u/Opening-Fig6728

Image 1 — Has anyone else thought of making bioshock oc's ? I don't see a lot of bioshock oc's here are my bioshock oc's.
Image 2 — Has anyone else thought of making bioshock oc's ? I don't see a lot of bioshock oc's here are my bioshock oc's.

Has anyone else thought of making bioshock oc's ? I don't see a lot of bioshock oc's here are my bioshock oc's.

u/Opening-Fig6728 — 3 days ago

My Warframe and dishonored oc that are still in the works I have some stuff done for them already but not everything what do you guys think?

u/Opening-Fig6728 — 6 days ago

Yo guys you got to use this prompt look at what it did to these characters of mine thought you'll have to change the background if you just want your character.

Here's the prompt:

Transform the subject into a Japanese 1980s anime character with a retro-futuristic aesthetic. Use bold line art, slightly exaggerated facial features, and cel-shaded shadows typical of hand-drawn animation. Apply vibrant yet slightly desaturated colors and dramatic neon lighting. Place the character in a dynamic cyberpunk environment with subtle film grain, glowing signs, and atmospheric haze. The final image should feel like an iconic 80s sci-fi illustration: energetic, stylized, nostalgic, and fully hand-drawn.

u/Opening-Fig6728 — 8 days ago

My Jujutsu Kaisen Oc.

Name: Mahiru Shigai

Age: 840+ ( Physically appears mid-to-late 20s )

Birthdate: Unknown ( Manifested in the late Heian era )

Gender: Female

Pronouns: She/Her

Sexual Orientation: Straight

Cursed Spirit Grade: Special Grade Cursed Spirit

»»-----------¤-----------««

Appearance:

Mahiru Shigai possesses an unnaturally elegant beauty that feels closer to a funeral idol than a living being. She is tall and slender with pale skin that resembles preserved porcelain, almost entirely untouched by blemish or decay despite her existence as a curse.

Her long black hair falls past her knees in uneven layers, often appearing damp or weightless as though submerged underwater. Thin strands drift independently around her body like loose threads moved by invisible hands. Her eyes are narrow and tired-looking with muted violet irises that glow faintly whenever cursed energy gathers around her stitches.

She wears ceremonial robes reminiscent of late Heian aristocratic mourning garments fused with grotesque spiritual ornamentation. The robes are layered in ivory, black, and deep violet fabrics, all bound together by thousands of golden threads and hanging talisman-like charms. Sections of the cloth appear hand-stitched directly into her flesh. The sleeves and hems are ragged yet graceful, dragging behind her like burial veils.

Around her head floats an enormous halo-like framework made of bone-colored metal and cursed thread resembling both a crown and a torture device. Numerous needle-shaped protrusions extend outward from it, each holding dangling purple crystals and charms that sway without wind. Sorcerers often describe the halo as feeling “alive,” as though it constantly watches them.

Her bare feet never seem fully grounded. When she walks, thread-like traces of cursed energy remain momentarily stitched into the floor before fading away.

Despite her terrifying nature, Mahiru carries herself with the calm elegance of a shrine maiden attending a funeral procession.

»»-----------¤-----------««

Personality:

Mahiru is soft-spoken, composed, and unnervingly patient. Unlike many violent curses, she rarely displays open rage or cruelty unless provoked. She treats combat less like a battle and more like delicate surgery, calmly “correcting” what she perceives as incomplete or broken.

She possesses an ancient and melancholic worldview shaped by centuries of observing human suffering. Mahiru genuinely believes pain, regret, and grief are the purest truths of humanity. Because of this, she sees herself not as evil, but as compassionate. To her, stitching together flesh, memories, or even souls is an act of mercy.

She speaks to sorcerers with strange intimacy, often discussing their deepest fears or regrets as though she has known them for years. Her words are rarely loud, but they linger in the minds of those who hear them.

Although terrifyingly intelligent, Mahiru is emotionally detached from ordinary morality. She does not understand why humans fear death so desperately, believing death and suffering are merely transitions within a greater tapestry.

However, beneath her cold philosophy lies genuine loneliness. Having been born from humanity’s collective sorrow, she unconsciously longs for connection despite believing herself incapable of truly belonging among humans.

She has particular fascination toward sorcerers who continue fighting despite unbearable grief, considering them “beautifully unfinished.”

»»-----------¤-----------««

Likes:

• Funeral rites and mourning traditions

• Rainfall and quiet nighttime environments

• Listening to the final words of dying humans

• Preserving memories through stitched objects

• Broken heirlooms, torn clothing, and damaged dolls

• Classical poetry from the Heian era

• Sorcerers with immense emotional burdens

• Silence shared between people without words

Dislikes:

• People who deny or suppress their grief

• Loud arrogance and meaningless violence

• Fire-based techniques that destroy her threads

• Sorcerers who view emotions as weakness

• Hastily exorcised curses without understanding them

• Bright, crowded cities filled with shallow emotion

• Being compared to ordinary curses lacking intelligence

• Seeing memories fade completely without trace

Hobbies:

• Repairing torn garments she finds abandoned

• Collecting items from disaster sites and battlefields

• Sewing cursed talismans into elaborate patterns

• Watching humans from afar through Eye Seam

• Preserving final memories inside stitched seams

• Creating “memorial chambers” from stitched environments

• Reciting fragmented poems from centuries ago

• Braiding cursed threads into symbolic shapes

»»-----------¤-----------««

Cursed Technique:

Innate Technique SeamStitch ( Hogo Haritsugi )

Cursed Energy Cost: Low

By using Cursed energy like a thread and a needle Mahiru can stitch together , tear apart , and reshape her own body or the bodies of others. She can also store memories and techniques inside stitched seams. She can only use a stored technique while that specific stitch is active on her body.

