Time for round 2
So, a day or two ago...i think, i asked how many mechs i should have ready by the time Legend of the Kestrel Lancers started, first time i had basically just 3, now, well now i jave a full assault lance, 3 heavy mechs and 6 medium mechs. Granted not all are equal, only i am allowed to run the Boars Head(put a t5 gauss on it i found in a infilitration) and the Hellsinger(removed the streaks and gave it more armor and a double sink or two), the AI get a royal regiment stalker and an awsome 8q. For heavies i run a royal warhammer that is basically a mini hellsinger(same loadout, 2ppcs and 4 mls) and i give the AI a Thunderbolt and a Rifleman. After these i have an asortment of mediums, 2 centurions,a hunch-4g, the kobold, the valentina wolverine and an enforcer. And my money maker ironically enough, the spider you get at the start, i take this bad boy in dif 100 missions, grab a package or two and dip, at worst it costed me 16k to repair but regulary makes 3mil per mission with an all time high of 5mil. This time im ready, only problem...the upkeep is 1.15mil...the assaults are not cheap on the upkeep...after 3032 i am changing all my heavies for loader kings(my beloved).