RTSS 30 FPS causes tearing, but V-Sync causes microstutter — how to get smooth 30 FPS?
Hi everyone,
I'm trying to figure out an issue with running games at a locked 30 FPS.
My monitor is 60 Hz and I don't have G-Sync or FreeSync.
When I cap the game to 30 FPS using RTSS, I get noticeable screen tearing. However, if I enable V-Sync either in the game or through the NVIDIA Control Panel, the tearing disappears, but I get microstutters / occasional juddering, even though the FPS is locked at a stable 30.
I've tried both in-game V-Sync and NVIDIA Control Panel V-Sync, but neither feels completely smooth.
I know that 30 FPS isn't ideal for everyone, but personally I don't mind playing at 30 FPS if it allows me to use higher graphics settings and better visual quality. I'd rather have a stable 30 FPS with the best image quality possible than 60+ FPS with significantly reduced graphics settings.
So what would be the best way to achieve properly smooth 30 FPS on a 60 Hz monitor without G-Sync/FreeSync?
Is there a specific RTSS + NVIDIA Control Panel + in-game V-Sync configuration that would give the best frame pacing and eliminate both tearing and microstuttering?