How many crashes and stutters should I expect on shadPS4 pre-release?
Hey everyone,
I've been trying out Bloodborne on the latest shadPS4 pre-release builds, but my experience has been far from smooth. I'm getting considerable stuttering and frequent crashes during gameplay.
In my head, this doesn't make much sense given my specs, but since PS4 emu is still maturing, I wanted to check what the baseline is for everyone else right now.
Here are my specs:
- CPU: Ryzen 7 9800X3D
- GPU: RX 9070 XT
- RAM: 32GB DDR5
Are severe stutters and frequent crashes normal/expected even on high-end hardware with the current pre-release builds? Is it mostly a shader compilation issue, or is there a specific configuration/mod I should be using to stabilize it? Should i try an older version?
Thanks!