How do you manage to develop a game while working a full-time job?
I'm just starting my journey as a solo game developer, and one of my biggest challenges is figuring out how to balance game development with work.
I work from 8 AM to 5 PM, and occasionally have to work on Saturdays and Sundays too. By the time I get home, there are still other things to take care of, so I'm wondering how to maintain a consistent development routine without burning myself out.
For those of you who've been through this, how do you manage your time? I'd really like to hear from people who are trying to build a game while holding down a regular job.
How do you keep making progress over months or even years and actually finish your game?