▲ 13 r/TravelerMains+1 crossposts

Changes I would make to Dendro Traveler so that they can keep up with other 5 star Dendro units.

Dendro Traveler won’t have an ICD.

Elemental Skill lvl 13:

Skill DMG: 500%
Lea Lotus Lamp Attack DMG: 250%
Lea Lotus Lamp Explosion DMG: 1000%
Lea Lotus Lamp Duration: 15 seconds
Lea Lotus Lamp Cooldown: 20 seconds

When using their Elemental Skill, Traveler will place down a Lea Lotus Lamp. Only 1 Lea Lotus Lamp can exist per Traveler. Lea Lotus Lamp will attack any and all targets in the AOE, simultaneously (the AOE has infinite vertical range) and any party member within the AOE, but instead of taking damage, it will restore HP equal to 15% of the party member with the highest Max HP, ignoring any stats or effects that may reduce or prevent a party member from restoring HP. Damage dealt by Elemental Skill counts as Elemental Skill DMG and Elemental Burst DMG

Lotuslight Transfiguration:

The Lea Lotus Lamp gain these effects when Pyro, Hydro or Electro is applied to it:

Pyro: The Lamp and Apophis will explode after a short delay and then disappear Dealing AOE Dendro DMG. Additionally, all party members will gain 25 Energy and Traveler’s Elemental Skill is reduced by 12 seconds.

Hydro: Increases the AOE and Healing Bonus of the Lea Lotus Lamp and Apophis by 100%. Additionally the number of Dendro Cores (Including Bountiful Cores and Seeds of Deceit) to 10 and when a party members triggers Bloom or Lunar Bloom, 4 Dendro Cores will be created instead of 1.

Electro: Increases the ATK SPD (Including Charged Attack, Elemental Skill and Elemental Burst ATK SPD) of all nearby party members and the Lea Lotus Lamp and Apophis by 100%. Additionally the intervals in which all party members can trigger Quicken, Spread and Aggravate is reduced to 0 seconds.

Elemental Burst: Transforms Lea Lotus Lamp into Apophis. Apophis can instantly kill smaller enemies. Additionally the DMG and original effects of the Lea Lotus Lamp are increased by 100%, with Apophis. Apophis will deal Pyro, Hydro or Electro DMG (based on which Element was involved in the Lotuslight Transfiguration) equal to 500% (Hydro and Electro) and 1000% (Pyro and upon exploding) of Traveler’s ATK.

Passive 1: Lea Lotus Lamp and Apophis will gain 1 stack of Overflowing Lotuslight (Max Stacks: 10 & 20 for Apophis). Each stack of Overflowing Lotuslight increases all party members’ Elemental Mastery by 25 points.

Passive 2: For every point of the combined current Elemental Mastery of all party members, increases the DMG and Dendro related Elemental Reaction DMG (including Quicken, Spread, Aggravate, Hyperbloom and Burgeon) and Lunar Bloom dealt by all party members by 0.1% (max 100%) and 0.015% (max 15%).

Constellation 1: When a Dendro related Elemental Reaction (including Quicken, Spread, Aggravate, Burgeon and Hyperbloom) and Lunar Bloom is triggered, all party members gain 10 Energy. This can occur once every 5 seconds. Also the damage received by party members while the Lea Lotus Lamp and Apophis’s is active, is reduced by 60%. Furthermore, when Dendro or Electro DMG is dealt to an opponent by a part member or through a Dendro related Elemental Reaction , 1 instance of Lunar Bloom and Lunar Charged is also dealt to the opponent equal to the original DMG dealt to the opponent.

Constellation 2: Lea Lotus Lamp’s and Apophis’ duration is increased by 5 & 10 seconds and the AOE, ATK SPD, Healing Bonus and DMG dealt by Lea Lotus Lamp & Apophis is increased by 200% and immediately gain 10 stacks of Overflowing Lotuslight. You must first unlock Passive 1. Furthermore, the Dendro, Hydro, Electro and Pyro Elemental Statuses on opponents will not be removed even when an Elemental Reaction is triggered with them, but they cannot trigger Elemental Reactions on their own. Additionally more than 1 Dendro related Elemental Reaction can be triggered and can co-exist with other Dendro related Elemental Reactions.

