



TD rEXEcution is not looking so good 💔
Is my goat washed...?




Is my goat washed...?
I'm surprised people still defend this thing even tho the devs said it's the main reason why 2011x was getting a rework in the first place.
Rage Mode, well all know it, that passive/ability that 2011x has that allow him to buff him self and kill survivors easily. In order to activate it 2011x needs to charge a bar, which charges by letting himself be stunned.
Let’s get into the point already, the ability rewards 2011x for playing poorly and letting himself be stunned, and punishing survivors for landing their moves and using them as intended.
Now I know I'll get some people saying that 2011x is the best balanced killer, or that it's just a skill issue, and that's just my fault for being "stun-hungry".
But here's the thing.
Even tho it's totally true that every killer, ESPECIALLY in Outcome Memories, needs a way to deal with stuns, since this game (for some odd reason) has it's entire cast with atleast a single stun, with the sole exception of Cream. But there's a difference between a tool against stuns, and a tool that punishes the players for doing their job correctly, and rewards you for not doing so.
Let's imagine we are in the most "Average" Asym, you as killer, what thing you think you should keep in mind? Well I'd say:
Rage Mode goes against it, punishes a killer who dodges stuns and uses his other abilities, and rewards you for doing random shit until the bar fills.
That makes the 2011x gameplay just, "play poorly until the rage bar is filled and then lock in"
Making it so 2011x can force lose-or-lose situations for the survivors.
"Don't stun stack!" That's only valid with servers that have less than 4 people, in a full server, or one that atleast has 4 or more, eventually you'll have to give the exe rage mode, because what else will you do? Run and juke for like 4+ minutes straight, AS A STUNNER??? Loop the exe for 4+ mins? (You can only do that as silver, and silver needs nerfs so that doesn't really counts) Hide for 4+ min? Fuck no, if the exe has a similar skill level as you, then you will not be able to do so for THAT long, besides it's 2011x, he has good tools to deal against those mentioned.
And on top of that, some survivors can charge the bar even if they don't want to, because you can use charge, and if they break free, the bar charges, it's ridiculous at that point.
This also applies to any copy/similar ability to rage mode. (Ehem Outburst, Dimensional Coalescence ehem)
So yeah uhh, I don't have that much of a problem with 2011x, but people often forget that just because he's the least flawed, that doesn't mean he's perfect, and that he was going to get a rework which was going get rid of Rage Mode completely FOR A REASON.
But hey I prefer this over fleetway lmao.
Yeah that's it, rant is over.
(Also please make the TD eclipsed tag editable too thanks)
This model is super clean and beautiful, and it's time some of you understand a Change ≠ Bad.
People often call this model Santiago, and that's just because of the infamous OUTDATED image of the SCRAPPED sonic remodel t-posing (which was just a Steve Outcome model edit) And let me tell you, only because they old/current model its based of junio sonic doesn't make it peak, and it has various flaws that the remodel fixes, as well being based of another PEAK sonic which works a lot better in 3D.
The current model, even tho its not bad, it's not great either, having a lot of issues coming to how it's built. We can take for example the quills, sure, they look cool in the front or side, but on the back? It looks like the other quicks are "drowning" the middle quill + the bottom ones look way to big compared to the other ones, making sonic look like he has a bald spot ON THE BOTTOM. Now, is this the modeller's fault? Not exactly, they based of the Sonic from the Sonic CD opening, Juno sonic, and that sonic looks Hella good, sure, but people often forget: that sonic can't work on 3D, atleast not as well as it does in 2D. Meanwhile, the Box art Classic Sonic, (Or atleast what i call him) the sonic which the ACTUAL remodel is based from, His quills look consistent, smooth, the all equally contribute to sonic's head shape, AND they cover sonic's head pretty well adding that sense of dynamism.
