r/ps5homebrew

FiveM on PS5?

Stupid ass idea, however, since I heard that the PS5 is strong enough to run FiveM (albeit, by AI), and I was wondering if anyone can give me insight into how it’s possible, no matter how impossible it may seem. Only reason this exists is because I’m not trying to buy a PC, since I have a laptop already and I don’t see a point in buying one right now.

reddit.com
u/UltraMightyNix — 2 days ago
▲ 8 r/ps5homebrew+1 crossposts

RDR2 freezes at 3fps / 0fps after loading screen on PS5 Linux (Bazzite) — VRAM issue?

SOLVED! It was the wrong GPU adapter in RDR2. It now runs at 60fps on Ultra settings.

Hey everyone,

I'm running Bazzite on a PS5 Phat (FW 4.03) installed on the internal M.2. CPU/GPU boost is active (3.5GHz / 2.23GHz via ps5_control).

Issue:
Red Dead Redemption 2 runs at 30–40fps in the main menu, but as soon as the loading screen finishes and the game starts, it drops to 3fps and eventually freezes completely at 0fps. The game becomes unresponsive and has to be force-closed.

My setup:

  • PS5 Phat, FW 4.03
  • Bazzite (latest ps5-linux-image)
  • ps5_control --boost on / --fan on (via systemd)
  • Proton Experimental
  • Launched via Rockstar Launcher through Steam
  • VRAM usage: relatively low number shown in RDR2 graphics settings (exact value TBD)

What I've tried:

  • Proton Experimental (current)
  • Reduced graphics settings in menu

I've read that PS5 Linux currently caps VRAM allocation at around 6GB due to how Linux handles the unified memory pool differently from the native PS5 OS. Could this be causing RDR2 to overflow VRAM mid-load and crash?

Questions:

  1. Has anyone gotten RDR2 running stable on PS5 Linux?
  2. Is there a workaround for the VRAM cap?
  3. Should I switch to GE-Proton instead of Experimental?
  4. Any specific launch options that helped?

Thanks in advance guys!

reddit.com
u/FUridah — 3 days ago

Trying to get internet working on my jailbroken PS5 without getting stuck in a softlock on y2jb autoloader

​

I'm trying to figure out a way to connect my jailbroken PS5 to the internet, mainly so I can use other payloads like homebrew launcher which requires internet and other online features, but I'm running into an issue with the y2jb autoloader.

Whenever I connect the PS5 to the internet, the YouTube autoloader eventually updates, and after that the console goes into a softlock.

So far I've tried:

NanoDNS — tried this, but I'm still running into the same issue.

127.0.0.1 as DNS — the PS5 can't resolve DNS addresses, so obviously it won't actually connect to the internet.

appeditor.py — I tried using this to deal with the YouTube app/autoloader, but after restarting the PS5, it rebuilds the database and the changes don't persist.

Basically, I'm stuck between two situations:

Internet works → YouTube autoloader updates → eventually softlock.

DNS is blocked/redirected → no DNS resolution → no internet.

Modify the database with appeditor.py → works temporarily → database gets rebuilt after restart.

What I'm trying to achieve is pretty simple: keep normal internet connectivity on my jailbroken PS5 while preventing the YouTube autoloader/update from doing whatever causes the softlock.

I also want to completely prevent any system or application updates from happening while still keeping general internet access. I don't want the PS5 accidentally downloading a firmware update or an application update in the background.

I'm on 10.01 and would really appreciate some advice from people who have actually managed to get internet working reliably on this firmware.

Is there a specific NanoDNS configuration I'm missing? Is there another DNS method that blocks the problematic YouTube update while still allowing general internet access? Or is there a better way to prevent the database from being rebuilt/reverting the appeditor.py changes?

Any help or working setup would be greatly appreciated.

reddit.com
u/Global_Target2273 — 2 days ago

Software capability AKA "Linux" on ps5 Slim

Hello,

Main question in last paragraph.

