Strange and Vile Changes I would make to Hunt to the benefit of Myself Specifically
Hello. Hunt Showdown is my favorite game, and I spend an unhealthy amount of time thinking about it. Here are 3 ways to make the game worse for everyone but me. I hope you find these ideas entertaining to think about.
I also would love to hear your similarly esoteric ideas that you recognize as a generally bad but would love anyways.
Heavy melee with Poison, Fire, Flash, and Hive bomb now swings with the bomb directly, causing it to shatter and unleash the bomb's effect directly upon impact. Light melee would still be an anemic little punch.
Martialist now allows you to wield a non-thrown melee tool (and maybe machete/sabre!) in your off hand when using one-handed items, such as pistols, revolvers, hand crossbow, and some possibly even some tools/consumables. To do this, you would first equip the gun, then press the button corresponding to the tool of interest. This would then bring you into this dual-wielded mode. You could then press the gun or the tool once more in order to swap exclusively to one or the other. While in this dual wielded mode, the weapon's light and heavy melee attack is overwritten by a melee strike from the tool, causing identical damage, stamina consumption, status effects, etc. Using this stance would disable fanning for single action revolvers while active.
You gain a max ammo increase for having empty weapon slots (something like 5-10% per slot). This is to benefit freaks who only like to only bring in a couple revolvers, or a revolver and a melee weapon. It would also inadvertently benefit people who opt to bring no secondary. Picking up a weapon mid-game will immediately reduce this bonus accordingly, causing your overcapped bullets to vanish into the aether.