Image 1 — Billy, NinjaOne's, Cobweb and super Hooper got NERFED.
Image 2 — Billy, NinjaOne's, Cobweb and super Hooper got NERFED.
Image 3 — Billy, NinjaOne's, Cobweb and super Hooper got NERFED.
Image 4 — Billy, NinjaOne's, Cobweb and super Hooper got NERFED.
Image 5 — Billy, NinjaOne's, Cobweb and super Hooper got NERFED.

Billy, NinjaOne's, Cobweb and super Hooper got NERFED.

This is not edited or photoshopped, this is REAL

Billy got a massive nerf in his first perk ( moshpit monster ).

Old:

20%➡️35%➡️50%➡️65%➡️85%

New:

20%➡️25%➡️35%➡️40%➡️50%

Also, his second perk got nerfed ( zapped ). Old:

2➡️3➡️5➡️7

New:

2➡️3➡️4➡️5

NinjaOne's first perk ( utility bag ) got nerfed.

Old:

30➡️25➡️20➡️15➡️10

New:

30➡️25➡️20➡️18➡️15

Super Hooper perk ( Dribbler ) gets nerfed.

Old:

60➡️50➡️45➡️40➡️35➡️30➡️25➡️20➡️15➡️10

New:

60➡️55➡️50➡️45➡️40➡️35➡️30➡️25➡️20➡️15

Cobweb perk ( Metamorphosis ) got nerfed. Old:

150➡️130➡️120➡️110➡️100➡️90➡️80➡️70➡️60➡️50

New:

200➡️180➡️170➡️160➡️150➡️140➡️130➡️120➡️110➡️100

u/OneCryptographer1302 — 23 hours ago

Well It didn't last long, I managed to level all my surfer to level 14, I think it is my time to update to the new update

I am really happy that all my surfers are level 14 so I can enjoy the new core crew update without any flaws.

Goodbye 2.4.1, hello 2.5.0

Quick question about the new core crew update

How will these two perks function when given to other surfers?

I mean the point of these perks is to enchant other perks of a specific surfer (Lucy and Wei)

So how are they gonna work?

Are they gonna be useless or enchant the main Perks of the surfer you play?

I am just curious.

u/OneCryptographer1302 — 3 days ago

My mega balancing changes wishlist ( read the caption below )

Before you comment read this caption

I DID NOT USE AI AT ALL!

Hi, it's me again, so I decided to make my wishlist for balancing changes, even though that will never happen, and I don't know where to put it so I decided to put it in others

Before we jump to the reasons of this balance changes I made, I want to clarify that any nerf or buff that I mentioned is across all levels, I just used the max level of these perks as my standard levels.

And I also want to showcase my rules of balancing so you understand some of the balance changes that I made.

  1. Every power-up generator surfer or board must generate all kinds of power-ups.

  2. No surfer should have a temporary perk.

  3. No surfer or board should copy another surfer's or board's perks, every surfer and board is unique.

  4. No surfer should have an environmental perk.

  5. No surfer perk should enchant other perks.

Now let's jump into the reasons behind these balance changes that I made.

Battery and bouncy trap, why?

Power-up surfers have been in a full rampage in this meta, with the help of the battery they can pretty much keep their board alive for a long time, and with that, they can guarantee you a huge value. With this nerf, I am trying to reduce their powers to keep the meta in a balanced state. For the bouncy traps, we nerfed them to make sure that Miss Maia and the upcoming surfer ash from controlling the meta.

Jake, why?

Jake has been an underwhelming surfer since his release and has often been replaced by other surfers, with this rework I'm trying to revive him.

Tricky, why?

Tricky has been dominating the coin farming strategies since the global launch of this game and the reason for this is because of the huge duration of her power-ups, so I tried to decrease her power-up duration to let others dominate.

Yutani, why?

Yutani's perks made her a multi-use surfer, from coin farming, scoring, etc. With this rework, I'm trying to limit her uses to make other surfer shines.

Ella, why?

Ella has been overshadowed by other power-up surfers, and one of the reasons why she is overshadowed is that her third perk is not a reliable way to get a power-up since it's a temporary perk that only benefits the early game, and most of the time the power-ups don't give any value, I hope with this rework she gets better.

Noon, why?

Noon has been an overall powerful board charge generator, as it is one of the hardest surfers to master for beginners but huge value for pro players.

Billy, why?

Billy perks alone made him a powerful surfer who synergizes well with many boards, being that powerful he finishes multiple times in the leaderboard, while being the best choice for beginners to invest, with this nerf, I am trying to weaken his problematic perks to make him less appealing for players to invest and use.

Tasha, why?

Tasha has been one of the friendliest beginner surfers as it is also a top choice for new players to invest in, so I decided to give her a small nerf while keeping her core elements the same.

Lucy, why?

Lucy is one of the worst coin farmers in the game, simply because of her lack of coins and her reliance on the Cobweb, and with the last bug fix to the Cobweb, she couldn't keep up with the other coin farmers, with this rework I'm trying to separate her from the Cobweb, and make her viable with the other boards while making a consistent amount of coins.

V3ct0r, why?