Constellation 3: Normal, Charged & Plunging Attack, Elemental Skill and Elemental Burst Talent Levels are increased by 3.

Constellation 4: When a party member triggers Bloom, instead of creating Dendro Cores, it will create Primal Seeds (Primal Seeds are treated as Bloom Cores). Both Pyro and Electro can be applied to the Primal Seeds triggering Hyper-Burgeon (Hyper-Burgeon counts as Burgeon and Hyperbloom) which will fire out homing Supercharged Sprawling shots that do AOE Dendro DMG. Additionally Primal Seeds will not disappear even when Hyperbloom, Burgeon and Hyper-Burgeon are triggered.

Constellation 5: Bloom, Hyperbloom, Burgeon and Hyper-Burgeon can trigger Quicken and Spread and can score Crit Hits, with Crit Rate fixed at 65% and Crit DMG fixed at 100%. Crit Rate from this effect stacks with Crit Rate from similar effects. The intervals in which party members can trigger Bloom, Burgeon, Hyperbloom and Hyper-Burgeon is reduced to 0 seconds. Increases the DMG, Dendro related Elemental Reaction DMG (including Quicken, Spread, Aggravate, Hyperbloom, Burgeon and Hyper-Burgeon) and Lunar Bloom dealt of all party members by the total combined current EM of all party members.

Constellation 6: Lea Lotus Lamp and Apophis can now undergo more than 1 Lotuslight Transfiguration:

Hydro + Pyro: The Lamp and Apophis will explode after a short delay and then disappear Dealing AOE Dendro DMG with a much larger AOE. Additionally, Traveler’s Elemental Skill Cooldown is reduced by 20 seconds and all party members will gain 50 Energy.

Electro + Pyro: The Lamp and Apophis will explode after a short delay and then disappear Dealing 10 instances of AOE Dendro DMG. Additionally, all party members will gain 50 Energy and Traveler’s Elemental Skill is reduced by 20 seconds.

Hydro + Electro/Electro + Hydro: Increases the AOE and the ATK SPD of all party members and the Lea Lotus Lamp and Apophis by 200%. The intervals in which all party members can trigger Quicken, Spread, Aggravate and Hyperbloom is reduced to 0 seconds. when a party members triggers Bloom, 5 Dendro Cores will be created instead of 1 Additionally, Spread, Aggravate DMG and Lunar Bloom DMG is increased by the party member’s Dendro and/or Electro DMG Bonus. But you cannot trigger another Lotuslight Transfiguration with Pyro after this.

These effects do not stack. Each Lotuslight Transfiguration will reset the Lea Lotus Lamp’s and Apophis’ duration and extends it by 5 seconds. All party members gain 60% Dendro DMG Bonus and 60% Elemental DMG Bonus, based on the Elements that were involved with the Lotuslight Transfiguration and all opponents will lose 60% DEF, Dendro RES and Elemental RES based on the Elements that were involved in the Lotuslight Transfiguration.

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u/ReaperofDeath2016-19 — 13 days ago
▲ 12 r/TravelerMains+1 crossposts

Changes I would make to Traveler so that 3 patch wait was worth it, but they’re more of a Dps than a Support for Mavuika.

The Elemental Slashes are now a part of their Base Kit and scale directly to 200% of their Normal, Charge and Plunging Attack Talent. Additionally, when performing a Plunging Attack, it creates a massive Shockwave that deals AOE Pyro DMG to all targets on the field which scales directly to 200% of their Normal, Charged and Plunging Attack Talent.

Also the tap and hold version of their Elemental Skill is combined so you only need tap it to have both. Additionally, Upon entering/When in the Nightsoul’s Blessing State and/or when they gain/consume Nightsoul Points, it can now also increase the Damage Scaling of other Party Members Normal, Charged, Plunging Attacks Talent Elemental Skill Talent and Elemental Burst Talent equal. Traveler can also trigger Nightsoul Bursts by themselves.

The maximum Nightsoul Points they can currently hold is 100 and the consumption rate is reduced by 75%.

Also they have no ICD.

Normal, Charged and Plunging ATK Talents scaling is the same.

