[Offer] [Steam] Borderlands Game of the Year Enhanced and Risk of Rain Returns

Hiiii

I recently got a lil bonus from work, and spent it on a bundle. It included these two games that I've already had, but it still came out cheaper than buying them two games I was most interested in separately. So more games from lil ol' me, and more games fro thee! Everybodys happy 😄

Borderlands Game of the Year Enhanced (they should make this title longer lol, also it's like a remake touch up of a goty version of a Borderlands 1, seems like a modern gaming at its finest lol)

Risk of Rain Returns (feel free to give me tips for that one, coz i suck lol)

Keys are for Steam! and should be world wide.

Link your profile and tell me which game you want, why you want it is a bonus. Will pick peeps like tmrw maybe, if I have time

Have great day everyone!!!

u/PastClassroom5095 — 2 months ago

[Discussion] Steam makes gifting easier; Changes to cross-region gifting

Source article

>Cross-region gifting

>Buying a gift for a friend in a higher-priced region? In the past, digital gift cards were the solution for gifting, but that required you to know the full price of the game in your friend's region.

>Now you can gift games directly to your friend. Steam will calculate the cost in your friend's region at checkout. Your friend needs to be on your Steam friends list to send this type of gift.

u/PastClassroom5095 — 3 months ago

Pathfinder: The Soggy Flagon Affair 0.2 is here! #MuleRunGameJam

We have a new logo!

Hey and welcome back!

Some time ago I've published the first version of my text-based cRPG called Pathfinder: The Soggy Flagon Affair. It's a short story, set in the Pathfinder universe with 1st edition ruleset. It was born out of my long passion for tabletop RPGs such as D&D 3.5 and classic cRPG games like Baldur's Gate or Neverwinter Nights. It's a solo project, with no budget, and frankly no goal other my self-realisation and self-improvement.

Nevertheless, I enjoy writing and designing games and this project brought me great fun and allowed me to have an creative outlet in life. So thanks a bunch for all the support, and thanks to MuleRun for making it possible. Big thanks also go to GameSir and AutoFull for sponsoring amazing prizes.

While MuleRun is perfect for creating fun, small games, even with a single prompt, I have aimed to make something greater. I wanted to show that this GameJam is not only about vibecoding another side-scroller platformer. I wanted to make a fully fledged indie game where the writing shines and the coding and experience doesn't matter. I wanted to showcase that MuleRun can be used for both short and long projects, and not only handle small tasks but also help with working on fully fledged, long term, massive endeavours. So without further ado, I present to you what I believe is the biggest, most ambitious and probably the best game ever made with MuleRun.

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Back when I first published Soggy Flagon, game already offered a lot. If you are interested in the details, I invite you to read an original post linked above, but in short, we had:

  • Fully fledged character creation system, with 7 races, 19 classes, 25-point buy, 35 skills, 9 alignments. All in accordance with Pathfinder 1e ruleset.
  • 3 companions, with their own unique personalities, gear, stats etc.
  • Branching story with choices that matter
  • And much more!

Now, I'm thrilled to announce that it all is still here! (Except for the two classes, I cut out Gunslinger and Summoner to not deal with that can of worms.)
The Soggy Flagon Adventure is back: bigger, better and that's it, there's no third b-word, I could not come up with one.

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That's a lot of patches, we have patches for days!

It is hard to believe, but we are now at the version 17!

Since the publishing one month ago, I have introduced:

  • Numerous bugfixes
  • Reworked how combat was displayed to the player
  • A graphical interface for dicerolls
  • Couple much needed balance changes
  • 4 premade characters to make onboarding new players faster and easier
  • And last but not least... the new chapter!!!

The prologue is now full integrated and playable from the start! To not spoil everything, but... It contains:

  • over 15 new scenes
  • character backstories
  • Player Character backstory
  • World setting
  • new NPCs
  • MuleRun easter egg (tell me if you find it!)
  • new skill checks, more rewards, more experience points, more gold, more loot, more everything!
  • and much, much more!

Part of the script for the prologue. No major spoilers here!

Prologue focuses first and foremost on strong storytelling and dense atmosphere. Aim of those couple of slides was to place characters in the world, give them motivations and backstories to make them feel like they are more than just letters on the screen. That goes for PC also, their only motivation right now is a call of adventure. Hopefully, the further story will allow a player to make their own decisions and shape their story however they want.

It also introduced some early tutorialisation to help ease the player in the world of the game, especially needed for the people who are not familiar with Pathfinder system at all.

What i have planned for near future is: controller support and minor Ui changes and fixes. They will hopefully come soon, stay tuned for that!

While there is still a lot of different things that need fixing, polishing and upgrading. Some of the features are not even implemented properly or at all. I am aware of various, certain bugs, problems and issues that present itself with the game, but I have decided to focus on what I do best. And that is telling stories, creating enticing characters and interesting scenarios. Surprising the player with fun encounters, tense moments and funny jokes. There is a lot of plans for the future

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PLAY IT. Right now, right here, for free: Pathfinder: The Soggy Flagon Affair

Vote for me for the #MuleRunGameJam 2026: 🎮「Pathfinder: The Soggy Flagon Affair」这个游戏很不错,快来帮我点赞投票吧!👉 https://playground.mulerun.ink/s/269 (It shows first on the left!)

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The post have gone for long enough now, so thank you all so much for reading. Your support really means the world to me and so would your vote.

If you have any questions about the game, it's future or development or if you have any suggestions don't hesitate to drop them in the comments.

Cheers and good luck!

reddit.com
u/PastClassroom5095 — 6 months ago