I am still new to "linux" been a tech nerd back in my teen age days but that isn't stopping me one way or another back then I was highly into PC's since 2019, I settled with what the market had vs what I wanted to play, a few months back got the rumor that PS was manageable with Linux, but old software versions is needed. I have had my steam deck oled for about 2 years now right before the inflation. and am over my ps5, getting greedy and know I could do more with ps5 slim hardware.

I am willing to sacrifice my ps5 slim to try and tinker with it, I have tried tinkering with old devises and laptops but each one of them are missing a piece if the puzzle, either graphics card or a lack of a quick hard drive.

My Ps5 slim is at a version of 13.60 which is far from required version, is there a way around that? before I fully invest in this, and permanently destroy my ps5 slim?

Thank's.

reddit.com
u/Flashy_Animator_714 — 2 days ago
▲ 2 r/ps5homebrew+1 crossposts

Any chance they'll find a way to pair the disc drive to a Digital console? Mine got unpaired and now it's collecting dust.

reddit.com
u/syran85 — 3 days ago

Is It Possible To Get The PS5 Dual-Booting?

I have a ps5 and I want to jailbreak to play "Owned Games". However there is games I still need online like fortnite (Yes, I know. I'm not proud of that and embarrassed).

reddit.com
u/SKYTUANgamng — 4 days ago

$60 10.60

Got a ps5 that needed a power supply for $60 on Facebook marketplace. Bought one for $60 and it turned on and was on 10.60.

u/pnut2trill — 4 days ago
▲ 108 r/ps5homebrew+1 crossposts

PS4/PS5 Jailbreak News: New Bug Reports, Linux coming for 13.42?, Kstuff 1.10, WebKit Updates & More--MODDED WARFARE

youtu.be
u/Sudden-Ad-4385 — 6 days ago

New to the PS5 jailbreak scene - Here's my setup after a few months (and some things I've learned)

I jumped into the PS5 jailbreak scene not too long ago, and after a lot of experimenting, I finally have a setup that's working really well for me. Thought I'd share it in case it helps another beginner, and I'd also love to hear how everyone else manages their setup.

My setup

PS5 Slim Disc Edition

Firmware: 10.01

Internal SSD: 2TB

Default install location for PS4/PS5 games: Console Storage

I keep my PS5 game dump folders and FFPFSC/exFAT files on the internal SSD so everything is in one place.

Jailbreak

I'm using:

PLK Autoloader 0.9

Y2JB Lapse 1.6

Payloads I autoload:

Kstuff 1.6.7

Shadow Mount+ 1.6 Beta 16

Sometimes I also switch to Kstuff Lite depending on what I'm doing.

Manual payloads I use

Game Compressor – probably my favorite tool. I use it for compressing/uncompressing games and moving, copying, and deleting them.

PS5Pilot – for file management. Personally, I find it much faster than FTP when moving large files.

Backport – mainly for some newer games whenever a compatible patch is available.

Games I'm currently playing

Mostly multiplayer or co-op games.

WWE 2K26 – compressed to 134GB (FFPFSC conversion)

EA Sports FC 26 – compressed to 81GB

Gears of War Reloaded – 65GB (highly recommended, especially if you enjoy co-op campaigns)

Call of Duty MW2 – compressed to 106GB (recommended)

Split Fiction – compressed to 75GB (seriously... Hazelight Studios did it again.)

Until Dawn – compressed to 60GB

A Way Out (PS4 PKG) – still one of the best co-op experiences.

It Takes Two (folder version) – compression only saved around 140MB, so I left it uncompressed.

Mortal Kombat 1 + Khaos Reigns – folder version.

The Last of Us Part I – compressed to 78GB, plays exactly like the original.

Resident Evil Requiem – compressed version.

Cyberpunk 2077 – folder version.

Contra: Operation Galuga.

Call of Duty Black Ops III (PS4) with all DLCs/maps – amazing for 4-player sessions.

Borderlands 3 – compressed to 52 GB, another fantastic co-op game.

The Last of Us Part 2 (PS4 PKG)

GTA V (PS4 PKG) 1.56 version with 60fps and God's Blessing Mod menu

Black Myth Wukong - compressed to 93 gb works same as original

God of War Ragnarok- compressed to 98gb

Things I've noticed

Spider-Man 2 I tried every combination I could think of:

Internal SSD

Console Storage

External SSD

External HDD

Compressed

Uncompressed

The game is playable, but cutscenes always stutter for me.

