Kotor 2 Build Advice
I am trying to narrow down my starting a build a bit and even though I’m not trying to min max to the minute details I do like to play optimally.
My biggest questions is with starting skills and getting recovered mines and things opened for XP early on (especially when forced solo).
I’m planning on doing sentinel into weapon master.
Starting attributes:
10 in strength, 12 in charisma, and 14 for the rest. (Going to 16 int then 18 con)
Is it worth it going to 16 int? Or straight con then dex?
Starting skills:
My biggest question is if I should spend points for 2 in demolition (4 points) here?
I know weapon master will give me demo as a class skill. I was thinking just starting with 2 to try and recover early mines (or should I go 1?).
Other than that I was going to spread them out between persuade, awareness, computer use, and security. Oh and 1 in treat injury for the opening mission.
Starting feat:
Repair as class skill one? I know I’ll need to get that one going
What are people’s thoughts on dex focused weapon master after sentinel? I want to dual wield and do a bit of force buffs maybe a couple powers, but mostly end up melee.
Thgouhts on attribute/skill/feats starting or progression? Do I even spend more on demo? Is it worth getting the points at the start for the XP even if cross classed?
Thanks for the help in advance!