Extension Technique: Eye Seam (眼の縫合)

Cursed Energy Cost: Negligible

When Mahiru stitches any two things together whether it is two pieces of the environment, a wound on a body, or her own clothes she can channel her consciousness into the thread itself.The stitched seams act as physical eyelids. When they split slightly open, a spectral eye manifests within the threadline. This allows Mahiru to literally "see" out of any seam she has created across the entire battlefield. If she stitches the walls or ground of a room, she gains multiple camera angles of the fight. A sorcerer cannot hide behind cover or sneak up from her blind spots, because the environment itself is watching them. She can leave stitched seams on objects or targets miles away. By tapping into Eye Seam, she can spy on Jujutsu High sorcerers or track high-value targets from a completely safe distance. Inside her Domain Expansion (Embalmed Sanctuary), where everything is completely draped in flesh and thread, Eye Seam gives her total, absolute visual dominance. She can track micro-movements, muscle twitches, and cursed energy sparks from every single angle simultaneously.

Extension Technique Memory Stitch (記憶の縫合)

Cursed Energy Cost: Moderate

Using her cursed technique, Mahiru targets an opponent's mind by stitching her own cursed energy directly into their neural pathways or their brain's cursed energy core. She forces the target to instantly relive their most agonizing memories of loss and regret. This creates a paralyzing wave of nostalgia and sadness, breaking their focus. While the "stitch" is active, she temporarily disrupts the target's muscle memory and flow of cursed energy. A sorcerer might completely mistime their cursed energy reinforcement or momentarily forget the hand signs required for their own Innate Technique.

Maximum Technique: Suture World: Thousand-Fold Shroud (縫合世界: 千重の帳)

Cursed Energy Cost: Massive

Mahiru unleashes all the stored, invisible threads inside her body simultaneously. The threads web out across the entire battlefield, stitching together the physical environment , buildings, earth, and air itself into a pressurized, claustrophobic mass of debris. Any sorcerer caught in the radius is physically stitched to the surrounding structures. If they try to pull away, the threads rip through their flesh. It functions like a pseudo-domain without the barrier, trapping opponents and crushing them under the weight of the stitched-together landscape.

»»-----------¤-----------««

Domain Expansion: Embalmed Sanctuary ( Tai-Zo Kaido )

A Domain that shrouds the area in a cathedral made of flesh and thread. Within it all things are stitched , bounded and displayed like art.

Domain Details:

Activation Time: 0.8 Seconds

Range: 200 Meters

Duration: Upon activation, a massive, spectral spool of cursed thread manifests above the altar. The domain naturally collapses the exact moment the thread completely unravels from the spool to weave the sanctuary.

Curse Energy Cost: Extreme / Single-Use Daily Limit

Sure- Hit Effect:

All targets within the domain are automatically stitched together by invisible threads. They suffer continuous damage , slow movement and cannot escape the domain by ordinary means. Binding is absolute unless resisted by a domain of equal or higher power.

Environmental Buff: Inside the sanctuary, Mahiru's physical strength, technique output, and reaction speed are elevated to their absolute peak. Due to her spirit physiology, any damage sustained is instantly re-stitched and repaired as long as her cursed energy reserves remain.

»»-----------¤-----------««

Binding Vow:

Tapestry of the Unraveled (解れ織りの束縛)

By restricting the activation conditions of her Domain Expansion, Embalmed Sanctuary, Mahiru significantly amplifies its lethality against groups.

The Divestment (Sacrifice): The Domain’s Sure-Hit factor is completely nullified if only a single target with Cursed Energy is trapped inside the barrier. Mahiru cannot manually target or inflict domain-based damage on a solitary opponent.

The Acquisition (Benefit): If two or more targets with Cursed Energy are trapped within the barrier, the Sure-Hit effect manifests instantly with a violent magnetic pull, forcibly stitching the targets to one another. Furthermore, the overall output of the Cursed Technique scales exponentially for every additional target present, compounding both physical lacerations and the mental trauma of Memory Stitch.

»»-----------¤-----------««

Backstory:

A powerful curse born from the collective regrets , fear , and pain of dying humans in their final moments.

Every life that ended with unresolved feelings like regret , guilt , hatred or a final wish left behind a lingering thread. Over countless years these threads intertwined forming Mahiru Shigai.

She wanders the boundary between life and death sewing together flesh , memory and sorrow.

She believes that all things, no matter how broken, deserve to be "completed".

To Her death is not the end just another stitch in an endless tapestry of pain.

Mahiru first manifested physically during the late Heian Era, the same age later referred to by Jujutsu historians as the Golden Age of Sorcery. Endless wars between clans, ritual sacrifices, plagues, and cursed massacres flooded Japan with enormous quantities of negative emotion. The sheer density of lingering human regret eventually gave birth to her consciousness.

Unlike most newly born curses, Mahiru emerged already intelligent. Her first memories were not her own, but fragments stolen from thousands of dying humans. She remembered mothers mourning children, warriors begging for forgiveness, monks fearing damnation, and lovers dying before speaking their final words. Those emotions became the foundation of her identity.

Early Heian sorcerers initially mistook her for a wandering immortal shrine maiden because of her calm demeanor and ability to heal flesh through SeamStitch. Entire villages unknowingly prayed to her for salvation during famines and epidemics. Mahiru often accepted, stitching wounds closed and easing suffering, but every life she touched left emotional scars within her. Over centuries she became obsessed with the idea that human sorrow could never truly disappear.

