u/Shad0wedge

[Operator Discussion] Gnosis

[Operator Discussion] Gnosis

Gnosis [★★★★★★]

>If you understand SilverAsh well enough, you know he is not a callous man. From my point of view, he might even be a little indecisive... That, is your weakness too, Doctor.

Former CTO of Karlan Trade. Joined Rhodes Island as an operator via special agreement between Karlan Trade and Rhodes Island. Directed a multitude of core technological developments as well as planned industrial facilities for Karlan Trade; he also did in-depth research on Originium during his time there. Currently a member of Rhodes Island's principal laboratory, working on cutting-edge research.


Operator Information

Voice Actor:
JP: Hikaru Midorikawa
CN: Flynn Liu
EN: Charles Aitken
KR: Jun Seung-hwa

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2035 455 132 25 70 13 1 1.6s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +33
5 Improves First Talent
6 Deployment Cost -1
Trust bonus
ATK +80
Traits
Deals Arts damage

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
High-Speed Cogitation - / 4 / 0 Auto Recovery Auto The next attack deals 170% ATK as Arts damage and attacks twice consecutively
Zero-Point Burst - / 6 / 0 Auto Recovery Manual Deals 200% ATK as Arts damage to all enemies within Attack Range and inflict Cold for 4 seconds; Charged effect: Inflicts an additional layer of Cold
Hypothermia 13s / 40 / 25 Auto Recovery Manual ASPD +130 and attacks 2 enemies simultaneously; Extend the effect duration of Frozen enemies within Attack Range until the skill ends, then deal 600% ATK as Arts damage to all Frozen enemies and remove the Frozen effect when the skill ends; Prioritizes enemies that are not Frozen

*Skills at max Skill Level.

Talents

Talent name Talent Description
Rigid Ice Attacks inflict Cold for 1 second; Apply 27% (+2%) Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect
Two Paths, One Goal Grants Resist to all [Kjerag] Operators after Gnosis has been deployed for 10 seconds

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
UMD-X HP +145, ATK +25, DEF +30 New trait: Applies 10% Enfeeble to targets for 2 seconds Rigid Ice improved: Attacks inflict Cold for 1 second; apply 30% Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect Among them, nevermelting Originium ice crystals, as a symbol of sincerity, have become even more sought after.
UMD-Y HP +120, ATK +55 New trait: Increases SP recovery rate by +0.25/s while an elite or leader enemy is within Attack Range Two Paths, One Goal improved: Grants Resist and ATK +15% to all [Kjerag] Operators after Gnosis has been deployed for 10 seconds You take faith far too lightly, Gnosis
ISW-α HP +100, ATK +60 New trait: In Integrated Strategies, when Gnosis is on the field, enemies inflicted with Cold or Frozen take 50% of Gnosis's ATK as Arts damage every 0.5 seconds Rigid Ice improved: Attacks inflict Cold for 1 second; In Integrated Strategies, when on the field, applies 30% Fragile to all Cold enemies. Frozen enemies receive double the Fragile effect; Cold or Frozen enemies take 5% more Fragile every second up to a maximum of 80%; other Kjerag Operators inflict 4 seconds of Cold to enemies within range on every skill activation "I do not mind if my research is made into a weapon. I have never sought knowledge simply for knowledge's sake."

*Modules at max level.

Outfits

- Price Art Released Note
Forerunner 18 Static Yep "Terra will be witness to Kjerag's precipitous rise."

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

Old Thread Previous List Next
Gnosis Discussion Thread (13.07.2022) Elysium All Operator Discussion threads Back in the day, me and my friends thought it was sick as hell to be different. But once I got infected, I found out that wasn't cool at all. You don't let a little Originium dust run your life, you gotta grab the wheel n' steer.(23.08.26 at reset)
u/Shad0wedge — 23 hours ago

[Operator Discussion] Entelechia

Entelechia [★★★★★★]

>Indeed, my interrogations are truly gentle. As long as enough blood flows, I can thoroughly sift through a heart and excavate all the secrets I wish to know. A pity, though, that you and your blood are simply too precious. Do strive to live on. The day you lie mortally wounded on death's door, I'll be there to see you.

A member of the Kazdelian intelligence organization Rose Riverside, Entelechia has previously supplied information to Babel. She made contact with Rhodes Island during the Londinium War, and is currently on the landship as a guest. Please note that no formal contract exists between Entelechia and Rhodes Island. All cooperation with her is to be considered private commissions.


