كمية ادّعاء التفوق اللي بريديت عم تجلطني عالبطيئ

كمية ادّعاء التفوق اللي بريديت عم تجلطني عالبطيئ

هيك بوست، وبوستات كتير هون كمان عن ريديت ضد الفايسبوك مثلا، او الريديت ضد الانستا السوري.

بغص النظر انو هالساب للامانة رايق اكتر من باقي الاماكن. بس مايعني انو هالشي بينطبق على ريديت.

حبايبي انتو مرقتو على ريديت سوريا الكبير وجربتو تحكوا رأي مو عكيف الادمنز؟

هناك منشوف العينة الطبيعية.

جربتوا تشوفوا السابس المصرية والخليجية اللي مشغولين بالسب على بعضهم 24 ساعة لأن كل حدا فيهم بيشعر بالتفوق عالثاني لسبب انه انولد بمكان جغرافي معين.

لجماعة الانمي جربتوا تشوفوا ساب موشوكو تينساي😭😭.

مابعرف ليش في بوستات كتير عن رقي الريديت فوق باقي التطبيقات، بس عم يذكرني ب غروبات الانمي زمان وقت بيتمسخروا عاللي بقول عالانمي كرتون🤣.

الريديت مزبلة بس نحن محظوظين ب ساب كويس، بس مابيفرق شي عن الفيس والانستا الا انو الكبار بالعمر مابيعرفوه. بس نفس الفئات الغبية بتلتقى بكل التطبيقات.

Edit: للتوضيح قصدي في ناس بتشبه اللي بفكروا انو هم مثقفين بس لأنهم بيعرفوا انجليزي. عرفتوا هالنوعية؟ اللي مفكر لغة ثانية بتعملك اذكى لسبب ما، فهاد التفوث الوهمي، عم شوفه عند ناس لأنهم بيستعملوا ريديت بدل الفيسبوك. مع ان انا شخصيا بحب الفيسبوك. It's my comfy platform.

u/Outside-Fuel9063 — 1 day ago

Help setting up an arena

im trying to make an arena in minecraft, where when the person enters it and exists it delets alll of there inventory and itt kills the ender pearls they throw out of the arena andd it deactivates any stasis chamber now i have a problem, here is what i have so far

1.(Repeating, Always Active, Unconditional)textexecute as @e[type=ender_pearl] at @s if entity @s[x=-117, y=62, z=-374, dx=199, dy=125, dz=182] unless entity @s[x=-112, y=64, z=-369, dx=189, dy=121, dz=172] run kill @s Use code with caution. 2. (Chain, Always Active, Unconditional)textexecute as @a at @s if entity @s[x=-117, y=62, z=-374, dx=199, dy=125, dz=182] unless entity @s[x=-112, y=64, z=-369, dx=189, dy=121, dz=172] run tag @s add wiping Use code with caution.

  1. (Chain, Always Active, Conditional)texttellraw @a[tag=wiping] {"text":"You left the arena! Your inventory has been cleared.","color":"red"} Use code with caution.

  2. (Chain, Always Active, Unconditional)textexecute as @a[tag=wiping] run clear @s Use code with caution.5. The Global Pearl Destroyer (Chain, Always Active, Unconditional)textexecute as @a[tag=wiping] run kill @e[type=ender_pearl] Use code with caution.

  3. (Chain, Always Active, Unconditional)texttag @a[tag=wiping] remove wiping Use code with caution.

its killng all stasis chambers in the game, not the one of the player entering only.

Sorry i know nothing about programming so this will look messy, its from gemeni.

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u/Outside-Fuel9063 — 2 months ago

The hidden mmr is useless and makes the game way less fun

I lost three games and won the last one (couldn't attach an image for whatever reason) Can you guess which of these matches were actual Gold lobbies and which weren't?

I still don't understand why a game needs two ranking systems.

In Valorant, when you put me with Bronze players, I don't feel good because I'm getting more kills. I feel worse, because I thought I had finally earned the privilege of playing a slightly more advanced version of the game.

If I play badly, I should still stay with Golds, because that's the rank I reached. Everyone gets losing streaks. Why do we get punished twice with both RR and hidden MMR?

I know Gold isn't considered high rank, but I'm a busy person and I was genuinely proud of reaching it. Why does the game try to suck every bit of joy out of that?

The three games we lost were filled with Bronze players and unrated players. Then suddenly, because I performed well enough despite losing, the Valorant gods allowed me to play with actual Gold players again, and we coordinated properly and won.

Yeah, I didn't MVP, but I was close second, and the match felt way better.

So I lost the Bronze games and won the Gold game.

Which proves that throwing someone into lower rank lobbies doesn't magically force a win or "fix" them.

So what exactly is the point of the hidden MMR system?

Btw one of the bronze losing games we had 2 afks. I get that they don't consider an afk when you lose rr. But WHY DOES THE MMR NOT CONSIDER IT. It's unwinnable no matter what, why can't it detect that and give you a break.

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u/Outside-Fuel9063 — 3 months ago