u/ProvisionalRebel

Concepts for a Role-Playing Sub

Ive been designing some bits for a large cargo submarine and would like to shop some ideas for those who do RP games. What would you like to see in a sub- features and rooms you think would be nice, or hilariously painful.

As far as modded components I always use the EK suite, so anything from there is fair game or if there is a mod that is popular in that circle I will take a look at it.

This will be an overengineered monstrosity given the bigger things I already want to add (Internal mini-sub bay, maintenance sub-floors, hidden clown sanctum. Etc) so if you can think of it I can probably find someplace to shove it.

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u/ProvisionalRebel — 19 hours ago

Ballast Flora Cleaner for my current project

My currently project, which has bloated to probably both my largest and most complex sub ever, requires a great deal of communication and teamwork to make it through a mission- Just ended up liking the look of my ballast flora clean up system and decided to share it.

Each gauge shows the current ballasts level, and each valve hits one of the four ballasts, shuts down that specific ballast and 10 seconds later after flashing the very helpful "DANGER!" indicator sets off the radial autoclaves to sterilize the xenos menace (Or anyone you don't like that happens to be in there repairing a pump)

[EK Dockyards is where the gauges, and autoclaves come from]

u/ProvisionalRebel — 12 days ago

Bridge Demo for my PMC-00 Rubblemonger

Have my bridge set-up sans a depth gauge/klaxon and some odds and ends.

Welcome to the PMC-00 Rubblemonger, the progenitor of all PMC subs with veeeery outdated controls and systems.

The engineer monitors the reactor from a console on the bridge, and directly controls the engine- and is the nearest man to the sole periscope. Hosting 4 coilguns capable of automatic fire- the periscope can switch between them and the sensor mast mounted above the command deck.

The mechanic controls the ballasts, and is able to monitor the sub via security feed. A number of systems have indicator lights on the bridge- but there are no status monitors, so if you think there is a leak keep an eye on the oxygen pressure gauges conveniently located on the bridge.

The captain has access to a sonar monitor so no velocity or depth is available and must command his crew to successfully navigate. Not finished, but below his monitor will be a terminal capable of certain commands and modifications to the ship systems.

u/ProvisionalRebel — 1 month ago