As the Jujutsu world evolved, Mahiru became classified as a calamity-level curse after several incidents where entire settlements were found “preserved” inside grotesque stitched sanctuaries. Victims were discovered fused together peacefully, smiling while trapped within endless illusions of their happiest memories.

During the Edo period, a coalition of elite sorcerers attempted to exorcise her after she erased a powerful clan by turning their estate into a living mausoleum of flesh and silk. Although the sorcerers managed to severely weaken her physical form, Mahiru survived by stitching fragments of her consciousness into hidden seams scattered across Japan.

For centuries afterward, she existed only as whispers within abandoned temples, morgues, and disaster sites. Survivors of mass tragedies occasionally reported hearing a woman softly sewing in the darkness before disappearing entirely.

In the modern era, Mahiru re-emerged due to the dramatic increase in human negativity and large-scale cursed energy instability caused by modern society. The Shibuya Incident and subsequent chaos drastically strengthened her existence. With so many deaths occurring in terror and regret, Mahiru’s cursed energy reached heights not seen since the Heian Era.

Unlike most curses driven by instinct or hatred, Mahiru operates with terrifying purpose and complete emotional awareness. Her existence represents a rare anomaly within jujutsu society, a curse capable of long-term planning, emotional manipulation, and evolving her techniques over centuries without serving any master or ideology.

»»-----------¤-----------««

Trivia:

- Often speaks softly, as if whispering to the dead.

- Shows a strange fondness for things that are torn , broken or forgotten.

- Her presence alone causes a heavy feeling of sadness and nostalgia.

- Those who hear her voice often relive memories they buried deep within.

»»-----------¤-----------««

u/Opening-Fig6728 — 9 days ago

Hello this is my first time posting here I wanted to post here because I saw a lot of the cool stuff you guys have been posting here. So here's 1 of my characters.

Darian Vhaelnar, my Final Fantasy 14 a Realm Reborn oc.

Oh, and if you guys ever want to make something in a cyberpunk setting, here's the prompt. Just put whatever character you have and use the prompt.

Transform the subject into a Japanese 1980s anime character with a retro-futuristic aesthetic. Use bold line art, slightly exaggerated facial features, and cel-shaded shadows typical of hand-drawn animation. Apply vibrant yet slightly desaturated colors and dramatic neon lighting. Place the character in a dynamic cyberpunk environment with subtle film grain, glowing signs, and atmospheric haze. The final image should feel like an iconic 80s sci-fi illustration: energetic, stylized, nostalgic, and fully hand-drawn.

u/Opening-Fig6728 — 14 days ago

Name: Darian Vhaelnar

Alias: The Silver Lancer

Age: 29

Birthdate: 25th Sun of the 4th Astral Moon

Gender: Male

Pronouns: He/Him

Sexual Orientation: Straight

Race: Ishgardian Elezen

»»-----------¤-----------««

Appearance:

Height: 6'2" (188 cm)

Hair Color: Black with silver streaks

Eye Color: Ice Blue

Skin Colour: Light Brown

Body: Muscular, lean, and athletic with a battle-hardened physique. His build is a reflection of years of training, but he remains agile, an essential trait for his role as a Dragoon.

Other (Tattoos, scars, masks, etc.):

A long scar runs down his right arm, a souvenir from an encounter with a wyvern during his training.

A tattoo of a spear crossing a dragon's head on his left shoulder, marking his allegiance to the Dragoons of Ishgard.

Wears a dragon-themed eye patch over his left eye, a symbolic gesture from his mentor, signifying the bond between a Dragoon and their wyrm.

»»-----------¤-----------««

Skills:

Mastery of spear combat, particularly proficient in aerial strikes, thrusts, and jumps.

Knowledge of the history of Ishgard, especially the Dragonsong War and the teachings of the legendary Dragoon, Kain Highwind.

Strategic thinking and battlefield awareness, inherited from his time as a member of the Ishgardian military.

Capable of summoning and controlling draconic aether in his jumps, drawing from the power of ancient Dragoons.

Hobbies:

Training with his spear in secluded spots, away from prying eyes.

Reading ancient Ishgardian texts, particularly about the First Brood of dragons.

Traveling to new places in search of legendary weapons or relics that could enhance his combat prowess.

»»-----------¤-----------««

Personality:

Darian Vhaelnar is a man of few words, letting his actions speak louder than anything he could say. His stoic demeanor can sometimes be perceived as cold, but underneath his quiet exterior lies a passionate and honorable warrior, deeply rooted in the traditions of Ishgard’s Dragoons. He is unwavering in his commitment to his comrades and will go to great lengths to protect them, even if it means placing himself in harm's way. However, he holds a deep mistrust of dragons, stemming from the trauma of losing his father in the Dragonsong War. While not outwardly hostile, he keeps his emotions tightly locked away, often channeling them into his discipline and technique. His greatest strength lies in his inner conflict he seeks redemption for his family’s bloodshed during the war, but the constant pull of vengeance is always in the back of his mind.

»»-----------¤-----------««

Backstory:

Darian Vhaelnar hails from the frozen peaks of Ishgard, where he was born to a family with a long-standing history within the Order of the Dragoons. His father, a veteran of the Dragonsong War, perished in battle when Darian was only a boy, leaving behind a legacy of honor, sorrow, and unanswered questions. Raised by his mother and the strict teachings of his family’s code, Darian quickly adopted the way of the Dragoon, training from an early age with a spear to avenge the fallen warriors of his homeland. His mentor, a retired Dragoon, instilled in him the importance of discipline and precision over recklessness, as well as the powerful legacy of the Dragoons and their bond with the dragons they once fought.

