▲ 0 r/CityBuilders
We're making a city builder where the city survives every expedition you lose
Between expeditions you're back in town. Every building is paid for with what comes home from a card-battle expedition, and losing one takes your deck but never your city, so even a bad expedition still adds something to the streets.
The town also feeds the next expedition: buildings unlock upgrades you carry into the next one, like the church that strengthens your mantras. The city is how you get further each time.
Two of us are making it, 200 cards across five acts. Would a city that survives every defeat feel like your kind of city builder?
Steam: https://store.steampowered.com/app/5244390/?utm_source=reddit&utm_medium=citybuilders
u/PowerSpikeStudio — 11 days ago