Spider-Man Remastered Runs flawlessly. One tip: if you're missing dialogue audio, changing the PS5 system language to English (US) fixed it for me.

GTA V (PS5) Wouldn't work properly from internal/console storage—it always got stuck during the prologue with the police never arriving at the gate 😂.

Mounting it from an external HDD solved the issue completely. So I'm using ps4 version of it and the God's Blessing Mod Menu, and it's been working great.

The Last of Us Part II Same story as GTA V. It gets stuck during the tutorial when running from internal storage, but behaves differently when mounted externally.

Storage philosophy

I compress almost every game where it actually saves meaningful space. If compression barely reduces the size, I don't bother. With a 2TB internal SSD, compression lets me keep a lot more games installed without constantly deleting and reinstalling.

PS- Not using etaHEN as i think it doesn't really go well with shadow mount plus, although it works great with shadow mount.

I'm still pretty new to the PS5 jailbreak scene, so I'm sure there are better ways to do some of this.

I'd love to know:

What payloads do you use every day?

Any must-have homebrew I'm missing?

Has anyone managed to completely fix the Spider-Man 2 cutscene stutter or the GTA V/TLOU2 internal storage issues?

What's the best jailbreak and game management tools for ps5 10.01 firmware?

What's the best game dump format for internal/console/external storage?

Always looking to learn from people who've been in the scene longer than I have.

reddit.com
u/Global_Target2273 — 6 days ago
▲ 1 r/ps5homebrew+1 crossposts

Astro bot not running no matter what. game files are genuinely okay and correct

ho so just recetnly jailbreaked ps5 with wbkit on fw 11.30. proboem is that i instaled astro bot on hdd and ran it on the ps5. the game loading tiems were isnane and took nearly 5 minutes just for the game to start. then i transformed a whole dump to the internal ssd of ps5 in /data/homebrew folder and set the fodler to 777 + subfolders too. before that, before setting 777, it gave me cant start the game. now after setting that and going to play, it told "something went wrong and game cannot be started" with alo mesage poppin gup " app crashed before kstuff loaded. kstuff is not the cause. i have tried kstuff lite, shadow moutn pluss, pizza hen, eta hen and every thign but nothing is woring 😭😭 please help me guy swhat to do i have also started teh other 5 huge games in prallelel like spiderman 2 and oterh games BUT i am nervous if thos e are not gonna work too. pekase help pleas eguys. arent the dump gaems gonan run succesfully on console?? ans also i moved the field form hdd to ps5 itnernal via psxplorer. so no ftp garbage signatures. BUT eventually did the "777" permisison to all teh fiels via winscp anyways. pelase hlep me gngs

reddit.com
u/Wise_Huckleberry_902 — 5 days ago
▲ 29 r/ps5homebrew+1 crossposts

Release 2.1 · MounirHero/PS-Play

​

## What's New in 2.1

STREMIO integration ported from [Nuvio-Portable] by stuey-81

(Native Addon Client) - No web engine — native Nuvio-style client built in.

- MOVIES & SERIES with disk-cached posters, title details, episode lists.

- TRIANGLE button searches inside catalog.

- Addons via txt: paste manifest URLs in `USB0/PS Play/Stremio_addons.txt` or `/data/PS Play/Stremio_addons.txt` — auto-load on open

- Catalogs from catalog-capable addons; streams aggregated from **ALL** installed stream addons

- Stream sources open directly in native player (HTTP/HTTPS/HLS); torrent-based listed but not playable yet, you need a debris-capable addon to play torrent content.

- STREMIO > SETTINGS: add addon manually, force-reload txt, manage addon list

Bug fixes:

- EXIT PLAYBACK? confirmation on CIRCLE — returns to the page that started it, not home.

- WEB BROWSER tile removed from main menu.