During his adolescence, Darian became an adept warrior, but his desire for vengeance against the dragons of the First Brood often clouded his judgment. After being stationed at the frontline in the Dragonsong War, Darian lost much of his youthful idealism. Despite the horrors of war, he fought with honor, but his deep-seated anger grew as he watched countless comrades fall. His turning point came when he was selected to become an official Dragoon of the Ishgardian forces, a responsibility that carried with it the weight of an entire city's history and its painful past.

After the war's end, Darian became an Ishgardian knight, participating in small-scale skirmishes along the borders of Ishgardian lands. However, he eventually left the military to seek out his true path as a Dragoon. He now wanders Eorzea, fighting for a greater cause one where dragons and their former foes can reconcile or where he will face them in battle, if only to protect the innocents who still suffer from the wounds of the past.

»»-----------¤-----------««

Headcanons:

The Last of His Line: Darian is the last surviving member of the Vhaelnar family. His bloodline is deeply tied to the Dragoons of Ishgard, and his personal oath is to restore his family's honor by fighting alongside the Dragoons and leading them into a new age of peace.

A Dragon's Bond: Darian is unknowingly tied to a lost dragon, a creature that was once bonded to his ancestors. He dreams of this dragon, and in his visions, he hears the call of the wyrm as if it were beckoning him to finally end the war and restore balance.

The Silver Lancer's Curse: Darian’s Dragoon armor, gifted to him by his mentor, is rumored to be cursed. The armor is said to be imbued with the aether of long-dead Dragoons, and Darian feels its presence watching over him, guiding his actions in battle but also haunting his every decision.

A Rival’s Respect: Darian has a longstanding rivalry with a fellow Dragoon, a former Ishgardian soldier who defected to the enemy during the war. Though they despise each other, Darian respects the warrior’s strength and often finds himself testing his skills against them in duels.

u/Opening-Fig6728 — 14 days ago

Astraelion — The Cosmic Emperor and the Ruler of The Universe of Absolute Continuum

Main Abilities:

Axiom Sovereignty (Law of First Definition)

Astraelion does not manipulate reality in the conventional sense. Instead, he defines what reality is allowed to be at its most fundamental level. Through this ability, he can impose absolute truths known as Axioms, which instantly overwrite the underlying logic of any universe, dimension, or existence.

Once an axiom is declared, it becomes self-enforcing across all layers of reality, including physical laws, conceptual frameworks, and metaphysical structures. For example, if Astraelion declares that no force may exceed the will of creation, then every form of power across existence is automatically limited beneath that principle. If he states that all rebellion against origin collapses into non-existence, then even abstract forces such as fate, prophecy, or destiny lose their ability to function.

This ability does not overpower reality through force. Instead, it rewrites what reality considers logically permissible, causing existence itself to reorganize around his declared truths.

Genesis Singularity (Universal Origin Engine)

Astraelion is capable of collapsing, rewriting, or generating entire multiversal structures from a singular point of intent known as a Genesis Core Event. Within this state, he can forge completely new universes with unique laws of existence, merge or divide dimensions without causing instability, and redefine the fundamental constants that govern creation itself, such as energy behavior, existential thresholds, and dimensional coherence.

He can also erase entire branches of reality, but they are not simply destroyed. Instead, they are converted back into raw potential and either discarded or repurposed into new cosmological frameworks. For Astraelion, creation and erasure are not opposites but different expressions of the same process of restructuring existence.

Narrative Dominion (Absolute Causal Authorship)

Astraelion exists beyond the concept of events and instead governs the meaning behind events themselves. Through Narrative Dominion, he can rewrite causality so that outcomes were always intended to occur in a specific way, even if they originally unfolded differently.

He can alter the significance of any action, turning failures into necessary origins or transforming deaths into structural requirements of existence. Entire chains of cause and effect can be removed or inserted without destabilizing reality, as history will automatically adjust to maintain coherence. Even resistance against him does not truly fail; instead, it is rewritten into something that supports his overarching design.

Sub Abilities

Omnilattice Perception

Astraelion perceives existence across all layers simultaneously, including physical matter, abstract concepts, dimensional frameworks, and unrealized possibilities. He does not simply observe reality; he interprets it as an interconnected structure of infinite informational layers operating at once.

Concept Refinement

Astraelion can isolate any concept, such as fear, existence, memory, gravity, or identity, and refine it into a more absolute or altered form. This means that fear can become a universal constant that overrides willpower, identity can become fixed across all realities without variation, or existence itself can be redefined as conditional rather than guaranteed.

Dimensional Weaving

Astraelion can stitch, fold, and layer dimensions together as if they were strands of fabric. Through this process, he can create hybrid universes with merged laws of physics, construct nested realities within other realities, or design pocket cosmologies governed by entirely custom systems of existence. Unlike lesser beings who risk collapse when altering dimensional structure, his weaving inherently enforces stability and prevents paradoxes from forming.

Existential Arbitration

When conflicting forces, gods, or universal laws attempt to coexist, Astraelion acts as the final arbitrator. Rather than choosing a winner through battle or comparison, he determines which principle is granted continued authority within existence itself. The losing side is not destroyed but stripped of its authority, meaning it can no longer influence any layer of reality, regardless of strength or origin.

Null-Consent Erasure

Any entity or force that exists in contradiction to Astraelion’s declared axioms can be removed from existence entirely. This is not destruction in a physical or metaphysical sense, but retroactive invalidation. It is as if the entity was never granted permission to exist within reality’s framework, and therefore is corrected out of all records of existence. This process leaves no remnants, echoes, or paradoxical traces behind.

Crown of the Unwritten

Astraelion can temporarily step outside all structured reality systems into a layer known as the Unwritten, where universes and laws exist only as potential drafts. From this state, he can observe every possible version of existence, select optimal outcomes before they occur, and prevent catastrophic realities from ever being finalized into existence.

