Scott's Post Decoded 🤔
Hey everyone, Quiet here. You all know for the most part i run data analysis and system stress tests, so I thought I would put myself to the test and try to decode Scott's message myself. Here's what I came up with
011108DDFB0AB4210011601011060A
This is the code Scott posted to the discord on the 13th. Breaking it down as a hexadecimal code leaves you this.
01 | 11 | 08 | DD | FB | 0A | B4 | 21 | 00 | 11 | 60 | 10 | 11 | 06 | 0A
Moving in order of groups from left to right
In standard coding logic, the 01 and 11 at the absolute beginning of the string are called Protocol Flags.
Ill try and break this down as simply as I can
08 - corresponding Month Vector
DD - represents a double 13 ( either Scott wanted to double confirm 13 or add the 2 together for the 26th) coincidentally this was yet again posted on the 13th. Historically wipes have always been on Wednesdays.
In hexadecimal notation, single numbers only go from 0 to 9. Once a value reaches 10 or higher, it switches to letters: A = 10 , B = 11, C =12, D = 13
FB - here we have another possible instance of 26 represented. F =15, B = 11, added together 26
0A - translates directly to the integer 10 in decimal. This sits right at the front of the tracking block to anchor the exact hour the server script needs to execute: 10:00.
B4 - translates to 180, A 3-hour window is the exact historical deployment timeline Combat Waffle Studios uses to take down live game servers, scrub databases across PvE and PvP, deploy the major patch files, and spin the server framework back up for the community.
21 and 00 - In hexadecimal structural design, whenever you see an active parameter paired directly with a double-zero , they are operating as a boundary terminator.
21 - translates to 33 , currently working on what this could be...
00 - digital divider wall, cleanly separating this backend database tracking metric from the rest of the operational sequence.
11 - translates to 17 - This possibly represents the total number of major directory asset bundles or data packets being pushed to the live server node to update the game maps. (File Clusters)
60 - translates to 96 - An integer of 96 in decimal often functions as a network buffer code or bit-rate multiplier to lock the dedicated PvE/PvP server network traffic to a highly stable, high-performance tick-rate profile during peak wipe day logins
10 and 11 possibly represent the underlying infrastructure build sequence index.
06 - possible patch version steps or pre wipe day sequence
The final 0A - yet again 10:00 am possible wipe start time.
These are all educated guesses.I had to do alot of research to figure this out. I enjoy breaking down systems and analyzing things. Don't take what I say as pure fact on this but im pretty sure were looking at wipe on Wednesday the 26th at 10 am with wipe events starting either Wednesday the 19th at 10 am or thursday the 20th at 10 am. 🤷♂️
Stay Quiet. Extract Clean.