How the fuck do you balance a WISH BASED MAGIC SYSTEM?!
So, as all of us do when we try to actually write that one story we've been thinking of since forever, we try to make it good. And as you can already guess based on the title, yes, the magic system is based on wishes. The main problem is the sheer amount of possibilities this system can fit inside itself.
Like there are people in the story who can control gravity, bend the elements( Like in avatar) and even control concepts. Fucking concepts! to be fair, they do act as the gods of the world, but still, tell me someone who governs the concept of action isn't op. Or someone who wished to be beyond death and now represents Oblivion isn't powerfull.
How do I make this fair? Like i already have made some rules and restrictions, but i fear they'll just make it more convoluted and hard to understand. There are just so many little things for the reader to wrap their head around... I'll give you a few examples:
The Trial: This is the main barrier to entry ive placed. A sequence of painfull sensations that starts off as a migraine that expands to a throbbing headache. The second phase begins as heat slowly builds up in the chest, followed by the heart's sudden, rapid pumps that shakes ones bones. Then the last part comes, the coinflip. After enduring all of the pain, the Whisperer decides if you can live or die. It's a fifty fifty. (The Whisperer is the one behind the whole wish granting part)
Dreamers: People who have used their Wishing star and passed the Whisperer's trial. They get what they wished for based on the description they gave, and a Cost that gets told to them in short cryptic lines by said Whisperer. They are divided into Grades, from the First, to the Ninth. To move up a Grade, a Dreamer needs to consume a Wishing star of their own Grade and one higher. Each advancement has a small but not negligible chance of resulting in their death. (Another rule to balance things a bit. I'm not sure if it's a good rule, maybe I should change it?)
Will: The mana of this world. But It works a bit differently mainly because none magic users both have it, and can use it, they just have less of it and it's just harder for them to use it. In its raw form, it can be used to impose your will on the world in small ways. Like making yourself stronger, faster or change the color of your hair. For low Grade Dreamers, it is impossible to make any changes to something other than their own bodies, meanwhile, the Grades Six and above can reshape someone's bone structure with raw Will alone.
Nightmares: People who failed in the trail. They are monstrosities that have been completely misshapen by their wish and have lost their sanity. Nightmares are dangerous for two reasons: 1, they can advance just like normal Dreamers, 2, they have access to their wish. Good news, they still have their Cost and are generally stupid.
Artifacts and Anomalous Artifacts: When a Dreamer or a Nightmare dies, it has a chance to One, lose it's Wishing star if it was damaged, or two, For it to transform into an Artifact. These wonderous tools keep a small part of the Dreamer/ Nightmare's power in them. The same goes for the Cost.
Anomalous Artifacts however, don't take the shape of an object. Instead, they pick the form of a living creature. This is a rare phenomena, hence why they are called anomalies. These creatures have no solid form, instead acting more like a manifestation of the power the wish had granted to its previous wielder, the Dreamer or Nightmare it originated from. They are highly intelligent, meaning they can take full advantage of their powers and find work arounds for their Costs or even uses for them.
This, all of that you just read, was only halve of the basics for the system and still, I think this alone is already overwhelming. Don't get me wrong, i'm not going to info dump on the reader as i did to you (Sorry for that btw) but Still, I have no idea how I should go about making it coherent, less confusing, and stupidly unbalanced...
Can you help me?