- BROWSE USB scans all ports (usb0-usb3) in one unified list

- Left analog stick navigates menus like d-pad, with continuous auto-scroll

- AV1/VP9 skip in-loop filtering on non-reference frames; live UDP/RTSP uses low-delay fast-probe

- Network Optimization PTS discontinuities re-anchor clock; >3s desync snaps back; stalled audio dropped to prevent demux deadlock; 384-packet queues; 1.5s post-underrun buffer; 8 MB HTTP socket + auto-reconnect on 4xx/5xx errors.

- Full FFmpeg: H.264, HEVC, AV1, VP9, MPEG-2/4, AAC, AC3, E-AC3, DTS, TrueHD, ALAC, FLAC, Opus, Vorbis, WMA, PCM. Protocols: HTTP/S, HLS, RTSP, RTP, UDP, RTMP, MMSH

•IPTV / Live TV

- 3 options: CHANNEL LIST, CUSTOM URL/STREAM, LOAD M3U FILE.

- Dedicated channel list: TRIANGLE = search by name/group, SQUARE = reload playlists

- M3U scanning: `/data/PS Play` + all subfolders of usb0/usb1

- Number of channels cap: 2500

-Triangle button to search.

•USB & Local Media

- Browse all USB ports in one list (MKV/MP4/AVI/MOV/music/images)

•UI & Controls

- Native PS5 system keyboard (sceImeDialog) — full symbols, all languages

- Playback: X = play/pause | LEFT/RIGHT = seek ±10s | L1/R1 control software volume | OPTIONS = playback settings | CIRCLE = stop (with confirmation).

- OPTIONS dialog: subtitles, delay, audio track, software volume 0-350%, aspect ratio, media info, stats

- Accidental-press-proof: only X, LEFT/RIGHT, OPTIONS, CIRCLE active during playback

- Clean notifications only — reduced notification spam.

github.com
u/SosiasBlack — 5 days ago

Ps5 pro jailbreak versus normal ps5

Hi I just want to know is it worth it to spend 1000 euro for a jailbroken ps5 pro or fat is good enough. Is there big difference

reddit.com
u/Candid_Opening_8617 — 4 days ago
▲ 79 r/ps5homebrew+2 crossposts

[Release] PS5 NZB Downloader v0.1.0 - looking for testers

I've been working on a homebrew payload that turns a jailbroken PS5 into a Usenet downloader. This is a personal project and still rough around the edges, so I'd really appreciate testers to help find bugs.

Only interesting for people that already have a Usenet provider subscription.

Features:

  • Downloads NZBs over Usenet, TLS/SSL supported
  • Verifies and repairs downloads automatically
  • Unpacks archives when done
  • Job queue that survives a reboot, so an interrupted download doesn't mean starting over
  • Web UI on port 4202 for adding NZBs, watching progress, and changing settings

Requirements:

  • Usenet provider access
  • A place to grab NZBs from

Source code: https://github.com/lchmagKekse/PS5-NZB-Downloader

Release: https://github.com/lchmagKekse/PS5-NZB-Downloader/releases

u/lchmagKekse — 7 days ago
▲ 246 r/ps5homebrew+1 crossposts

11.60 Slim Digital Jailbroken!!

Got to give props to everyone that was involved in bringing this jailbreak to life. Spent the entire day playing around with my console. My 2TB SSD is almost full!

Good things come to those who wait!

Edit: Jailbroken PS5 Slim Digital 11.60 using Jordy Webkit.

u/qwertyuiop1158 — 8 days ago

UNIFIED WEBKIT EXPLOIT (1.00-5.50 and 9.00-12.00)

Hey everyone, it's me again, after PS Play and PS5 Tool I put together a single-page exploit host that detects your PS5 firmware and runs the right chain automatically:

https://mounirhero.github.io/webkit

**How it works:**

fw 1.00 – 5.50 → UMTX2 (PSFree + uMTX2 kernel exploit)

fw 9.00 – 12.00 → SLOPKIT2 (poops chain)

•••Firmwares from 6.00 to 8.60 ARE NOT SUPPORTED by webkit exploit as of now•••

Firmware is auto-detected from the browser — just press JAILBREAK and watch the real chain log scroll on the page

