10 Attention:2.5 Detection: Average

__________________________

Meowth: Active: This toon can dash fowards[like rudie but with no directional control] and be immune to all types of damage[exept lethals] while doing so. If this toon gets into a twisteds hitbox, the twisted will be stunned for their attack cooldown plus 1.5 seconds. Cooldown of 37 seconds.

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐

Uncommon Twisted: When this twisted spots a toon, they will do a dash towards the toon that will give slowness 1 for 3 seconds. The dash has a 1 second windup and will dash towards the position the toon was in when the windup was half finished. After the dash, the twisted will chase the toon till lost and will dash again after cooldown if still chasing. Attack cooldown of 12 seconds.

Chasing:17.5 Wandering:10 Attention:2 Detection: Average

__________________________

Charmander: Passive: When this toon moves they will leave a small scorching trail that gives 6% speed and 25% extraction to OTHER toons that step in it. The trail will disappear after 3 seconds in the same speed it appears and toons that gain the buff will lose it after 1 second when not in the trail. The size of the trail is about 0.25x of Bobette's aura. Stacks with other Charmander's.

Blackout: [This toon has a higher blackout radius than normal, and the light is orange.]

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐

Uncommon Twisted: When this twisted moves, they will scorch the floor under themself, trailing behind themself as they move. The burn will decrease speed by 3% and the burn will also decrease stamina regen by 25% [tired1] and will continue doing so 3 seconds after toons step off the burn [the trail will stay on the floor for 5 seconds before disappearing]

Chasing:18 Wandering:11 Attention:3 Detection: Average

Gimmick: This toon can evolve by collecting a fire stone, the stone will ONLY show for the user and wont show or anyone else. The stage 2 stone can be found in dandys shop floor 6+ for 100 tapes with a 25% chance of spawning, replacing a common item if theres one[if theres no common, it will replace a uncommon, if not then a rare, and so on]. The stage 3 stone can be found in dandys shop floor 14+ for 200 tapes with a 25% chance of spawning, replacing a common item if theres one. The item can be used and will take an inventory slot, and if used will evolve the user to the next stage[if a stage 2:3 stone is used, the corresponding stone cant be found again]. Evolving will increase a set stat by 1 and will give a new ability.

Charmeleon [Stage 2 Charmander]: Active: This toon will do a small jump and hit the ground, this will ignite the ground and gives all toons inside the radius a 12% speed and 50% extraction boost. The burn will last 15 seconds and is the size of 4x bobettes aura. Cooldown of 75 seconds.

Blackout: [This toon has a higher blackout radius than normal, and the light is orange.]

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐

Charizard [Stage 3 Charmander]: Active: This toon will enter flying mode for 8 seconds[hovers a little above the floor which makes them immune to ichor spills during the ability]and gains a 16% speed boost for the whole duration. During the ability, the toon will also leave a burn trail that will give all toons a 18% speed boost and 75% extraction boost. The size of the trail is about 0.75% the size of bobettes aura and will start to disappear at the end of the ability in the same speed it appeared. The speed and extraction on the trail has some delay when the trail appears, so the user will not get the stat increase while moving, but instead they have to go back on the trail to get the boosts. Cooldown of 90 seconds

Blackout: [This toon has a higher blackout radius than normal, the light is orange.]

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐

__________________________

Squirtle: Passive: This toon will boost themself and every nearby toon 20% speed when panic mode starts per machine the user completes. The toon needs to finish at least 50% of the machine and pop it to gain the boost, the size of the boost is 3x bobettes aura.

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐

  Uncommon Twisted: This twisted will spit a bubble beam to toons they see, if it hits it wont deal damage but instead take 15% machine progress to the next machine the hit toon extracts from. The attack works like scraps/goob and requires los to be broken, the progress also stacks and cancels out after 3 floors without being used.

Chasing:16 Wandering:8 Attention:2.5 Detection: Above Average Cooldown: 12 Same windup time as scraps

Gimmick: This toon can evolve by collecting a water stone, the stone will ONLY show for the user and wont show or anyone else. The stage 2 stone can be found in dandys shop floor 6+ for 100 tapes with a 25% chance of spawning, replacing a common item if theres one[if theres no common, it will replace a uncommon, if not then a rare, and so on]. The stage 3 stone can be found in dandys shop floor 14+ for 200 tapes with a 25% chance of spawning, replacing a common item if theres one. The item can be used and will take an inventory slot, and if used will evolve the user to the next stage[if a stage 2:3 stone is used, the corresponding stone cant be found again]. Evolving will increase a set stat by 1 and will give a new ability.

