Pard Engine | Alpha Preview | Scene Editor Workflow, Physically-Based Rendering (PBR) and Image-Based Lighting (IBL)

Hello everyone!
After years of research and development, Pard Engine can finally be seen in action!

Pard Engine is a Real-Time 3D Development Platform featuring a built-in editor and an embeddable runtime.
It is designed to build games, interactive applications and tools, all natively in C++.

The video showcases the Scene Editor, highlighting some of its core features and workflow, including Physically-Based Rendering (PBR) and Image-Based Lighting (IBL).

P.S. The footage shown is from the alpha version of Pard Engine. Many features are still under active development and may change before the release.

Stay tuned! More updates are coming soon!

Learn more at https://www.pardengine.com
Full YouTube Video: https://www.youtube.com/watch?v=mlQvYBjOihc&t

u/PardDev — 19 hours ago