


This little trick helped me improve the finish of my models drastically
I have been releasing multipart models for quite some time now. However, printing these models comes with a common frustration: a perfectly smooth main body gets paired with small inserts that look like stepped topographical maps. Finer layer heights help a bit, but the rings are still there.
As it turns out, the fix is surprisingly simple: tilt the inserts and print them at a 45° angle.
I first stumbled onto this technique when waylaidwanderer published a print profile for my wobbly Snorlax model that oriented its belly this way. Since then I've been refining it, and now I print almost all my small inserts like this. By angling the parts, the layer steps are distributed across the curve rather than stacking bluntly on top. I used this exact method for the red eyes and teeth on my new wobbly Gengar model.
If you want to see how the orientation works in the slicer and print one for yourself, I uploaded it here: https://makerworld.com/en/models/3391336-wobbly-gengar-halloween-fidget-toy-no-ams