Wartortle: [Stage 2 Squirtle] Active: After this toon finishes a machine this ability can be used in a 3 second window. Once this ability is used the toon will enter their shell and be forced to move with both 33 run and walk speed with decreased turning control[turning will take time instead of it being instant]while also being immune to all damage[exept lethals]. This ability will cancel if the user hits a wall or pressing the ability button again, hitting a wall will stun the user for 1 second. The ability has no timer and can be used forever. Cooldown of 0 seconds

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐⭐

Blastoise: [Stage 3 Squirtle] Active: This toon can hold their ability to use bullets to blast water at targeted machines, getting the toons speed reduced by 25% while in use. When this toon finishes a machine they gain 2 bullets, and each bullet used on a machine will do 10% of the machine. Targeting machines would work like scraps ability and would also require los to shoot and has a 0.5 second cooldown per shot. Getting bullets also requires the user to finish 50% of the machine. Cooldown of 10 seconds. Max bullets of 10

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐⭐

__________________________

Bulbasaur: Passive: Once this toon gets hit, they would put a leech seed on their attacker. The twisted would get a passive 5% speed decrease and the toon would get the same percent but with a speed increase[mains and lethals don't get speed debuff]. The buffs would last the whole floor and the buffs would get stronger the more the floor lasts. Every 45 seconds the buffs go up by 5% to a max of 25%. Only 1 leech can exist on a twisted, if a Bulbasaur gets hit by a twisted and another Bulbasaur gets hit by the same twisted, only the one first hit will get the buffs. Doesn't apply to a different twisted. [speed debuff also doesn't stack with stage 3's debuff, it will still drop the item though]

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐

  Uncommon Twisted: This twisteds only danger is when it attacks you, once it does it will make completing the floor harder than normal. Once this twisted hits a target, it will seed them, which will decrease their speed by 5%, decreases stealth by 10%, and gives them confusion and illness 1. Only way to get rid of this is to finish the floor, healing wont get rid of the stat decreases.

Chasing:18.5 Wandering:9.5 Attention:2 Detection: Average

Gimmick: This toon can evolve by collecting a leaf stone, the stone will ONLY show for the user and wont show or anyone else. The stage 2 stone can be found in dandys shop floor 6+ for 50 tapes with a 35% chance of spawning, replacing a common item if theres one[if theres no common, it will replace a uncommon, if not then a rare, and so on]. The stage 3 stone can be found in dandys shop floor 14+ for 100 tapes with a 25% chance of spawning, replacing a common item if theres one. The item can be used and will take an inventory slot, and if used will evolve the user to the next stage[if a stage 2:3 stone is used, the corresponding stone cant be found again]. Evolving will increase a set stat by 1 and will give a new ability.

Ivysaur: [Stage 2 Bulbasaur]: Active: When using this toons ability, they will drop a plant at the cost of 35 tapes. The plant will act like a grapple point to all Ivysaur's, using your ability while targeting the plant will pull you to that spot with a bit of start up delay[0.5sec]. If toons are nearby you[Bobette's aura size]when you grapple, they would also be pulled with you. During the grapple you and the toons you pulled are immune to all damage and 1 sec after the ability ends. plus, when panic mode starts, the plants have a 25% chance to turn to a revival herb[rare item, which heals the user by 1 heart]5 seconds after panic mode starts. A single Ivysaur can have a max of 3 plants active per floor. Cooldown of 20 sec. Tapes go up by 25 per Bulbasaur.

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐⭐

Speed: ⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐

  Venusaur: [Stage 3 Bulbasaur]: Active: This toon can spend 75 tapes to throw a leech seed at a twisted[twisted isn't highlighted when aiming, can only be used if you directly point your ability at a twisted]which slows it by 20%[mains will still be seeded, it will instead get the speed debuff reduced to 5%, also seeding doesn't work for lethals]. Only 1 seeded twisted can exist per floor, when another Venusaur uses their ability on the floor you cant use yours. When panic mode starts, the seeded twisted will lose all speed decrease and drop a revival herb. On top of that, this toon can see the dropped item in panic mode and the twisted that dropped it for the whole duration of panic. Any Venusaur can also grab the item from a long range that will put a item gui above the toon, any toon can grab the herb[including the Venusaur]. If no toon grabs the item when the elevator closes, it will instead be dropped inside elevator for anyone to grab, if no one grabs the item by the time the elevator next floor closes, the item will be deleted. limit of 1 time per floor. Cost also goes up by 35 tapes per other Bulbasaur.