Elemental Skill:

Activation: 721% of Traveler’s ATK

Blazing Threshold and Scorching Threshold: 569% and 907% of Traveler’s ATK.

Elemental Burst: 2500% of Traveler’s ATK.

Passive 1: Traveler can ignore a target’s DEF, Elemental RES and any effect that may reduce or prevent DMG taking from a target. Furthermore a target’s damage taken is increased by 200% of their DEF and their damage Reduction and Prevention Effect. Additionally increases DMG, Crit DMG and Physical and Elemental DMG Bonus by 200% of the target (with the greatest Elemental RES), highest RES and 200% the Damage Reduction Effect (X% x 2) and Damage Prevention Effect (100% x 2).

Passive 2: Upon entering/When in the Nightsoul’s Blessing State and/or when they gain/consume Nightsoul Points, Traveler gains 250 Elemental Mastery. Additionally all their of stats except (Crit Rate and Elemental RES) and current Elemental Mastery is increased by 50% and their Movement SPD and ATK SPD (including Charged ATK, Elemental Skill and Elemental Burst) are increased by 100%. Furthermore their Elemental RES is increased 40%. If Traveler has the 2pc and 4pc set of Obsidian Codex and/or Scroll of Cinder City, this effect increases by 100% and their Crit Rate is increased by 30%. Any 0.1% Crit Rate over 100% Traveler has is converted into a 1% increase in all stats except Crit Rate and Elemental RES. If a party member triggers Nightsoul Burst, Traveler gains 1 stack of Blade of the Sacred Flame (max stacks: 2) each stack increases Traveler’s DMG by 100% of all their stats, for 20 seconds. Gaining a stack or if a party member triggers Nightsoul Burst, resets the duration.

Constellation 1: Increases the maximum stacks of Blade of the Sacred Flame to 10. Additionally, each stack of Blade of the Sacred Flame increases Traveler’s stats except Crit Rate and Elemental RES, by 10%.

Constellation 2: Unless outside of combat; the Elemental Statuses on targets cannot be removed, even if an Elemental Reaction is triggered with them or on the target. More than 1 Elemental Reaction can be triggered on a target and can exist simultaneously with other Elemental Reactions (eg: Quicken/Aggrevate/Spread won’t be “ruined” when Pyro or Hydro is applied). Additionally when a target is Frozen and/or has Cryo/Hydro Elemental Statuses, the next instance of Pyro DMG dealt by Traveler will trigger Supermelt.

Constellation 3: Increases Traveler’s Normal, Charged and Plunging Attack Talent, Elemental Skill Talent and Elemental Burst Talent by 3 levels.

Constellation 4: While in or entering Nightsoul’s Blessing State and/or gaining/consuming Nightsoul Points, Traveler becomes immune to any Elemental Statuses or any negative effect. Additionally, upon entering Nightsoul’s Blessing State, any Elemental Statuses and Negative Effects are cleansed.

Constellation 5: Increases Elemental Reaction DMG by 100% of Traveler’s Stats. Additionally Melt, Vaporise and Supermelt DMG is increased by 100% and 100% of Traveler’s Stats. Furthermore they gain Elemental Mastery based 15% their ATK and DEF and 5% of their Max HP.

Constellation 6: Increases Traveler’s Max Nightsoul Points to 1000. Traveler’s Nightsoul Meter now also has a Phlogiston Charge Meter, the maximum Phlogiston Charge Level is 10. Phlogiston Charge Level starts at Level 0. For each 100 Nightsoul Points Traveler gains, Traveler gains 1 charge level. Traveler can gain 10 Nightsoul Points when a party member performs Normal, Charged and Plunging Attacks or deals Normal, Charged and Plunging Attack DMG, 25 Nightsoul Points when activating their Elemental Skill or dealing Elemental Skill DMG, 30 Nightsoul Points when an Elemental Reaction or Lunar Reaction is triggered or when a target takes Elemental Reaction or Lunar Reaction DMG and 50 Nightsoul Points when an Elemental Burst is activated or when a target takes Elemental Burst DMG. All Nightsoul Points Traveler gains is increased by 100% if another party member is in or entering Nightsoul’s Blessing State and/or gaining/consuming Nightsoul Points. For each Nightsoul Point Traveler and Phlogiston Charge Level has, increases all party members’ stats (except Crit Rate and Elemental RES) Movement SPD and ATK SPD (including Charged Attack, Elemental Skill and Elemental Burst) and current Elemental Mastery by 0.1% and 10% respectively.

