Ever tried combining TTRPG with asynchronous PbP during the hiatus?
So, there's the thing: me (GM) and the party are forced to have a break for a longer period as I can't run the game. But I was thinking, since PCs just ended up last session having some downtime in a safe village, maybe we could run some asynchronous encounters I'll design for them?
I'm gonna need some tips on what to take into consideration. It's a party of four, and we're playing Force and Destiny. The asynchronous gameplay could perhaps make some shifts to Morality.
What do you think? Has anyone tried something alike before?