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐

__________________________

Eevee: Active: This toon can copy another toons ability by using their ability on them. Once used, this toon is able to take the targeted toons active/passive and use it again soon after. If an active is taken, the user will have their ability switched to the taken ability and put on cooldown for 10 seconds. After that, the user can use the ability of the toon ONCE until it is reverted back to the original ability of the user so they can copy again. If a passive is taken, the user can use the passive of the toon until the user activates their ability to revert back to the original ability to copy again. Cooldown of 30 seconds, taken active has the taken ability cooldown + 15 sec.

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐

Rare Twisted: This twisted isn't that dangerous when casually being chased, they are only dangerous if you tend to use items while being chased. This twisted will reverse all positive effects applied to the target when chasing via items or stat increases. Stamina increases will instead remove the amount than it would, and speed, extraction, stamina regen, or skill check increases will invert them, giving a debuff instead. This twisted doesn't reverse effects the user had before getting chased, they will only reverse effects gained WHEN being chased

Chasing:19 Wandering:10 Attention:2.5 Detection: Above Average

Gimmick: This toon can evolve to different forms by using different stones that can be found when playing. A stone can be found with a 25% chance to spawn on any floor or shop, and a 100% to spawn on every multiple of 5[ex 5, 10, 15, 20, 25, etc]. If a stone spawns on a floor it will replace a random item on a floor, only Eevee's[not including evolutions]can pick them up and can only be used by them, and only 1 eevee can pick up a stone that appears on a floor[more appear later on]. Once a eevee uses a stone, it will clear any unused stones in the users inventory and evolve the user to the respective evolution with different evolutions having different abilities and stats.

Jolteon: Requires thunder stone Passive: This toon can do a electrical pulse once they run out of stamina once per floor. This pulse will regen the user to 3/4 their max stamina and increase their speed by 6% for 10 seconds. The pulse will also do the same to nearby toons[size is about Bobette's aura]. Cooldown is once per floor.

Hearts: ❤️❤️❤️

Skill: ⭐

Speed: ⭐⭐⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐

Leafeon: Requires leaf stone Passive: If this toon passes through a twisted that's chasing another toon with lower stealth, it will instantly stun the twisted for 2 seconds using vines from the ground. Each twisted will have its separate cooldown for each toon they chase, if you stun a twisted chasing a toon, u cant stun them again for the next 50 seconds. But if the twisted chases a different toon, you can stun them again, but be put on cooldown for 50 for that toon. Different leafeon's also have separate cooldowns, so they can stack stuns.

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐⭐⭐

Extraction: ⭐⭐

Umbreon: Requires dusk stone Active: This toon can give themself and nearby toons invisibility, which will make all twisteds chasing the toon lose sight, and make other twisteds unable to see the toon for 3 seconds. This also gives the user and nearby toons a 12% speed boost for 0.5 seconds.

Blackout: [This toon is able to see really well in the dark, a very high light radius, but only for themself. Other toons cant see the users light, but can see the glowing yellow rings and the glowing red eyes].

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐

Stealth: ⭐⭐⭐⭐⭐

Extraction: ⭐

Flareon: Requires fire stone Active: This toon can do a 0.6 second flame dash forwards spending 35 stamina to do so, which will give the user i-frames during the whole dash[user cant turn while dashing]. During the dash, if the user hits any twisted, it will give them 25% slowness for 2 seconds[10% for mains, lethals will kill no matter what]. Plus if a twisted is hit with the ability, the user will gain a 10% speed boost per twisted hit for 4 seconds when the ability ends.

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐⭐

Glaceon: Requires ice stone Passive: This toon will have the iced over effect for themself throughout the whole floors, but instead of gaining a 20% speed boost, the user will gain a 20% boost. This toon will also gain a passive chilling aura around them[Bobette's size]which will give nearby toons a 25% extraction boost]

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐⭐

Sylveon: Requires shiny stone Active: This toon can bind a ribbon onto one other toon, the toon will also always be highlighted to the user. Once the user goes to or above 100 tapes, they will automatically spend 100 tapes to heal the binded toon by 1 heart if injured. The user can bind onto toons that aren't injured but will only heal them if they get hit, sorta like an auto heal. Only 1 toon can be binded at a time by a single Sylveon, using the ability again on a toon will either switch targets[different toon]or cancel the ability[same toon]. Tapes increase by 50 per Sylveon.

