This Sucks… Alot. Please Help.

Hello everyone. Gather round', gather round' and listen to my tale. So I'm trying to code an incremental game for laptop, computer, and mobile, but's it's been s really huge pain in my sore little keister. Everything confuses me, and I only know a little bit of coding. I'm currently using a simple coding website kind of similar to Scratch (I forgot the name, I'll check later.) on my laptop. On top of that, I keep getting demotivated really quickly and tired, telling myself I'll work on it tomorrow but never do. Please help!… Thank you!!

reddit.com
u/PandorasToolbox — 11 days ago

Is it Possible to Make My Own Physics Engine?

Heyo! For a ling time now, I've been really wanting to get into video game development but have never had the time to actually learn or take a course (mostly because they're too expensive for me.), and now that I'm on summer break I finally have the chance to do so. I've been looking at various different game/physics engines like Unreal, Unity, etc; but eventually though: "Why don't I just create my own engine?"

So, I searched and searched for tips and tutorials on how to do so but… nothing very useful or simple. Now, I understand programming is supposed to be simple, and I'am taking the steps to learn coding and stuff like that, but I would prefer it to be chalked up to a few, simple, easy steps, if that makes sense.

My idea is to develop an engine similar to NaturalMotion's, but ten times as authentic and realistic. I want NPC's to react super realistically to their environment instead of just doing the standard holding their bullet wound for a few seconds, then falling over and curling up into the fetal position. No, I want full on, actual panic, like grabbing onto things, hunching over, screaming, yelling, etc. (Sorry if I sound super egotistical but I just really want my engine to be extremely realistic, and free. I wouldn't put any copyright on people who use my engine whatsoever, and create super, straightforward tutorials on how to use it.)

Do you guys think I could succeed? What are the steps I should take in order to develop my own engine? Let me know! All help is appreciated. :)

reddit.com
u/PandorasToolbox — 3 months ago

Beginner Needs Help

Hey guys! I'm fairly new to Cities: Skylines, just having picked it up a few months ago but not being able to play due to schooling and other external reasons. But now that I'm on summer break, I've been able to hop back on my PS4 and stream the game.

I've just started a city and have a grasp on the basic controls, planning, and economy. I'll usually connect both the exit and enter highways at the start and build two separate blocks for residential and industrial, then set up power and water pumping stations/sewage. Afterwards, I often find that it all looks a bit unnatural. The roads, the big goofy power lines right next to the neighborhood, etc. And I run out of money pretty quickly.

Does anyone have some advice or tips they can give me to help me get started? Or how to make my roads and other things look natural or at least fine?

All help is appreciated, and thank you! :D

reddit.com
u/PandorasToolbox — 4 months ago