ROMs in folders within folders
▲ 15 r/iiSU

ROMs in folders within folders

Some of my systems have the ROMs/ISOs inside of folders. Is there a way to just display games without having to dig into folders like a file explorer? Or do I just need to dump all of my ROMs into one folder? File management is pretty tedious on a touch screen

u/REVENAUT13 — 1 day ago

Make this make sense (I hate UW)

Why does this robot guy get 6 cards? There are zero movies made about him, he is uninteretsing, and he doesnt even red or blue (aka Ized). Wizzets of the Coast needs to just stop with these generic nobody characters and just make cards of character people actually want to see

u/REVENAUT13 — 20 days ago

Now that it’s been Westsplained to me, I see the DPRK truthers were right

I have to admit, I kept seeing the North Korea videos in this sub and rolling my eyes, but numbers don’t lie. Iran isn’t the only former pariah state now finding its place in the new global status quo. I’m not glazing any specific country, just marveling at the facts regarding North Korea’s recent economic prosperity.

youtu.be
u/REVENAUT13 — 22 days ago

What's Una's deal?

Why does he have pigtails? What's that big sack he's dragging around for? Is he taking out the trash? Is he collecting stuff? Why does he get a portrait but absolutely zero story content? Why does he look like a girl but make misogynistic jokes about his sister? Is he wearing some kind of sports bra?

u/REVENAUT13 — 30 days ago

Chrono Cross SHUFFLE - First 3 Minutes (Vertical Slice)

This is 100% video editing, not real gameplay. But I've just had this vision in my head that I want to get out there. I'm still making cards and they'll be ready for print later this year. I'll make them free to download and print yourself, but I'll be happy to print and ship for those without the technical know-how. I've gone back and forth over my final vision for this for probably over a year at this point, but my final concrete plan is to create a Jumpstart kit of six 20 card starter decks (one for each element color) that depict characters, items, elements, story beats, and locales from the first hour or two of Chrono Cross. From Arni Village to Fossil Valley. I've got 20 card decks ready to go for White, Blue, Black, and Yellow is in progress. Green and Red are still to come. The way it works is you take two 20 card decks and shuffle them together, with each color having its own setup and payoff. So you can shuffle up Blue and Red and face off against your friend with Yellow and Black. Or you can go nuts and shuffle up three 20 card decks for a 60 card duel. For those who have never played MTG before, I will include basic instructions on how to play the game. Rule #1 in Magic is "Reading the card explains the card". And before you ask, yes there are AI generated art assets in here, but I've put a great deal of time and effort toward maintaining Nobuteru Yuki and team's art aesthetic and minimizing the "slop-ness" of it. But this whole endeavor has been so much more than AI art, including card mechanic design, graphic design, sound design, java scripting, music, UI/UX design, planning, printing, shipping, video editing, and probably some other things I haven't thought of. Lastly, Chrono Cross SHUFFLE will never be a fully playable fangame. But maybe, just MAYBE, I can vibe code up a playable demo one day. As of now, it's smoke, mirrors, and an open-source card game engine. But the Jumpstart kit will 100% be printed and playable later this year.

u/REVENAUT13 — 1 month ago

So the intention is a playable version of [[Fishing Pole]], which in my opinion is simply unplayable. But for two mana, it hits the board and automatically attaches, and the token trigger is a reward for playing aggressively. So is the cost fair for a Jumpstart or cube setting?

u/REVENAUT13 — 2 months ago