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u/ReaperofDeath2016-19 — 15 days ago
▲ 21 r/TravelerMains+1 crossposts

Changes I would make to Pyro Traveler so that the 3 patch wait was worth it.

They can gain Elemental Infusion upon activating their Elemental Skill or Elemental Burst and gaining or consuming Nightsoul Points. Their max Nightsoul Points become 150 and upon activating their Elemental Skill and gaining the Nightsoul’s Blessing state their Nightsoul Points are at max and the consumption rate is reduced by 90%. When Traveler is using Normal and Charged Attacks, a wave of Pyro flowing forwards, they will send flaming waves forward that scale equal to 100% of their Normal, Charged and Plunging Attack Talent (This is more like their Elemental Slash from their Anemo Version, minus the part it’s treated as a physical attack). Elemental Skill also ends when Traveler runs out of Nightsoul Points instead of there being a time limit.

Their Elemental Skill and Elemental Burst is pretty much gonna be the same but this time it’ll give buffs.

Elemental Skill: Traveler gains a Pyro Infusion that cannot be overridden. Increases the Movement SPD and ATK SPD (including Charged Attacks, Elemental Skills and Elemental Bursts) of all party members by 50%. All party members DMG, Crit DMG, Elemental DMG Bonus and Elemental Reaction DMG is increased by 50%.

Elemental Burst: Deals AOE Pyro DMG to all targets. Additionally, Traveler and all party members from Natlan gains 25 Nightsoul Points every second for 6 seconds and for 10 seconds, they don’t consume Nightsoul Points. Additionally, all party members DMG is increased equal to their max Nightsoul Points.

Cooldowns for both are the same.

Passive 1: Party members (other than Traveler) who are in the Nightsoul’s Blessing State or gaining/consuming Nightsoul Points, gain 100% more of Traveler’s Buffs from their Elemental Skill and Elemental Burst. Mavuika gains an additional 100%.

Passive 2: Upon activating Traveler’s Elemental Burst, increases all party members’ stats by 12.5% (except Crit Rate), additionally they gain 12.5% of Traveler’s Stats (except Crit Rate) and their Crit Rate is increased by 10%, for 20 seconds. Party members in the Nightsoul’s Blessing State or who are gaining/consuming Nightsoul Points gain 100% more buffs from this effect. Mavuika instead gains 100% of Traveler’s stats for 30 seconds.

Constellation 1: When Traveler uses their Elemental Skill or Elemental Burst, the Elemental and Physical RES of all targets is reduced by 50% and all party members gain Physical DMG Bonus and Elemental DMG Bonus equal to the highest amount of Physical RES and Elemental RES a target has lost. If Mavuika is in the party, this effect increases by 100%.

Constellation 2: Traveler can ignore opponents’ DEF and any effect that reduces any damage taken or prevents them from taking damage. If Mavuika is in the party, this effect also applies to her.

Constellation 4: When Traveler uses their Elemental Skill or Elemental Burst. The DMG, Crit DMG and Elemental DMG taken from all targets is Increased by 50%. Additionally all party members gain 250 EM. This effect increases by 100% if Mavuika is in the party.

Constellation 6: If Mavuika is in the party, the Elemental Statuses on all targets cannot be removed even if an Elemental Reaction was triggered. Furthermore, Mavuika’s Normal, Charged and Plunging Attack Talent, Elemental Skill Talent and Elemental Burst Talent damage scaling is increased by Traveler’s Normal, Charged and Plunging Attack Talent, Elemental Skill Talent and Elemental Burst Talent damage scaling and the intervals in which Mavuika can trigger an Elemental Reaction is reduced to 0 seconds and Elemental Reaction Damage dealt by her is increased by 100%. Additionally, when a target is Frozen and/or has Cryo and Hydro Elemental Status, the next instance of Pyro DMD dealt by Mavuika or Traveler, will trigger Supermelt.

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u/ReaperofDeath2016-19 — 17 days ago