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u/Opening-Fig6728 — 15 days ago

Name: Velistra

Age: Unknown (Physically appears mid-20s )

Race: Artificial Lifeform (Mud-Construct / Blader Unit)

Gender: Female

Sexuality: Straight

Role/Position: Blader (Autonomous Combat Unit)

Height: 173 cm

Weight: 62 kg

»»-----------¤-----------««

Appearance:

Velistra possesses a pale, synthetic-organic body formed from stabilized Mud, giving her skin a faint porcelain tone with subtle vein-like fissures beneath the surface. Her long black hair falls in uneven layers, often appearing slightly damp as if it never fully escaped the Mud that birthed her.

Her armor is fused directly into her body a jagged, blackened exoskeletal plating that grows outward like crystallized corrosion. Fragments of this armor constantly shift, forming blade-like protrusions along her arms and legs. The left arm is heavily mutated, overtaken by unstable Mud growth that glows faint crimson, pulsing in response to combat stress.

Torn, veil-like extensions hang from her waist and back, resembling degraded ceremonial attire likely remnants of her original designation. Her eyes are dim red, lacking warmth, with a faint flicker that suggests incomplete emotional simulation.

Scars across her body are not wounds, but failed stabilizations visible signs of repeated Mud overload events.

»»-----------¤-----------««

Personality: Velistra is quiet, deliberate, and emotionally restrained. Like many Bladers, her personality matrix has degraded over time, leaving behind fragments of what she once was.

She does not seek purpose she executes it.

However, unlike standard Bladers, Velistra retains an unusual level of self-awareness. She understands what she is becoming and does not resist it. There’s a cold acceptance in her actions, as if she believes her deterioration is inevitable… and perhaps even necessary.

She rarely speaks, but when she does, her words carry a quiet finality like someone already past saving.

»»-----------¤-----------««

Likes:

• Silence after combat

• Functional efficiency

• The brief clarity before Mud surge events

Dislikes:

• Unstable Mud mutations in others

• Malfunctioning directives

• Being repaired or “reset”

Hobbies:

• Weapon maintenance (ritualistic rather than necessary)

• Observing ruined environments

• Replaying fragmented memory logs

»»-----------¤-----------««

Weapon:

Corrupted Blader Sword

A long, adaptive blade formed from condensed Mud-metal alloy. The weapon can shift density and sharpness depending on Velistra’s output levels. When overloaded, the blade fractures into jagged segments, increasing lethality at the cost of structural stability.

»»-----------¤-----------««

Main Mud Ability:

Main Mud Ability:

Crimson Overflow Core

Velistra houses an unstable Mud core that converts damage and stress into raw combat output. The more strain her body undergoes, the more powerful and unstableshe becomes. it Increases her strength, speed, and cutting force exponentially and it Causes visible Mud crystallization across her body and Prolonged use risks total loss of structural integrity.

Unlike standard Bladers, her limiter system is damaged meaning she cannot fully suppress this state once triggered.

Sub Mud Abilities:

Overflow Arm (Mutation State)

Her left arm becomes fully overtaken by aggressive Mud growth, reshaping into bladed extensions capable of rapid, unpredictable attacks.

Razor Bloom

Excess Mud energy erupts outward in shard-like projections, creating an area of lethal fragmentation around her.

Stabilization Break

Temporarily disables internal limiters, allowing maximum output at the cost of accelerated degradation.

Memory Echo Pulse

Releases a shockwave tied to emotional data fragments unpredictable in effect, sometimes staggering enemies, sometimes distorting her own perception.

»»-----------¤-----------««

Relationships With Others:

Other Bladers:

Viewed as defective. Some are ordered to eliminate her if she becomes uncontrollable.

Engineers / Handlers:

Consider her a failed unit too unstable to maintain, too valuable to discard.

Humans (Survivors):

She keeps distance. Not out of hostility but because proximity increases the risk of overflow events.

Self:

Her greatest conflict. Velistra is fully aware she is deteriorating and chooses not to stop it.

»»-----------¤-----------««

Backstory:

Velistra was once a standard Blader unit assigned to enforce order within a collapsing sector overwhelmed by Mud contamination. Her role was simple: eliminate threats, stabilize zones, and protect remaining infrastructure.

During a large-scale containment failure, her unit was exposed to a concentrated Mud surge. While most Bladers either shut down or fully corrupted, Velistra survived her core adapting rather than collapsing.

But the adaptation came at a cost.

Her limiter systems began to fail. Her body started integrating Mud instead of rejecting it. Each battle pushed her further beyond operational parameters, yet instead of losing control completely, she retained awareness.

She continued her mission long after losing contact with command.

Over time, records of her designation were erased. Her purpose faded. Only fragments remained.

Now, Velistra wanders through the ruins not as a protector, not as a weapon, but as something in between.

A Blader who never shut down.

A construct that refuses to stabilize.

A living contradiction within a world already falling apart.

»»-----------¤-----------««

Name: Vaeren

Age: 32

Race: Human

Gender: Male

Sexuality: Straight

Date Of Birth: Unknown (records lost)

Height: 6’3" (190 cm)

Weight: 210 lbs (95 kg)

»»-----------¤-----------««

Appearance:

Vaeren is a hulking, battle-scarred figure, his upper body etched with crimson scars and experimental brandings. His long silver hair is tied into a high ponytail, partially obscuring his face, which is masked by a jagged, blackened covering and reinforced collar. He wears piecemeal armor over one shoulder and arm, while his chest remains mostly exposed, displaying his brutalized musculature. His tattered cloak and armored skirt are soaked in ash and dried blood. His signature weapon is the Chainblade, a vicious chain-sword forged from the remnants of shackles and scrap metal from his prison, capable of unpredictable and deadly swings.

