u/Ok-Aide-3120

Ring 2.6 1T

Ring 2.6 1T

Holly molly! I tried Ring now for a little bit and my god! It's so much in the scene. It comes up with some simple context details for scene embellishment so well. It almost feels like the scene is written through the lenses of the character itself (which is what the prompt says anyway), but more intimate. GLM also narrates as the intimate narrator, in the moment and in the scene, but Ring has really surprised me how intense it can get. I noticed some small continuity errors in body placement (nothing noticeable, unless you really look for it, which I normally do). But the way it adds small details, like a combination between MinMax's attention to detail and GLM's character fidelity. Really great stuff!

I was trying out Kimi 2.5 beforehand and decided to just fire up a couple of messages with Ring. Now I don't know which one of the chats to continue hahaha. First world RP problems I guess.

EDIT: I tried to take a screenshot of the current chat, leaving out the more NSFW parts of the roleplay. In this case, character is a traumatized middle aged woman, who has a hard time getting over the trauma of her past marriage.

https://preview.redd.it/ry76fintnc2h1.png?width=1027&format=png&auto=webp&s=dfa05f01e0c8ade2d3f88b2fbf32fa2c10c38338

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u/Ok-Aide-3120 — 3 days ago

World-Forge New update

A while ago, I posted here my World-Forge character and lorebook, agentic pipeline. There are new updates to the repo, with tighter voice controls of characters, better decision making on prompt placements and depth, as well as a more cohesive and better flow between System Prompt and character main prompts. Please read the README and tutorial on the repo, for instructions on how to operate. Sample folder has been provided with a world built with the pipeline (the world hasn't been updated with the latest changes, but it offers a complete world to roleplay in).

Repo can be found here: AndreiNicu/World-Forge: A repository for agentic world building to roleplay in. A world seed template is used for the pipeline and the output is a Silly Tavern ready character cards, world info and system settings.

From the README:

A multi-agent pipeline for building immersive roleplay worlds for SillyTavern.

World-Forge takes you from a raw idea to a complete, runtime-ready world package: character cards, a tiered lorebook system, a chat completion preset, and audit reports — all aligned with how SillyTavern actually assembles prompts at runtime. The pipeline is a sequence of specialized agents, each with a defined role, that walks you through five-plus phases of structured drafting, validation, and export.

The repository is the pipeline. There is no application code to compile, no service to deploy, no dependencies. The agents are markdown specifications consumed at runtime by an agentic IDE extension (typically Roo Code in Orchestrator mode) running inside VS Code. When you invoke /worldforge start, the orchestrator reads these specifications and dispatches each phase.

A companion SillyTavern fork — AndreiNicu/SillyTavern — is maintained alongside this repository. It is optional but recommended when running World-Forge worlds at scale: it relaxes some of stock SillyTavern's constraints that World-Forge outputs would otherwise bump into (notably allowing more than one matching lorebook entry to fire in a scene, which World Director cards rely on) and ships a small world-forge ST extension that wires style-override runtime support. See Companion SillyTavern fork below.

Snippets from the roleplay:

https://preview.redd.it/mf5x3d1im41h1.png?width=1672&format=png&auto=webp&s=86ddfba4862e77c558a24928e185968d23a0e841

https://preview.redd.it/y6ea0sskm41h1.png?width=1668&format=png&auto=webp&s=25ec14472141db7ec6d2ba62d3a7b67849227a42

https://preview.redd.it/c76exp8nm41h1.png?width=1696&format=png&auto=webp&s=83773b08ea7b910b1f22195cd8fd9eb57a9f2fa6

https://preview.redd.it/3i43uiytm41h1.png?width=1684&format=png&auto=webp&s=99ddc3330a658cb193c228432c04a4bef38da0c3

Roleplay done with GLM 5.

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u/Ok-Aide-3120 — 9 days ago

Hello everyone!

I have created a project for agentic world building. I always got curious how to build cards properly and how get the most out of the experience. Since I mostly enjoy stories and large words to roleplay in, I often time struggle with creating all of the lorebooks, the back stories, the proper way to build a character cards and all the settings that go in it (the back and forth between adjusting a post-processing prompt, because you forgot some detail that is evident in the story somewhere further down the line). So, to make my life easier, I have designed initial architecture of what I wanted to do and Claude was nice enough to write the actual wordings in the agent descriptions and refine it.

So, after some back and forth between what were the core aspects of world building (what type of agents, what they should look for, what is arc specific instructions vs voice instructions), I finally made an Alpha version of my pipeline.

AndreiNicu/World-Forge: A repository for agentic world building to roleplay in. A world seed template is used for the pipeline and the output is a Silly Tavern ready character cards, world info and system settings.

The purpose of this, is to be used with a world seed file (drafting your characters, your NPC's, world settings, mechanics and so on) and actually create something to be used in Silly Tavern, with all settings properly set. No need for "good prompts" or some other crappy system instructions that don't really do anything. This is supposed to tailor the experience only around your characters, your world and what is the purpose of your roleplay.

Have a look if you want and let me know what you think.

EDIT: One note to add, the interviewer agent should be fed a somewhat early draft of your world seed. The more you can tell it what you want, the better it will try and build the world for you. However, since YOU know what YOU want out of this, you need to be able to explain the world, the characters and what you want out of the narrative.

UPDATE: The git repo now has a sample world to see how it looks when the pipeline is one on a world seed. The world of Lucifer was produced from the Lucifer world seed. Also, there is now a basic Wiki and tutorial up on the repo

u/Ok-Aide-3120 — 17 days ago