u/Radiant_Chemist8121

Is $9.99 too much?

Hi everyone,

I recently published an app on App Store and I’m looking for honest feedback regarding the pricing model.

The app lets users create expenses by simply speaking into the app or by uploading a bank statement. This requires API calls to my own server and AI models, so keeping it free has become difficult as downloads increased after one of my YouTube videos picked up traction.

I’ve currently priced the app at $9.99, but I’m trying to understand whether the overall value proposition make sense from a developer’s perspective.

I’d be happy to share promo codes with anyone willing to try it and give direct, critical feedback. I’m especially interested in:

  • Whether the app feels like it solves a real enough problem
  • How you’d think about monetization for an app with ongoing server costs
  • Whether the AI-based workflow feels reliable enough for production use
  • Technical or product decisions you’d challenge if this were your app

If you’re open to testing it, please comment or DM me and I’ll send over a promo code.

Thanks in advance. I’m genuinely looking for critical feedback.

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u/Radiant_Chemist8121 — 7 hours ago

Valid price for user experience?

Hi everyone,

I’m trying to think through how to evaluate whether an AI-assisted expense tracking app is actually creating enough user value to justify a paid subscription.

The idea is: users can log expenses by speaking into the app or by simply uploading their bank statements, but these features depend on server calls and AI costs, so a free model becomes difficult to sustain at scale.

I’m not looking for product feedback or testers. I’m more interested in the research approach.

- Whether the workflow is solving a frequent and painful enough problem

- What signals indicate that users trust AI-generated financial categorization

- How to separate “interesting feature” from “worth paying for”

- Whether pricing research should happen before or after usability testing

- What lightweight methods would be most useful before making pricing changes

Btw, I do have promo codes if anyone enjoys tearing products apart, it would be on me. Simply DM or comment for one.

reddit.com
u/Radiant_Chemist8121 — 7 hours ago

My iOS app just hit 10 downloads, and I’m honestly pretty proud of it

I know 10 downloads is a tiny number compared to the launch posts we usually see, but today my app Spendrift crossed its first 10 downloads, and it feels like a real milestone.

I built it as a personal expense tracking app because I wanted something quick enough to use in the moment, such as speaking the expense directly into the app as soon as I make it.

What surprised me most is where the first traffic came from. It was mostly from a YouTube introduction video and a few YouTube Shorts, not from App Store search or any big launch push. Very humble beginnings, but seeing even a handful of people install something I built has been motivating.

For those of you who have launched small iOS apps before: what did you focus on after the first few downloads? I feel like my app is already feature dense, so I am focussing on analytics. Looking forward to hearing some advice.

Download: https://apps.apple.com/us/app/spendrift/id6761763507

Site: https://spendrift.ronakpunase.dev

u/Radiant_Chemist8121 — 20 days ago