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐

Stamina: ⭐⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐⭐⭐

Espeon: Requires moon stone Active: This toon can go to a machine and highlight the machine and progress to every toon for the whole floor. Highlighted machines will give everyone a 25% extraction speed for 10 seconds when completed and will also highlight twisteds that go near that machine. Different Espeons cant highlight the same machine, and the ability cant be reversed when a machine gets highlighted. Every espeon can highlight exactly 2 machines per floor, and the amount of machines get reset for every new floor. Cooldown of 2 machines per floor.

Ichor Spills: [This toon doesn't get illness when stepping in a puddle, they will still get slowed].

Hearts: ❤️❤️❤️

Skill: ⭐⭐⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐

Vaporeon: Requires water stone Passive: This toon will gain a 5% extraction speed bonus when the user gets on a machine, the amount goes up by another 2.5% for every second the user stays on the machine. There is no max percent, but the percent gets reset if the user gets off the machine, gets interrupted by a twisted, or fails a skill check.

Hearts: ❤️❤️❤️

Skill: ⭐⭐

Speed: ⭐⭐⭐

Stamina: ⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐⭐⭐

__________________________

Mew: Active: This toon can launch a shadow ball that will boost the speed of hit toons, or decrease the speed of hit twisteds. It would require aiming with the mouse or holding and dragging the ability button on mobile since it doesn't auto lock onto targets. This ability has infinite range and can go through walls, it only stops if it goes out of the map. When it hits a toon or twisted it will give a 12% boost or 12% reduction of speed to the toon/twisted for 7 seconds. If the user has a speed boost while shooting, half that percent and give it to the target, max of 50% can be gained this way. [ex: user has a 50% speed boost when shooting, the ball will give 12% + 25% speed to the toon or reduce that amount for a twisted] Cooldown 45

Passive: When this toon is close enough to a machine[4 times Bobette's aura, and doesnt require los], it will highlight like scraps ability. But instead of grappling onto it, it will show a extract icon that can be pressed. When pressed, the toon will start extracting from the position you started extracting, the extracting works like every other toon. But when this toon extracts, they will gain a random 25% extraction boost or 25% skill check boost for the whole duration on the machine. When this toon gains a 25% skill check boost, move 1 extraction star to skill check. When this toon gains a 25% extraction boost, move 1 skill check star to extraction. It works for every 25%, so 50% will move 2 stars too, max of 2 stars only. Also if this toon has both 25% extraction and 25% skill check, no stars will be moved, stars only move if theres more percent on one stat. [ex: 50% <- 25% move 1 star, 100% <- 25% move 2 stars]

Ichor Spills: [This toon will hover while walking and running like flutter, which will make this toon immune to ichor spills, not decreasing speed and not giving illness].

Hearts: ❤️❤️

Skill: ⭐⭐⭐

Speed: ⭐⭐

Stamina: ⭐⭐⭐⭐⭐

Stealth: ⭐⭐⭐

Extraction: ⭐⭐⭐

__________________________

Oh-Ho: Active: This toon can dash fowards in a straight line[0.8 second dash, cant turn too], while also dropping a feather in the position the ability was used. The feather can be picked up to increase the speed of the toon by 12% for 5 seconds, and to increase the skill check chance by 24% for 10 seconds. When dashing through a toon, the toon will gain a 50% skill check boost for 6 seconds, and a 18% speed boost for 3 seconds. Once the ability ends the user will gain a 150% stamina regen boost for 1.5 seconds. Cooldown of 45 seconds. Max of 3 feathers per Oh-Ho

Passive: This toon will give off a fiery aura around them[1.5 Bobette's aura], which will increase speed for nearby toons by 6.5%, and will also increase skill check by 13%[will continue to give the effect 1.5 seconds after the toons walk away from the circle]. The feathers will also give off a aura, the same amount as said before. The aura from both toons and feathers can stack, so 3 feathers that give 6.5% speed can also stack to give a 19.5% speed boost. Buffs from sources can only stack 5 times, if 6 feathers exist at once, a toon can only get buffs from 5 feathers at a time.

Hearts: ❤️❤️

Skill: ⭐⭐⭐⭐⭐

Speed: ⭐⭐⭐⭐

Stamina: ⭐⭐⭐⭐

Stealth: ⭐⭐

Extraction: ⭐

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u/OMINOUS_DRAG0N — 23 days ago