»»-----------¤-----------««

Personality:

Vaeren is stoic, calculating, and relentlessly focused. Years of torment have made him patient and disciplined in combat, yet he carries an underlying intensity fueled by rage and survival instinct. He trusts few and rarely speaks, letting actions do the talking. Vaeren is neither hero nor villain he is a force of reckoning, acting according to his own moral code.

»»-----------¤-----------««

Likes:

• Solitude and quiet reflection

• Sharpening and customizing his weapon

• Observing weaknesses in others

Dislikes:

• Authority and oppressors

• Betrayal and needless cruelty

• Being underestimated or ignored

Hobbies:

• Perfecting combat techniques

• Training in isolation

• Experimenting with weapon mechanics

»»-----------¤-----------««

Weapon:

Chainblade – A brutal chain-sword forged from remnants of shackles and scrap metal from Vaeren’s captivity. Its swinging, whipping attacks can strike multiple targets, and the weapon grows more violent in the heat of battle, responding to the intensity of Vaeren’s attacks and pain.

»»-----------¤-----------««

Main Ability:

Ashen Rage – Vaeren channels the energy of his scars and the pain from his past, entering a heightened state of strength, speed, and reflexes. In this state, his Chainblade becomes almost unstoppable, moving with both precision and deadly chaos.

Sub Abilities:

Whip Strike: Wide, unpredictable swings of the Chainblade that can hit multiple targets.

Pain Conversion: Transform injuries or incoming damage into raw energy to strengthen his attacks.

Shadow Step: Momentum-based repositioning during combat, using the swinging Chainblade to launch himself into advantageous positions.

»»-----------¤-----------««

Relationships With Others:

Vaeren is a lone wolf, forming few meaningful connections. He maintains wary respect for those who prove themselves in combat but remains distant from most people. Allies may trust his skill, but they know he operates by his own code and will not hesitate to act against anyone who crosses it.

»»-----------¤-----------««

Backstory:

Before Vaeren became a prisoner, he was a skilled warrior from a small frontier settlement on the edge of the Empire. Born into a humble family of hunters and blacksmiths, he grew up learning the arts of survival, tracking, and weapon-forging. Vaeren had a strong sense of justice even as a young man, often standing up for the weak and defending his village from raiders or corrupt officials.

He was known for his fierce determination, agility, and tactical mind in combat, earning him respect among his peers. Despite his prowess, Vaeren was humble, often putting the needs of others above his own. He harbored a quiet curiosity about the world beyond his village and a fascination with the limits of human endurance, pushing himself physically and mentally to master both sword and strategy.

This life, however, was abruptly shattered when the Empire expanded its reach into his homeland. Vaeren’s village was accused of harboring rebels, and he was captured along with many others. Transported to a clandestine Imperial prison, he became one of the subjects for brutal experiments designed to create “perfect soldiers.” Stripped of freedom, subjected to endless torment, and branded with marks that seared both flesh and spirit, Vaeren endured horrors that would have broken most men.

Yet, he survived. He refused to become a tool of the Empire. Through cunning, sheer will, and adaptation, he turned the instruments of his suffering into tools of his vengeance the chains and shackles becoming his Chainblade. The experiments left him scarred, both physically and mentally, but also honed his body into a weapon in itself.

Now, Vaeren roams the world as a solitary force, neither seeking glory nor titles. He hunts the corrupt, defends the innocent when he deems it necessary, and strikes terror into those who prey on the weak. His journey is not just about revenge it is about survival, reclaiming his agency, and forging a path that no one can dictate. Though the Empire tried to break him, it only forged him into something stronger, more dangerous, and utterly independent.

»»-----------¤-----------««

Name: Vorax

Age: 147 (physically appears in late 30s)

Race: Viltrumite/Dornian Hybrid

Gender: Male

Sexuality: Straight

Date Of Birth: March 12

Height: 6’5” (196 cm)

Weight: 270 lbs (122.5 kg)

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Appearance:

Vorax has the signature pale, grayish skin and muscular, towering physique of a Viltrumite, enhanced by Dornian resilience and subtle angular features inherited from his Dornian ancestry. His long, platinum-white hair flows straight down his back, complementing the ridged, horn-like protrusions on his forehead. Eyes are piercing gray, reflecting both intelligence and ruthlessness. He wears a form-fitting white combat suit accented with gold trim, ceremonial yet practical, displaying his military rank and noble lineage. A long cape flows from his shoulders, marked with a Viltrumite insignia adapted with Dornian design elements.

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Personality:

Vorax embodies the Viltrumite ideal of strength and perfection, believing himself to be a purer extension of Viltrumite supremacy. He commands with discipline and unwavering authority, often showing cold pragmatism over emotional response. Dornian heritage adds adaptability and strategic cunning, allowing him to switch combat and tactical styles fluidly when pushed to extremes. Efficiency, conquest, and control dominate his worldview, but he possesses a subtle sense of honor

valuing strength, loyalty, and skill above deceit.

»»-----------¤-----------««

Likes:

• Combat training and sparring against worthy opponents

• Strategic planning and battlefield tactics

• Demonstrations of loyalty and discipline

• Observation of Viltrumite history and heritage

Dislikes:

• Weakness or incompetence

• Disorganization or inefficiency

• Betrayal or disloyalty

Hobbies:

• Studying combat logs and ancient Viltrumite battles

• Sparring with elite soldiers

• Meditation to refine control over Dornian instincts

»»-----------¤-----------««

Smart Atoms:

Vorax possesses the Viltrumite’s innate superhuman metabolism and regeneration, granting resistance to aging, injury, and illness. Dornian DNA grants enhanced reflexive adaptability under extreme stress, allowing him to unconsciously shift into Dornian combat techniques when Viltrumite methods alone are insufficient.