Operator Information

  • Class: Guard(Reaper)
  • Tags: DPS, Survival
  • Artist: Ask
  • Leitmotif: Epilogue
Voice Actor:
JP: Ikumi Hasegawa
CN: Yu Chen
EN: Elana Martin
KR: Sa Moon-young

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2580 700 452 0 70 23 2 1.3s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Improves Second Talent
4 ATK +30
5 Improves First Talent
6 Deployment Cost -1
Trust bonus
ATK +50
DEF +50
Traits
Cannot be healed by allies; Attacks deal AOE Damage; Recovers 50 HP for every enemy hit during attacks, up to Block count

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Chasing the Rose Shadow - / 2 / 0 Offensive Recovery Auto The ATK of next attack increases to 175%, attacking twice consecutively
Crimson Harvest 12s / 20 / 15 Auto Recovery Manual Stops attacking and summons blood scythes around this unit and 1 other ground unit to slash at all surrounding enemies, dealing 195% ATK as Physical damage every 0.5s
Clinging Desire, Longing Spirit 20s / 30/ 22 Auto Recovery Manual Attack Range increases, ATK +135%, ASPD +100, and immediately summons Heart Candles tied to up to 3 ground enemies within range with the highest HP; attacks against the Heart Candles deal at least 35% ATK as damage to them; Heart Candles inherit 60% of the corresponding enemy's current HP, and when attacked, that enemy will lose the same amount of HP as the Heart Candle. Heart Candles are only affected by Entelechia's attacks

*Skills at max Skill Level.

Talents

Talent name Talent Description
Blood Bank Attacks Steal 75 Max HP from the target (Caps at 1350) and deal 250 (+50) Arts damage per second to the target for 5s
Second Serving When HP drops below 25% for the first time, immediately recovers 55% (+5%) of Max HP and reduces Physical damage taken by 15% (+5%) from that point onwards

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
REA-X ATK +70, DEF +50 Trait improved: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count. Second Serving improved: When HP drops below 25% for the first time, immediately recovers 85% Max HP and reduces Physical damage taken by 20% from that point onwards By the time Entelechia's mission was complete, and there was no longer any need for the guise of "Miss Candler", there was only one type of candle she had yet to make: the rose candles of Gaul, for times of mourning.
REA-Y HP +300, ATK +75, ASPD +7 Trait improved: When there are 2 or more enemies within Attack Range, ASPD +12 Blood Bank improved: Attacks Steal 120 Max HP from the target (Caps at 2160) and deal 450 Arts damage per second to the target for 6s; while this damage over time effect is active, Entelechia recovers 3.5% Max HP per second This time, she led a small group of Vampires to stand alongside that gentle King.

*Modules at max level.

Outfits

- Price Art Released Note
Dazzling Blue 21 Dynamic Yep Under the spotlight, she is both a captivating masterpiece and the meticulous creator behind it.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Greyy|All Operator Discussion threads|This communicator transmits signals over long distances, it's a powerful tool for keeping teams in touch. My Arts even amplify the signal, ensuring that communication between teams goes unimpeded. Honestly, battlefield communication is a job that was practically made for me.(16.08.26 at reset)

u/Shad0wedge — 8 days ago

[Operator Discussion] Thorns

Thorns [★★★★★★]

>I need to unwind a bit more when I'm resting, you say...? Empty your thoughts and just enjoy the sun and the breeze... I suppose it is nice to give it a try every now and then. Come, Doc. The breeze up here reminds me of my hometown...

Thorns, a front-line combatant for Rhodes Island, is proficient in swordsmanship and pharmacology. Born in the Iberian hinterland, Thorns left his hometown in the midst of local religious strife. After leaving the Iberian region, he was invited to join Rhodes Island. The above section describing the situation in Iberia was self-reported by Thorns and has not been fully verified.


Operator Information

  • Class: Guard(Lord)
  • Tags: DPS, Defense
  • Artist: 幻象黑兔
Voice Actor:
JP: Kaito Ishikawa
CN: Ethan
EN: Javier Bañas
KR: Hong Bum-ki

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2612 711 402 10 70 20 2 1.3s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Improves Second Talent
4 ATK +26
5 Improves First Talent
6 Deployment Cost -1
Trust bonus
ATK +30
DEF +70
Traits
Can launch Ranged Attacks that deal 80% of normal ATK

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
ATK Up γ 30s / 30 / 15 Auto Recovery Manual ATK +100%
Protective Spikes 40s / 25 / 10 Auto Recovery Manual Stops attacking; ATK +60%, DEF +110%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.6-second cooldown)
Destreza 30s / 15 / 0 Offensive Recovery Manual Attack Range expands, ATK +60%, ASPD +25, and ranged attacks no longer deal reduced damage. Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount

*Skills at max Skill Level.

