Concepts for a Role-Playing Sub
Ive been designing some bits for a large cargo submarine and would like to shop some ideas for those who do RP games. What would you like to see in a sub- features and rooms you think would be nice, or hilariously painful.
As far as modded components I always use the EK suite, so anything from there is fair game or if there is a mod that is popular in that circle I will take a look at it.
This will be an overengineered monstrosity given the bigger things I already want to add (Internal mini-sub bay, maintenance sub-floors, hidden clown sanctum. Etc) so if you can think of it I can probably find someplace to shove it.