Help with Tammeraut's Fate
My party rescued the folks in the bolt hole and decided to run off in their ship before night fall to avoid the drowned. Since that session, they have decided they want to go back and deal with the drowned that now control the hermitage.
My issue is that I want the drowned to have fortified the hermitage like the players would have, but not too much to over come. I've never done a tower defense setup before and am not sure how to balance the fortifications. I definitely want the drowned to show the players the kinds of things they might have done (utilizing arrow slits, murder hole, etc), but figuring out what is too much is where I get lost. Anyone have any advise or tips?
My group is 6 level 9 players btw.