What order should I program my game?
What order should you develop your game?
Hi, me and my friends want to make a game. The group is maflde by 2 programmers, 1 musician, 1 "designer" (basically he writes the story so he also creates the characters and he does a bit of art) and me who is a sort of "master of all trades". The problem we found now is what should we do first. We decided the style, we decided that the game is divided in days and what happens during those days. We have a vague idea on the map. But we are in a situation of "can't draw sprites until we have a more clear idea on the character" "can't draw the tile map until we have a better idea on which are the most important places" "can't program anything because I don't have the tilemap and the sprites" "can't compose music if I don't have a clear idea on the plot". The point is the general idea "day 1: protagonist does this, day 2: protagonist does that" exists and having to finish the entire plot before doing anything feels like a waste of time. How do you balance the main 3 (story/music/art) in your game? I know every game is different but reading a bit of feedback and ideas would be really helpful to know how to apply it.