Played 300 hours of siege
I played this game for 300 hours because people kept telling me it was the most competitive and strategic FPS out there. I completely disagree. It is a popular game with a cool concept, but the overall design is terrible.
Cheaters in every match: There are cheaters in every game, from players using recoil macros to those using soft aim locks and wallhacks. NOTHING is being done about it even with proof unless ur a content creator then devs will manually ban them
Broken hit registration: Hit registration is inaccurate. You can shoot a full body length away from someone, and the game will still count it as a hit.
Terrible servers: The servers are awful. Whoever Ubisoft hired to build their network infrastructure needs to find a new job, because this game has some of the worst connection quality I have experienced.
Poor balancing and developer neglect: From bad map layouts and unbalanced operators to broken matchmaking logic, the game is poorly executed. It feels like the developers do not care about the game, and it shows.
Bug on top of bugs: Amount of bugs in this game insane from people wall glitching into rooftops, hit register, input not fully registering and the list goes on.
With that being said I don’t know how this game lasted this long or even has a pro scene.