
Nerfs aren’t the problem. The ore economy is.
Many people are frustrated that their strategy is no longer going to be viable and I see many people say “it’s necessary” or “just get better”, but the problem isn’t that it’s too hard. The problem is that many of us just spent weeks to months upgrading a piece of equipment that we may never use again now.
Balance changes are good, but the game is already extremely disencouraging for returning players. Changes like this will bring that feeling over to active players too. We are being punished for trying to keep up with the meta.
We seem to enter an era where 1 strategy with a new piece of equipment will be WAY stronger than others and especially free to play players (but even many paying players) just won’t be able to keep up anymore and will be at a tremendous disadvantage to players who can still keep up and use extremely strong equipment. I really fear this is going to be extremely damaging for the game long term.
Supercell, it’s time to address the ore economy big-time and fast. Especially if you are introducing new equipment that will be overpowered for a limited amount of time.