V3ct0r was a disappointing surfer, having many flaws, one of them is Coping NinjaOne's first perk, which is totally lame for Subway Pass Surfer considering NinjaOne's is free, and his other skill is being centered focused on a single district, and this will be a huge nerf considering new districts are coming over the years, with this rework, I'm making him more board-focused to give him place in the meta.

Harini, why?

Since Harini already has an extra multiplier from her second perk, there is no need for an incremental score perk, plus it's another single-focused perk, so I decided to replace it with this perk so it makes her a focused coin Doubler surfer.

Wei, why?

As I said, I am removing the enchanting perks and replace it with a unique perk, like what I did with Lucy.

Prince K, why?

With the rework of the Djinn's fortune, I can't leave Prince K alone, so I buffed him to have a spark from his old board.

H4x0r, why?

One of the reasons why the why season 2 of the global launch was the worst is that the surfer and the board are both underwhelming, and that board is the H4x0r, the pause of the board energy from draining didn't provide any value for most surfers, so I reworked it to make it have a temporary pause for each power-up picked while reducing the time of the pause.

Super Hooper, why?

10 board charges for a powerful power-up are broken, so I decided to nerf it to make room for other boards in the meta.

Knockout, Why?

Knockout has been overshadowed by the Super Hooper since the global launch of its release, with this buff I hope it is better.

Pouncer, why?

At level 9 you can get extra coins worth a coin sack, and at level 19 you can get double the worth of a coin sack, so I am nerfing it for the sake of balancing.

Djinn's fortune, why?

With a meta full of power-up surfers, I fear it is going to be broken, plus it is literally the exact perk as the second perk of Prince K, so we change it to a coin sack generator.

And that's all, thanks for reaching the end of the caption I hope you have a good day ❤️.

[ disclaimer, do not repost this post without my consent ]

u/OneCryptographer1302 — 5 days ago

Finally after months of searching, I managed to get all the secret stars

I know, a lot of you have already done it, but finding the last secret star took me weeks or even a month to find, but this is a great achievement to me.

u/OneCryptographer1302 — 10 days ago

Finally after days of ad farming I managed to get all my surfers to level 13

I know it is not that much, but for me, it feels like an achievement.

I will try to upgrade them to level 14

u/OneCryptographer1302 — 15 days ago

What makes a surfer a "bad" surfer

Yeah, I just made it by myself so... what do you think about it? And should I make about the "good" surfer?

And for any wondering what "environmental ability" is, it is an ability that is only usable in one specific district.

u/OneCryptographer1302 — 22 days ago

Ok guys how to pass this level from the this weekly wonders?

The problem that I face is the rails in the cherry tree area, which are bugged for some reason not allowing me to get past 1 multiplier for some reason or does it function differently, I don't know

So yeah I am asking if anyone knows how to pass this level?

u/OneCryptographer1302 — 22 days ago

Hot Take: the new daily trails rework are Bad.

Yeah, they are bad let me explain to you why:

  1. Surprise factor, with the new rework you can't tell what daily trail it is going to be, and it is going to be really messed up, you may ask me why? Will because the daily trail is going to be mysterious. You will not know what surfer or board you are going to bring because the daily trail is mysterious, and thus you will waste a ticket because of it.

  2. Full reward, yeah... with the new daily trials rework, you get your rewards full and not as a single reward, which is going to be bad, you may wonder why? Will because you're going to get the reward for a single surfer and a board which will slow the progression very much, for coins it's not going to be different but for the surfers and the boards... good luck upgrading them now with this rework.

3.new rewards system, with new daily trials, you have to beat three different scores, each one is higher than the other, your reward is determined by the score you get, the higher your score is, the bigger your reward,you may ask what is bad about this, will.. You now have one attempt to beat the daily trail. Yes, you heard me right, one attempt only to beat the daily trail, if you didn't beat it, good luck another day, and before you ask, yes you can choose the surfer you want to play between the chosen surfers, but with the surprise factor, it is going to be hard, and this also will affect your coins, boards upgrades, and surfer upgrades.

And that's why the new daily trails is absolutely garbage compared to the old daily trails.

u/OneCryptographer1302 — 1 month ago

Shouldn't be 3 trails rather than 4?

Idk but I feel there is something off with this mission, it should be 3 not 4. Since there are only 3 daily trails each day, and possibly 2, why should it be 4, it is just a waste of tickets if you think about it.

u/OneCryptographer1302 — 1 month ago

You can actually buy the holo dash Zara skin even if you didn't have it😭

That's weird, I just clicked the 100 key button and I bought it, I will wait 2 seasons to unlock her, is it worth it?

Yes and no.

u/OneCryptographer1302 — 1 month ago
▲ 3 r/RoyaleAPI+2 crossposts

What do you think of this goblin drill dagger duchess deck?

I honestly wanted a goblin drill deck with Dagger Duchess.

So I made this deck covering Dagger Duchess problems.

What is your opinion about it and do you think there is any changes you would like to make?

u/OneCryptographer1302 — 1 month ago

Look who's back again, ELECTRO WIZARD!

Also, I have some questions I hope anyone can answer.

  1. What is the best comp for the builder machine?

  2. Is Valkery's equipment buffed?, It has a huge area of damage.

  3. Was there any way I could defeat the spirit empress player?

u/OneCryptographer1302 — 2 months ago