The face its also an improvement, both look good, and actually, the scrapped remodel the face looks kinda chopped... looking angry all the time (ehem santiago) But, if we take the ACTUAL remodel and the current/old model, still the remodel sure makes an improvement, by first, decreasing the muscle curve, because if you see the center of both the eyebrows and mussle, you see how the old model has the mussle curve super exaggerated to the point where the center of said part it's too close to the eyebrows, making it look like those IDW panels where they move sonic center eyebrow too downwards and its just touching the mussle for no reason. The remodel fixes this. Also remember when I said the SCRAPPED remodel looked angry all the time? Well, this is kinda an issue with the current/old model as well, not as bad, but unless you use the "Post-mortem" head he doesn't have that much expression apart from serious, not a big deal unlike the SCRAPPED model, sure, but yeah
Then we have other part of the body which it's strange, the torso, on the current model... It's literally just 2 balls attached, no shape, no sculpting added, just 2 balls, 2 different colors, 1 of them with different size and placement, just 2 balls. It make it look like sonic's belly its about to explode or like it's trying to pop out of his body, and even makes him look pregnant in some angles 😭. The Remodel fixes this, and gives it an actual shape, not just a sphere attached to the main torso.
And finally, the gloves and shoes. Now, not gonna lie, the shoes (THE RED PART ONLY) looks a lot better in the current/old model, but the remodel did improve it's shoes compared to the SCRAPPED remodel, the white stripe got reduced in size which was a huge problem, since it made sonic's shoes look like a balloon, and they made them pointer, and a bit larger, which fits with sonic's appearance in-game (like, the 16-bit games I mean), and even tho i prefer the current/old ones, its not a bad change, and literally everything else about the shoes and gloves got better on the remodel, the old/current model looking like a bunch of marshmallows, the remodel makes them look like ACTUAL gloves and "socks" + adding a black part to act like a shadow, which prevents the model from looking like those part were attached with glue.
Some bonus points are the pallete change + textures. A problem I've always had with some OM models, was some of them looking flat due the lack of textures, specifically the survivors, most of them look flat in comparison with the Killers for example. Thankfully this remodel it's an exception, adding textures for the fur, gloves, shoes, etc. And a nicer pallete that looks like the actual classic sonic rather than a junio recolored with modern's sonic colors.
So, yeah that's it. I gotta say the treatment this model gets it's sure unfair, just like the 2011x Remodel on it's moment.
"Being accurate isn't always good!" "The remodel was pointless!"
And it's all pure "I don't want a change" rather than questioning "Is this a good change?".
At this point happens with LMS, models, music, maps (those are valid tho), etc. We gotta learn to give changes a chance instead of hating on them only because they are new.
Thank you.
(rEXEcution vs Returns)
What i mean by this is:
Is Outcome Memories v0.2 a good game? Like ignoring the fact this is a Sonic/Sonic.exe Inspired game, ignoring the fact it has our favorite characters in it, ignoring the vibe it gives.
Only taking Gameplay, Music, Balance, etc. Do you dear fellow OM fans find it as a good game?
I joined this sub to talk about various TD remakes/copies.
But this sub went from r/TheDisasterGeneral to r/TDEclipsedBugClips.
And its the same people for gods sake.
Look: I'm not mad that is eclipsed the game which is being slandered, you can dislike the game. Now, is it really needed to make 500 different posts about the same bugs and same complaints all over the place? I don't think so. You are also allowed to make posts about TD eclipsed with negative criticism, but its gets old when you spam the same topic all over again.
No wonder this sub is dead, you barely see people trying to make an original/unique post anymore.
I'm also NOT saying you can't talk about TD eclipsed being bugged twice or more, but omg don't do it daily and don't use this sub only for that, it just gets new people away, if there's no interesting post then no one will be motivated want to talk here.
Spaming TD eclipsed post like this should considered Low-effort, especially because you can tell these people don't report these bugs directly so the devs can fix them.
That's all, ignore the fact that I like Eclipsed, this could've been any TD remake other than eclipsed, EVEN one that I actually dislike, and still I would've make this post if the sub just was this.