**Minimal by design:** no payloads bundled, no menus — it only loads elfldr, which then listens on port 9021 for whatever payload you want to inject (kstuff, etaHEN, FTP, homebrew…)

When it's done, you'll see notification: "elfldr listening on port 9021"

**Usage**:

  1. Open the link on your PS5 browser

  2. Press JAILBREAK

  3. Done —You can inject your payload of choice to port 9021 with your favorite sender

All credits go to the original devs — this page just unifies their work: abc (PSFree), shahrilnet & n0llptr (uMTX2), zecoxao (slopkit2 host), john-tornblom / ps5-payload-dev (elfldr).

Source chains are served as-is from the public hosts. Feedback welcome!

///UPDATE///

Thanks to Master_s9 we now have a pkg that loads the page directly!

Install the pkg as any other on your current session. It installs to media section.

On a fresh boot of the console

Open the app

Click jailbreak and wait for elf loader notification

Enjoy!

https://github.com/MounirHero/webkit/releases/tag/PKG

reddit.com
u/SosiasBlack — 7 days ago
▲ 7 r/ps5homebrew+1 crossposts

How to make it work? Games worked before factory reset, now crashes before KStuff pause – need help diagnosing setup

​

Hi everyone, I need some help troubleshooting my PS5 jailbreak setup.

My PS5 is on FW 10.01.

I originally received this PS5 already jailbroken from Lahore, and Space Adventure Cobra – The Awakening (PPSA17337) was working perfectly on that original setup.

Unfortunately, the PS5 later crashed and I had to perform a factory reset. Since then I have rebuilt the jailbreak environment from scratch, but Cobra no longer launches.

Current setup

PS5 firmware: 10.01

Y2JB: 1.6

Payload Manager: v0.5.1 by PLK

etaHEN: 2.5B

KStuff: 1.6.7

ftpserv: v0.21

ShadowMountPlus: 1.6 beta16

nanoDNS: 0.4

PS5 Unified Autoloader: installed

Internet access through custom DNS is currently working

Payload Manager can now connect to the repository and see the payloads

FTP is working

PS5Upload is working

My current autoload sequence is:

  1. etaHEN 2.5B

  2. 1 second delay

  3. KStuff 1.6.7

I have also confirmed that Payload Manager shows the payloads and that the jailbreak/exploit is running.

The game

The game is my own dump:

Space Adventure Cobra – The Awakening

Title ID: PPSA17337

It is a folder dump, currently named:

PPSA17337-app0

Windows reports approximately 3.26 GB for the folder.

The folder contains things including:

eboot.bin

sce_sys

sce_module

Media

fakelib

_DUPLEX_

ampr_emu.index

dlc_emu.ini

The game appears correctly on the PS5 Home screen with the proper artwork/title.

However, when I launch it, I get this diagnostic:

> App crashed before KStuff pause: PPSA17337. KStuff is not to blame.

Game backported: PPSA17337

Then the normal PS5 “Something went wrong with this game or app” error appears.

What I'm trying to understand

Since the exact game was working on the PS5 before the factory reset, I don't think the console firmware itself is the issue.

I'm trying to determine whether the problem is:

the current Cobra dump/version,

a missing game/update/backport component,

the way the folder is currently mounted,

ShadowMountPlus configuration,

KStuff configuration,

or something that was present in the original jailbreak setup but is missing after the factory reset.

I'm not looking to change firmware — I want to stay on 10.01.

I've already rebuilt the basic environment and don't want to keep randomly changing payloads because the current jailbreak itself is working.

Can someone experienced with PS5 10.01 and PPSA17337 tell me what you would check first?

I'm also interested in getting professional/experienced hands-on help if someone knowledgeable in the PS5 10.01 scene offers paid troubleshooting/repair assistance. I'd prefer someone who can diagnose the setup rather than simply telling me to reinstall everything.

I can provide screenshots of Payload Manager, Active Processes, the Cobra folder structure, file sizes, and anything else needed.

Thanks!

u/MubasharAbrar — 8 days ago