u/ProgressiveRascals

Image 1 — Looking for some general capsule (and title?) feedback for my pulp occult WW2 Stealth FPS
Image 2 — Looking for some general capsule (and title?) feedback for my pulp occult WW2 Stealth FPS
Image 3 — Looking for some general capsule (and title?) feedback for my pulp occult WW2 Stealth FPS
Image 4 — Looking for some general capsule (and title?) feedback for my pulp occult WW2 Stealth FPS

Looking for some general capsule (and title?) feedback for my pulp occult WW2 Stealth FPS

Hi everyone! I'm still midway through development, but wanted to get some early insight into the best way to market this project - first-person stealth action in an occult WW2 setting. Obviously, actual German WW2 imagery is a no-go, so that's been an interesting hurdle. Here's three concepts I cooked up over the weekend and my thoughts behind each - would love your feedback on the ones that work/don't work for you!

Option A - I tried to cram a lot of the visual iconography in here in a literal way (tentacles! planted TNT! Unconscious bodies!). "Operation: Hexkraft" was a ham-fisted attempt to shoehorn the military+german+occult elements together into one.

Option B - I decided to go all out on the theming with this one, in a way that *clearly* conveyed occult Nazis without actually saying "Nazi." Obviously the title is trying to use "Berlin" as a shortcut for World War 2, but I also liked that it sounded like "burn in Hell" XD

Option C - the opposite of Option B, I wanted to show what the actual gameplay would look/feel like: trying to convey the idea of "stealth-forward Wolfenstein" by using an actual screenshot and a title that's about as close-but-legally distinct as I could think of. I think the big downside of this one is that I think it loses any of the occult theming.

u/ProgressiveRascals — 7 days ago