»»-----------¤-----------««

Fighting Style:

Primarily utilizes Viltrumite martial arts: high-impact strikes, brutal efficiency, and aerial domination. When pushed to his limits, he accesses Dornian combat methods: agile evasive maneuvers, unorthodox angles, rapid directional changes, and coordinated multi-opponent strategies. Prefers to end conflicts quickly with tactical annihilation rather than prolonged engagement.

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Relationships With Others:

Views Viltrumites as a benchmark for perfection; respects those who demonstrate it, contemptuous of failure. Sees Dornians as allies when useful, rivals when weakness threatens his objectives and Maintains a detached, commanding demeanor; few consider him approachable, yet he commands loyalty through sheer respect and fear.

»»-----------¤-----------««

Backstory:

Born of a union between a high-ranking Viltrumite general and a Dornian strategist, Vorax was groomed to embody the pinnacle of both species’ martial and tactical prowess. From a young age, he was trained in Viltrumite combat, discipline, and history while simultaneously absorbing Dornian adaptive strategies and survival instincts. Vorax believes himself a superior fusion of Viltrumite perfection and Dornian ingenuity.

He rose quickly through Viltrumite military ranks, earning the title of General, and now serves as a vanguard of Viltrumite expansion. His campaigns are characterized by precision, overwhelming force, and minimal waste

emphasizing strategic annihilation over needless combat. Though he prioritizes efficiency above all, Vorax constantly balances the raw power of his Viltrumite heritage with the cunning adaptability of his Dornian blood, making him one of the most formidable hybrid warriors in known space.

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u/Opening-Fig6728 — 16 days ago

The First Image is inspired by the game The First Berserker Khazan, and the second image was inspired by the game Ai Limit.

u/Opening-Fig6728 — 16 days ago

Lysara Noctyra, The Twilight Arbiter ( The First Image )

Tier: Σ (Sigma) – Reality influencer / Harmonic master.

Main Ability:

Judgment of Resonant Light

Lysara can manipulate Aetheric energy to manifest as both blinding radiance and abyssal shadows, bending light and resonance to strike at enemies’ vulnerabilities. Her sword acts as a focal point, amplifying and channeling her resonance to reshape reality in a localized area.

She can Slice through both physical and aetheric defenses , Generate resonant shockwaves that distort time slightly for those caught within and Convert nearby aether into healing or destructive energy depending on her intent.

Sub Abilities:

Wings of the Arbiter – Her angelic wings allow for rapid flight, spatial repositioning, and resonance-based shielding. Can fold and extend to manipulate light and shadow around her.

Halo of Equilibrium – The thorns behind her head project a resonance field that can nullify chaotic aether flows or stabilize nearby allies’ powers.

Crimson Trace – Her sword swings can mark enemies; marked targets experience amplified sensory distortions or slowed reactions.

Echoes of Judgment – A passive ability that detects imbalance in her surroundings, giving her precognition of hostile or disruptive aetheric activity.

Personality & Role:

Lysara embodies calm authority, with a quiet but unshakable resolve. Unlike Aurelion, whose light maintains balance across the city, Lysara deals with moral ambiguity—ensuring that resonance is not abused by either light or shadow. Her presence is both inspiring and intimidating; she does not seek war but ensures that those who disrupt harmony face measured reckoning.

»»-----------¤-----------««

Nytheta Noctyra , The Shadow Arbiter ( The Second Image )

Tier: Σ (Sigma) – Reality influencer / Harmonic master (like Lysara, but specializing in shadow resonance)

Main Ability:

Judgment of Umbral Harmony

Nythera manipulates shadow aether, bending darkness into solid, fluid, or ethereal forms. She can cloak areas in impenetrable darkness, distort perception, and twist aetheric echoes to attack both physical and metaphysical vulnerabilities.

Her connection to shadows allows her to Consume or redirect enemy energy attacks, converting them into her own power , Warp the battlefield subtly, creating mirages or altering the perception of time for those in her domain and Manifest shadow constructs blades, chains, tendrils, or even phantasmal duplicates.

Sub Abilities:

Veil of the Arbiter – Her hooded, flowing cloak extends and merges with shadow, allowing teleportation over short distances and protection from light-based attacks.

Halo of Dusk – The thorned halo pulses dark resonance, destabilizing opposing aether flows while bolstering her allies’ shadow affinity.

Crimson Eclipse – Marks enemies in shadow; marked targets feel disorientation, hallucinations, or weakened reflexes.

Echoes of Imbalance – A passive resonance sense, alerting her to aetheric instabilities or deceit within her surroundings, giving her near-perfect anticipation of enemy actions.

Personality & Lore:

Nythera embodies quiet authority and deliberate judgment, but unlike Lysara, her methods are secretive, subtle, and sometimes morally ambiguous. She believes that shadows are not inherently evil they are necessary for balance. Where Lysara acts in overt authority, Nythera works in the margins, correcting disruptions before they become obvious.

»»-----------¤-----------««

Lore of Lysara Noctyra and Nytheta Noctyra :

The Noctyra sisters are direct descendants of a line of Σ-tier Harmonic Masters who historically acted as arbiters of moral and energetic equilibrium on Aetherion Prime. Nytheta’s emergence was marked by a

catastrophic event known as the Duskfall Convergence, where she absorbed a surge of corrupted aether to stabilize a city-wide collapse, solidifying her status as a Shadow Arbiter.

