Worldguard configuration - specific flags
Paper 1.21.11
I am running an event in which players will be fighting inside of a very lovely detailed build and I do not want them to be able to destroy any part of it. The issue I am running into is that I cant find out what flags to use in world guard because I need them to still be able to place and pickup water buckets, and destroy cobwebs and one or two other random combat related blocks.
Is there a way to configure worldguard this deeply? Im not sure if theres a flag im missing or a plugin that might add flags that would help.