Talents

Talent name Talent Description
Nerve Corrosion Poisons the targets when attacking, dealing 140 (+15) Arts damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies)
Echoes of Ancestral Waves If this unit hasn't attacked for 2 seconds, restores 4% (+0.5%) of Max HP every second

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
LOR-X HP +260, ATK +55, ASPD +7 New trait: Attacks deal an additional 10% ATK as Arts damage. Nerve Corrosion improved: Attacks poison the target, dealing 135 Arts damage per second for 3 seconds and stacking up to 4 times (damage is doubled against ranged enemies). "I have once reached the ends of the earth, where the wind scalds like flame and the sun blazes like a torch, and I bring to you the sand of that place!"
LOR-Δ HP +150, ATK +75, ASPD +7 New trait: When dealing damage, deals an additional 10% as Nervous Impairment Nerve Corrosion improved: Poisons the targets when attacking, dealing 300 Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies; if enemy is under the burst effect of Nervous Impairment, deals Elemental damage instead of poison damage with 2.5x damage amount "Your swordplay reminds me of an old friend. Aulus, he was called"

*Modules at max level.

Outfits

- Price Art Released Note
Cómodo 18 Static Yep Have fun on vacation. Do not disturb at work.
Blade-cleaved Tides 18 Static Yep "Once more has the tide returned to Iberia, and it follows the point of my sword. Do you hear the command of the waves as they crash upon the shore? They call upon Iberia to set sail once more."

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Waai Fu|All Operator Discussion threads| Doctor, are you going out again...? Okay, I know. I'll wait here for you... Um, Doctor, please hurry back... (09.08.26 at reset)

u/Shad0wedge — 15 days ago

[Operator Discussion] Waai Fu

Waai Fu [★★★★★]

>My rotten dad said he had to go find the true meaning of kung fu before he went off, and I still don't know where he is. Please! What year does he think it is? Find some common sense and learn some responsibility before you get yourself killed. But at least I haven't forgotten what he taught me: "Martial arts have martial virtue, humans have human kindness."

Waai Fu is a university student from Lungmen, serving Rhodes Island from the first batch of employees hired under a secret Lungmen-Rhodes Island commercial agreement. On the recommendation of a certain firm, she took a battery of tests that showed scores wildly inconsistent with her stated identity. She clearly has substantial combat experience. Several investigations are ongoing.


Operator Information

  • Class: Specialist(Executor)
  • Tags: Fast-Redeploy, Debuff
  • Artist: KuroBlood
Voice Actor:
JP: Yu Kobayashi
CN: kiyo
CN+: Cotton Candy
EN: Molly Zhang
KR: Yoon Eun-seo

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1455 536 304 0 18 9 1 0.93s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 DEF +19
4 Redeployment Time -2
5 Improves Talent
6 Deployment Cost -1
Trust bonus
ATK +50
DEF +30
Traits
Significantly reduced Redeployment Time

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
One-inch Punch 10s / - / - Passive Passive After deployment, ATK +70%, and the ATK of the target attacked by Waai Fu -40% for 3 seconds
Seven-styles Kick - / - / - Passive Passive After deployment, immediately deals 290% ATK as physical damage to surrounding enemies and silences their special abilities for 8 seconds

*Skills at max Skill Level.

Talents

Talent name Talent Description
Hong Mei Wing Chun When attacking, has a 20% chance to increase ATK to 160% (+10%) and slightly knock the target back

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
EXE-X HP +95, ATK +65 New trait: Refunds a large portion of the current DP Cost when retreated Ridding Evil: improved: Increases Physical damage dealt to [Infected Creatures] by 14% "Ways aloft may decree, but man is what makes change."

*Modules at max level.

Outfits

- Price Art Released Note
Wild Flower of Street 18 Static Yep When you work at Old Lee's office, you have to know a little of everything.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Surtr|All Operator Discussion threads|"Captain? You shouldn't expect much. Leadership is not my forte." (05.08.26 at reset)

u/Shad0wedge — 18 days ago

Dijiang Monthly Lounge (August)

Welcome to the monthly /r/Endfield lounge for the month of August.

You're welcome to share anything that might be on your mind, even if it's not Endfield related.


