First CG comp
This was my CG comp, the render was done in blender cycles by myself, the depth, normal, matte was created in comfyui, i used noise for the laser beam, did the comp in nuke
Things I Did Wrong:
- the camertracker error was 0.45, the cg slightly float if looked closely
- the render sample are too low and i had to use ODIN denoiser gizmo
- the plate was 2048 x 1080 and i rendered in 2040 x 1080 by accident, so cropped plate, depth, normal, matte
- since the matte, normal is not perfect, the relight in hair area is not good
- the blender cycles render the position pass in world axis but i needed local axis, how to get both of these?
- it is not aesthetically pleasing which i thought it would be!!
what feels off in this, need feedback guys!