▲ 6 r/dayz

My base was almost certainly accessed, but something's not right

I'm on 1pp official, on a server that fluctuates between low and medium pop. I put together a small base. I have 4 gates total. Behind the first gate, I have two gates: a decoy gate and a loot room access. There is one final gate behind the loot room access.

I went on a quick loot run and returned to my base after a couple hours. I am 100% sure I locked all of the gates behind me as I exit the base. When I returned, I was not able to get into my base with the correct password so I thought maybe it's a bug, I'll try again after a server restart. I tried again the next day and it still wasn't letting me in.

Long story short I kept messing around with the 4 dials and I was able to crack the 3 gates that lead to my loot room. The password was changed on all 3 gates. They were all weird patterned numbers - 0990, 1991, and 9119. Nothing like my original password.

Until this point I thought maybe the locks were bugged and their codes reset, in true Day Zed Alphur fashion. But then I checked my crates and found that my NBC respirator, NBC pants, and NBC boots were gone. Everything else was still there - AKM, 2x drum mags, 2x NVGs, Savannah, AUX, and multiple boxes of nails and every base building item were left untouched.

So that tells me someone almost certainly got into my base somehow. I find it hard to believe that someone coderaided me legitimately in the time window they had, and if they did why didn't they take more loot? Or, by changing the codes, were they essentially trying to take over my base?

If it was a cheater, why bother with changing the codes? And can cheaters actually crack 4 dials like that in the first place?

reddit.com
u/STwithsomeissues — 2 months ago

Build 2 Save Compatibility

Has Antti mentioned anything about our current saves' compatibility with the upcoming Build 2? I remember someone mentioning that he said he would try to make saves compatible across builds as much as possible.

reddit.com
u/STwithsomeissues — 2 months ago

Types of players on multiplayer

  1. Operator

Once in a blue moon you meet a random who understands how to feed a room, cross coverage/angle release, angleman cornerboy etc. and 2 man clear maps on hard without saying a word, back to back. Such a treat when this happens.

  1. All talk no walk

These people are yapping on comms 24/7 thinking they sound all tacticool but it's clear they don't know what they're doing.

  1. The rest

Button hooks left. That's fine, I'll go right. Then as I'm about to dump right across the threshold the guy 180s right.

People saying CQB doesn't work for RoN are just wrong. It absolutely works even on hard, except maybe for like A New America.

reddit.com
u/STwithsomeissues — 4 months ago

Standard is too easy and hard is too hard

I feel like standard is too easy and hard is too hard, which sucks because the game is either boring or frustrating, nothing in between. Shame because the game has amazing gunplay and mechanics, and really solid maps.

I feel like hard difficulty should have standard AI, but means of making the game more challenging other than just reaction time reduction. Such as (more) increased number of suspects, more traps, better guns, hard corner camping, using throwables, etc.

I remember when people who couldn't figure out how to play the game back in the day would say "JuSt AdD a DiFfIcUlTy SlIdEr!" I would've said to those people - skill issue. Go on multiplayer and see how horrible the average player is.

The AI had some issues back then too but the difficulty itself was fine. They just needed some fixing up.

Now we have a difficulty slider, AI issues are more noticeable than ever BECAUSE of it, and it's unfun on any difficulty. Standard is kind of okay but too easy.

Change how hard mode works, fix the AI, release more content. In that order.

reddit.com
u/STwithsomeissues — 5 months ago

Programmed Psychosis Top Floor

What's the play here? I know a lot of it is RNG, but does anybody have a solid decision making tree for the clearing out the final floor? I am getting better at this challenge and can finally clear out the first three floors consistently.

Right now my routine is to work my way up the stairs slowly, then when I get to the metal detector at the top of the stairs, I use my mirror gun to check the deep left/right corners (where the electric doors are), and attempt to make it to the ammo crate for cover and rearm.

This is where things get a bit tricky for me. What do you guys do after this to deal with suspects on the main floor (not the bathrooms/offices)? Hug the wall and clear out the floor? Cross over to the left and look for targets? Spam flashbangs? I do carry 4 flashbangs.

reddit.com
u/STwithsomeissues — 5 months ago

Programmed Psychosis Idea

I'm willing to try anything at this point lol. I've tried 12ga, shield+mkv, 5.56, 6.5, to varying degrees of success but still haven't been able to complete this achievement. I've gotten very close (court room) with shield+mkv a few times, but that's about it.

Has anybody tried using the m32 flash launcher for programmed psychosis? Ammo is the obvious issue but maybe this could be viable if you rush the top floor ammo crate (only dealing with suspects in your way), then clear top to bottom (going back for ammo as needed) before coming back up for the court room?

I ragequit and uninstalled 2 hours ago, but I just had this idea and started reinstalling... Am I wasting my time lol? Has anyone already tried this? If so any tips?

reddit.com
u/STwithsomeissues — 5 months ago

Any guesses on when these might be added to the game? Descriptions in the inventory screen look very interesting and I can't wait for these to be implemented.

I feel like CBRN could be implemented as a border zone mechanic, but it would also be cool to have a permadeath map or area that requires CBRN equipment.

Also menace could potentially interact with the faction system in a very interesting way depending on how it's implemented.

How and when do y'all think these are going to be implemented, and what would you like to see?

reddit.com
u/STwithsomeissues — 6 months ago