###Links to the other Megathreads:

Current Help Megathread

Patch 1.4 Gacha Megathread


###Ongoing Events, Giveaways and other neat stuff:

Arcane EP [Guided by Echoes]

Metal Scar Radio #02 - The Magic Radio

[Talos-II Fun Shots] Creative Camera Event


###Helpful Resources:

r/Endfield FAQ

Top-up Center

Customer Support


Feedback:

We're constantly looking to improve the subreddit in whichever way possible. If you have any feedback you'd like you'd like to share please do so in this thread, trough mod mail or just message us directly.

u/Shad0wedge — 19 days ago
▲ 100 r/arknights

[Operator Discussion] Surtr

Surtr [★★★★★★]

>The memories from after I came to Rhodes Island are completely different from the ones before. There's a sense of realism to them. For the first time, I feel like I'm really myself. That's all thanks to you, and the rest of Rhodes Island... What? I am capable of giving thanks where it's deserved, alright?

Surtr is a mysterious Sarkaz girl who suffers from amnesia, perhaps due to her Oripathy. Her condition is rarely seen even among Infected. She is currently undergoing treatment at Rhodes Island. During testing, Surtr displayed an inexplicably high combat prowess, and was quickly drafted as a combat operator.


Operator Information

Voice Actor:
JP: Yui Horie
CN: Yi Zhu
EN: Kira Buckland
KR: Seo Yu-ri

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2916 672 414 15 70 21 1 1.25s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Improves Second Talent
4 ATK +28
5 Improves First Talent
6 Deployment Cost -1
Trust bonus
ATK +100
Traits
Deals Arts damage

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Laevatain - / 2 / 0 Offensive Recovery Auto Increases the ATK of the next attack to 310%. If the target is defeated, immediately recover all Skill Points
Molten Giant 18s / 18 / 12 Auto Recovery Manual ATK +120%, attack range +1 and attack target count +1. When attacking only one enemy, deal 160% ATK as damage to the target
Twilight - / 5 / 0 Auto Recovery Manual Immediately recover all HP; ATK +330%, attack range +2, attack target count +3 and Max HP +5000. Gradually lose HP (HP loss caps at 20%/second after 60 seconds); Unlimited duration

*Skills at max Skill Level.

Talents

Talent name Talent Description
Molten Flame Attacks ignore 22 (+2) RES
Remnant Ash After receiving fatal damage, continuously prevent HP from falling below 1. Retreat from the battlefield 9 (+1) seconds later

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
AFT-X ATK +60, RES +5 New trait: ASPD +8 when not blocking an enemy Molten Flame improved: Attacks ignore 26 RES ""Damn you, take that thing away! Get it out of my sight!""
AFT-Y ATK +60, DEF +65 New trait: Enemies blocked by this unit receive 10% Arts Fragility Remnant Ash improved: After receiving fatal damage, continuously prevents HP from falling below 1, gains ASPD +30. Retreat from the battlefield 9 seconds later Released with "People, A People"

*Modules at max level.

Outfits

- Price Art Released Note
Liberté//Échec 18 Static Yep Accomplishing deeds has no need for meaning. Where the mind goes, the body follows.
Colorful Wonderland CW03 21 Dynamic Yep Flowers in full bloom, the sea embracing the sky, brilliant memories amidst a shallow slumber. They all bring a smile to her face.
Prelude to Transcendence 21 Dynamic CN Released with "People, A People"

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Earthspirit|All Operator Discussion threads|"Doctor, did any mail come for me? It did? Great. These are my grades... my very important grades! It's been straight A's for me, so far. If I don't work hard enough, I'll end up regretting all the things I wasn't strong enough to do." (02.08.26 at reset)

u/Shad0wedge — 22 days ago

[Operator Discussion] Earthspirit

Earthspirit [★★★★]

>What's that behind me, you ask? Well... ah, never mind, it's really hard to explain. I'll tell you when we have more time.

Earthspirit is a geologist. She fills the gaps we have in fields such as environmental assessment, battlefield analysis, and terrain utilization. She currently serves with a support squad performing geological surveys, early Catastrophe warnings and other related services for Rhodes Island.


Operator Information

  • Class: Supporter(Decel Binder)
  • Tags: Slow
  • Artist: HUG
Voice Actor:
JP: Aoi Yuki
CN: Zilan Qu
EN: Sarah Wiedenheft
KR: Chae Min-ji

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1205 480 101 20 70 14 1 1.9s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +21
5 Improves Talent
6 Deployment Cost -1
Trust bonus
ATK +50
Traits
Deals Arts damage and Slows the target for a short time

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
ATK Up β 25s / 35 / 10 Auto Recovery Manual ATK +80%
Quicksand Conversion 25s / 40 / 15 Auto Recovery Manual Stops attacking; Enemies within range are Slowed every 1.4 seconds

*Skills at max Skill Level.