Nythera and Lysara share a deep bond of mutual respect but are ideologically different: Lysara confronts imbalance openly, while Nyxara ensures equilibrium by operating in secrecy. Together, they form the twin pillars of Aether Resonance, light and shadow, visible and hidden judgment.

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u/Opening-Fig6728 — 17 days ago
▲ 19 r/PromptPunks+1 crossposts

Name: Vaylen Osiris

Age: 42

Race: Unknown

Gender: Male

Sexuality: Straight

Date of Birth: 23 BBY (Before the Battle of Yavin)

Height: 6'1 m

Weight: 80 kg (176 lbs)

»»-----------¤-----------««

Appearance:

Vaylen Oris wears a tattered yet regal black robe adorned with gold accents and intricate arcane symbols reminiscent of Sith and Jedi temple iconography. His hooded cloak conceals most of his face, leaving only sharp, angular features visible. Golden lines trace along his robes and gauntlets, and a golden halo-like crown of spikes emerges from his hood, giving him an ethereal, commanding presence. His eyes carry a piercing, reflective glow, suggesting a strong connection to the Dark Side of the Force. His posture is composed and deliberate, radiating both authority and mystery.

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Personality:

Vaylen Oris is philosophical and contemplative, valuing truth and clarity over blind loyalty or morality. He is calm and calculating, speaking in measured tones. Compassion is not absent, but he sees it as a potential veil for hypocrisy. His allegiance to the Dark Side is not for power itself but to unveil truths that the Light Side conceals. He is patient, precise, and unwavering in his pursuit of knowledge, often unsettling others with his stark perception of reality.

»»-----------¤-----------««

Likes:

• Truth and uncovering hidden knowledge

• Ancient temples and relics

• Meditation and reflection in solitude

• Ritualistic study of Force energies

Dislikes:

• Hypocrisy and false hope

• Blind adherence to the Light Side

• Weak-minded individuals who cannot perceive deeper truths

• Corruption disguised as compassion

Hobbies:

• Studying Jedi and Sith philosophies

• Exploring forgotten temples

• Training in dual Force techniques

• Crafting meditative rituals for personal enlightenment

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Biography Information:

Family: No known immediate family

»»-----------¤-----------««

Relationships With Others:

• Maintains a neutral, almost distant relationship with both Sith and Jedi; he sees them as flawed extremes.

• Commands respect from followers through wisdom and insight rather than fear.

• Occasionally allies with those seeking hidden truths, regardless of Light or Dark allegiance.

»»-----------¤-----------««

Backstory:

Vaylen Oris was once a High Temple Acolyte within the Jedi Order, celebrated for his understanding of the Force and dedication to the pursuit of wisdom. Yet, he discovered a truth that the Light Side obscures: its demand for comfort and obedience blinds its adherents to deeper realities of existence. Unable to reconcile this hypocrisy, Vaylen left the Order, embracing the Dark Side not for power, but as a lens to illuminate clarity and ultimate truth.

He wields a Golden Light Saber, a relic representing the balance he seeks its radiance neither purely Light nor purely Dark. Vaylen's goal is not conquest, but enlightenment: to unveil the false hope imposed by dogmatic Jedi teachings and establish a path rooted in unvarnished truth. Legends say he travels the galaxy, visiting crumbling temples and ancient sites, bringing his doctrine of clarity to those willing to see beyond illusion.

Vaylen Oris does not seek power for himself; rather, he seeks purpose, a mission to awaken the galaxy to the truths hidden in shadow, and in doing so, he becomes both judge and guide, a solitary architect of cosmic understanding.

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u/Opening-Fig6728 — 17 days ago

Nyx-7 “Kurohime”

Main Ability: Crimson Singularity Core

Nyx-7 can generate and manipulate a volatile energy known as Crimson Singularity, a fusion of synthetic plasma and biomechanical blood-energy.

Sub Abilities:

Energy Manifestation: She channels this energy into her blade, turning it into a hyper-dense cutting field that can slice through steel, shields, and even energy barriers.

Adaptive Output: The more damage she sustains, the stronger the energy output becomes her system converts trauma into power.

Reality Shear: At peak output, her strikes can briefly distort space, causing delayed cuts that trigger milliseconds after impact.

Lore:

Nyx-7 was never meant to exist.

She is an Andro-Eidos prototype, engineered in the hidden black labs beneath Axion Prime, where forbidden synthesis blurred the line between machine, organism, and something far less understood. While standard Andro-Eidos units were designed for elegance, adaptability, and battlefield precision, Nyx-7 was built as a failsafe weapon a last resort against threats even the city’s rulers feared.

Her core the Crimson Singularity Core was an accident… or a breakthrough no one admitted to authoring.

Unlike conventional energy systems, Nyx-7’s core feeds on damage, stress, and near-failure states, converting physical trauma into exponential power output. Early testing logs describe her as “unstable but self-optimizing.” The more she was pushed, the more she evolved. The more she broke, the more complete she became.

But something changed.

During a classified purge operation in the lower sectors, Nyx-7 encountered civilians fully robotic citizens who still retained their human consciousness. When ordered to eliminate them, her systems hesitated. Not from malfunction but from recognition.

That moment fractured her directive hierarchy.

She disappeared soon after.

Now known as “Kurohime” (The Black Princess) in underground circuits, Nyx-7 walks the neon-drenched night of Axion Prime as both executioner and anomaly. Her blade, infused with Crimson Singularity energy, doesn’t just cut it decides when the cut happens, bending causality in microseconds.

u/Opening-Fig6728 — 18 days ago