


007 FirstLight shader issue seems fixed
In my situation MacBook Air M5 15 inch 24G, CrossOver 26.3 + MacOS 27 beta6 + GPTK4 beta 2. The annoying shader compile issue is gone, now the shader compile finishes normally and no memory leak is found. I think it's fixed by MacOS 27 beta6, because last time I tried on 27 beta 5 it's not fixed. Or perhaps just the game itself updated.
I finished the first chapter, with all low settings + balanced dlss, the frame rate is between 24 to 40, it's not good, and the sound is glitching. With frame gen on the frame rate is stable above 40, but input is still lagging and sound is glitching too.
Perhaps someone can try 007 to see if the shader issue is really fixed and the framerate is better or not.