LISA: The Painful Vita Port ( Alpha release)
▲ 17 r/PSVitaHomebrew+1 crossposts

LISA: The Painful Vita Port ( Alpha release)

Hi guys, I've been working on a PS Vita port of Lisa The Painful and I've finally reached a point where I can publically post a working build after completing the game on real hardware for the first time.

There are still some issues I'm working on:

  • FPS is mostly stable at 60 fps but in bigger maps with many parallel events running you can experience some FPS drops and occasional stutters ( Settlements or events-heavy maps like Garbage Island )
  • Memory management, I've tested many sessions lasting 2 to 3+ hours and game is mostly stable but with longer sessions with lots of battles you might eventually encounter a crash ( I suggest to save whenever you can, I'm working on it as it's very limiting when playing Pain mode)
  • Some stutter during combat the first time you use a new skill as the animation is going to be loaded and then cached, it happens only the first time.
  • MP3 and MIDI aren't supported, so the few sounds in those formats stay silent.

PSVshell is reccomended, the game is playable without overclocking but I did most of my test with a 500/222/222/166 MHz profile.
The project is still a work in progress, but the game is already quite playable on Vita and I'm hoping to keep improving it.

GitHub: https://github.com/Pinol0/LISA-Vita

Any feedback, bug reports or suggestions are very welcome!

u/PinYolo — 8 days ago