

Tech Simulators with Godot
It’s my first post, so I should introduce myself here: I’m Kuba and I’m a performance engineer full time. As a big fan of the software and hardware simulators like TIS-100 or 7 billion Humans, I figured it’s a good way to teach good practices so I created two simulators as learning tools:
- Solution Architect Simulator, for learning the application modelling, Universal Scalability Law, monitoring and right-sizing
- CPU Simulator simulating a basic x86_64 cpu and how it executes the asm commands cycle-by-cycle. A simplified model to demonstrate the cpu’s interactions with memory, various stall events and performance phenomena like false sharing.
Each of these come with a set of unique challenges to solve, and a sandbox to play around with
Both of these are weekend projects and I’m having a blast doing that with Godot game engine.