Why YSK: In software development, many delays do not happen because developers are slow. They happen because the team starts building before everyone clearly understands what needs to be built.
A common mistake is treating unclear requirements as a small issue that can be fixed later.
But in reality, unclear requirements usually lead to:
- Rework
- Missed edge cases
- Confusing feedback
- Delayed testing
- Features that technically work but do not solve the right problem
For example, “Build a dashboard” sounds simple, but it is not a clear requirement.
A better requirement would answer:
- Who is the dashboard for?
- What data should it show?
- What actions should users be able to take?
- What should happen when there is no data?
- What does “done” actually mean?
What usually works better is slowing down at the beginning and breaking the feature into smaller, clearer user stories before writing code.
A simple process that helps:
- Define the user and their goal
- List the expected behavior
- Identify edge cases early
- Confirm assumptions before development starts
- Test the final feature against the original requirement
This does not mean overplanning everything.
It just means making sure the team is not using development time to discover basic product decisions.
Clear requirements save time, reduce rework, and make the final product much closer to what users actually need.