r/ClashRoyale

Devs don't understand how much human hours this button would save...

Devs don't understand how much human hours this button would save...

Why?

  1. It saves time: No one should sit through 2-3 minutes of a match that's already decided.
  2. Respects both players: Lets you move on to the next game instead of dragging out a loss.
  3. Reduces toxicity: Less frustration from having to watch a 0:3 tower collapse in slow motion.

A forfeit option speeds up the game and makes the community healthier.

What's your vision on this new feature? Do you want it?

u/meihaco — 6 days ago

Ronin is extremely unfun to play against

Literally didn’t even hit the ground and still instantly obliterates half my pekka’s health while taking zero damage and then already gets to the bridge before I can even generate one more elixir. I’ve been playing pekka bs for years and I honestly don’t think there’s ever been a more irritating card to play against than this one. Any push with melee troops in it gets instantly destroyed by this freaking card and there’s essentially no good counterplay (at least not in my deck), and after it slaughters your entire push it flies at your tower like a bloodhound. I don’t understand why the card can both deflect with a huge damage increase and also not take any damage AND move that fast, at least one has to go

u/thespacecowboy_ — 6 days ago

You might be an OG... but are you this type of OG?

Might be one of the rarest in game emote

u/eMeRxLd_ — 6 days ago

Can someone explain this to me ?

My musketeers are targeting the royal giant but the monk is still reflecting shots from behind ? If it was splash projectiles ok, but in this case I don't get the interaction. Thanks.

u/thelongjohnson21 — 6 days ago

At what point is a player considered "good"?

I faced a player with a top 500 finish and they were running mk double pekka with no wincon 💔 is this still midladder or no

reddit.com
u/PEWDIEPIE456789 — 6 days ago

Good and Bad Evos/Heroes?

Which Evos/Heroes are good and which are bad? IMO, Evo Mega Knight is pretty bad. Maybe Supercell was afraid to actually give Evo Mega Knight a buff due to its use rate.

Bonus Question:

  • Evo Firecracker

  • Hero Giant

  • Evo Wizard

  • Hero Wizard

  • Evo Bats

Which ones are good, and which ones are bad?

u/IDProG — 5 days ago

Friendly clone spell can force the miner out from his underground path

This is the first time this interaction happened to me. Though not surprised. In chaos mode the goblin party rocket could turn the miner/goblin drill into a goblin despite being underground

u/SoldierZam20 — 6 days ago

What is the benefit of maintaining a streak?

Do you get better daily rewards or milestone prizes? Why did they even put it in the game if it doesn't do anything?

reddit.com
u/Adam__Roach — 5 days ago

I’m hard stuck due to my strategy

I’m at a point you've all faced where I can’t win a game. Since the new season, my win rate is something I don’t even want to know; I’m pretty sure it’s around 10%. I don’t get angry or rage quit; I’m just confused I’m not sure if there are balance changes which have affected things. I’ve attached my deck and the opponent decks I face. Most of my losses are by 0-1 and I’m either losing by small damage margins or I can’t get a single attack in and I give up with 30 seconds to go as my tower is on 300 and there’s 4500.

I recently switched my strategy as I was losing games within the first 30 seconds and being punished for being too attacking. So I fully focused on defence so at the start of the game I’d counterattack get a damage lead and then at the double elixir period go full defence and grind them out. But now I don't know when to attack and if I do I can never get a successful one. Any advice on how to play my deck or general advice would be great thanks.

u/FutureWorldliness182 — 5 days ago