u/Red_Shepherd_13

Mutation idea

https://preview.redd.it/nrfssz88at1h1.jpg?width=640&format=pjpg&auto=webp&s=4e03051520c49effed19b3b8ba1068981ad383de

Okay, weird mutation idea.

A mutation where your five inventory slots are no longer dedicated to a particular item type and can now freely hold any non-duplicate items in any space.

So instead of having a primary slot, secondary slot, back slot, grenade slot, and aid slot, you can now put any item in any slot as long as you're not already carrying one of them.

So for example, you could be like Ellis on the trailer and have a shotgun sniper rifle, grenade launcher med kit and pipe bomb all on you. that would be your five slots full with no secondary but with three primaries who cares.

You couldn't how ever carry two of the same object, no hoarding 4 med kits an 1 weapon. or 4 boomer biles. but you could carry one of each grenade, a primary and a first aid kit if you want.

There's a lot you could do with this and I'd love to see how it changes the game, its balance, the value of certain items, and how players would play, the new meta that would spawn from it. the weird load outs people would run.

like oops all primaries

or
oops all three grenades, and grenade launcher

oops all secondaries,

a primary, a first aid kit, a defib, a bottle of pills and adrenaline shot.
This would have to be a mutation, played on a harder difficulty and definitely not VS match because it would make good survivors who know what they're doing super broken powerful. but I thought it was an interesting idea.

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u/Red_Shepherd_13 — 5 days ago