What's the advantage in using Families to gain threshold as opposed to sites?
They're more vulnerable to removal and harder to search out in a deck of 60. How best to use them?
They're more vulnerable to removal and harder to search out in a deck of 60. How best to use them?
What do Spells/Cost, Site/Output, and the line graph supposed to mean exactly and how do I use them to build decks? I couldn't easily find any information about this.
Sales, amount of events, event attendance, and even Youtube views each paint part of the picture. But how can we track these numbers?
That question may be a little vague but, basically, in Yu-Gi-Oh, players discovered that cards that granted life were mostly useless.
Since the point of the game is to deplete the opponent, it's far more advantageous to use your life as a resource and deckbuild with cards that hit hard and fast instead.
Since Sorcery has the same adversarial design and many cards that heal your Avatars, will the same meta shift occur here?
I'd hate to think of the game becoming less interesting with time like that.
When you compare Sorcery to other TCGs in their first three years, the 1089 card count is actually comparable and even surpasses some of them. So the game isn't really lacking for cards especially since they're overall much more balanced and viable.
(Just take a look back at Yu-Gi-Oh's first set and try not to concuss yourself when you smack your forehead in disbelief at what they decided to waste cardboard on, haha)
What's lacking are players.
And a ready-to-go set of two balanced decks that complement each other and run all four elements while being up to current deck sizes promises to be a wonderful way to introduce people to the game.
It's a set that you can bring to board game nights at your local library, LGS, or brewery to demo the game.
But it also makes a great stocking stuffer. Even if the recipients never buy another card, they still got a complete game.
The game's foundation is solid; now comes the work of building on top of it. I really think that this could be the next big TCG. At the very least, it deserves to be bigger than Waifu Schwartz.
Besides, we'll still be getting some new cards so it's not all bad 🙂.
Can your units skip over a void to reach here? Is that how it works?