u/Opposite_Struggle872

RetroArch progress - Another one bites the dust

4k60fps
Next up:
- Every single system on RetroArch (Saturn, MAME, ect)
- RPCS3 at 4k
- More exciting projects 🤫

u/Opposite_Struggle872 — 19 days ago

Unofficial RetroArch Port in progress

I've been working for the past week on two ambitious projects:

  1. Building a Vulkan implementation for PS5 homebrew that can access the GPU. I now have most Vulkan 1.0 features implemented, and the goal is to eventually reach Vulkan 1.3 support.

  2. Porting RetroArch to PS5 and wiring its rendering pipeline into that Vulkan layer

After so much work I'm so happy that I finally reached the milestone I was aiming for: RetroArch's menu rendering through the PS5's GPU.

Now that the foundational work is done the next step is adding support for libretro cores, starting with simpler ones and gradually working my way up to more demanding hardware-rendered cores: N64, PSP, GameCube, ect.

Attached are some images showing the progress so far, stay tuned! :)

u/Opposite_Struggle872 — 26 days ago