Talents

Talent name Talent Description
Geological Survey Extends Slow duration moderately

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
DEC-Y HP +130, DEF +38 Trait improved: Attacks deal Arts damage, and Slow the enemy for a moderate period of time Geological Survey improved: Further the duration of Slow caused by the Trait While true Earthspirit's Oripathy has grown severe, no others have heard this supposed sound she mentions.

*Modules at max level.

Outfits

- Price Art Released Note
Major Field Record Restoration Static Yep Field surveys are not vacations. As long as she has her stick, her notebook and her sample box, it counts as work.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Executor the Ex Foedere|All Operator Discussion threads|The people I hate most are the ones who ask too many questions. I hope you are not one of them.(29.07.26 at reset)

u/Shad0wedge — 25 days ago

[Operator Discussion] Executor the Ex Foedere

Executor the Ex Foedere [★★★★★★]

>What are you doing, Doctor? Bodily contact is no replacement for spoken language. I cannot decipher your thoughts through your limbs. You think that I need comfort? If that is your judgment, then I have no reason to refuse. In fact, I am merely thinking back to my recent mission. What leaves a man no other choice, but death?

Executor, professional statutory executor of the Laterano Notarial Hall, is entitled to the privileges listed in Clauses 1 through 13 of the Laterano Constitution and has been personally granted the title of "Saint" by the current Lateran Pope Yvangelista XI. Laterano has not placed any restrictions on Rhodes Island's contact with this Saint, and the rapport between us and the Notarial Hall continues to grow. He continues to provide services to Rhodes Island in accordance with his contract, while performing tasks pertaining to the rights of Lateran citizens.


Operator Information

  • Class: Guard(Reaper)
  • Tags: DPS
  • Artist: Skade
  • Leitmotif: Stained
Voice Actor:
JP: Takashi Kondo
CN: Ji Huang
EN: Eliah Mountjoy
KR: Kim Young-sun

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2491 707 461 0 70 23 2 1.3s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 DEF +22
4 ATK +26
5 Improves First Talent
6 Deployment Cost -1
Trust bonus
ATK +70
DEF +30
Traits
Cannot be healed by allies; Attacks deal AOE Damage; Recovers 50 HP for every enemy hit during attacks, up to Block count

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Testament Exacted - / 8 / 0 Offensive Recovery Auto Attack Range expands, ATK +50%, attacks ignore 400 of the target's DEF. Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Close Combat - / 12 / 6 Offensive Recovery Manual ATK +80%, DEF +80%, Block +1; upon receiving a melee attack from an enemy, there is a 40% chance to dodge and reload 1 ammo. Skill activation grants 12 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Damnatus Ex Foedere - / 24 / 12 Offensive Recovery Manual Attack Interval lengthens slightly, Attack Range expands, ATK +180%; each time 1 ammo is consumed, ATK increases by an additional 6% (up to a maximum of 30 stacks); increases the Trait HP recovery effectiveness to 3 times; when the skill ends, deals 250% of ATK as Physical damage to all enemies attacked while the skill is active. Skill activation grants 16 ammo and the skill ends when all ammo is used (Can manually deactivate skill)

*Skills at max Skill Level.

Talents

Talent name Talent Description
The Chosen One Attacks have a 23% (+3%) chance to hit twice; this chance increases by 5% for each ammo consumed while a skill is active, resetting when the skill ends
Empathy by Shotgun For every Laterano Operator deployed, increases the ammo capacity of this unit's ammo-based skills by +1 (stacks up to 4 times)

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
REA-X ATK +60, DEF +40, ASPD +7 Trait improved: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count. The Chosen One improved: When attacking, there is a 35% chance to perform an additional attack that ignores 300 DEF; this chance increases by 5% for each ammo consumed while a skill is active, resetting when the skill ends "A gun needs a target, but not every question can have an answer."
REA-Y HP +350, ATK +80 Trait improved: CASPD +12 when there are 2 or more enemies within Attack Range Empathy by Shotgun improved: For every Laterano Operator deployed, increases the ammo capacity of this unit's ammo-type skills by +1 (stacks up to 4 times); when this unit's ammo-type skill is active, ATK +12%; when ammo count is above 50%, gains 30% Physical and Arts Dodge Upon closer inspection, it can be seen that the models are not precisely to scale, the details inexact, and the craftsmanship flawed.

*Modules at max level.

Outfits

- Price Art Released Note
Allmind As One 24 Dynamic Yep He sees a Laterano: united, efficient, serene. Under absolute rationality, the individual is but a gear in the machine, and he is its core.
The Train Runner 18 Static Yep Though often the mysteries of fate and the journey ahead are unknown, his resolve to unveil time's secrets and uncover the truth has never wavered.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Brigid|All Operator Discussion threads|"Some rocks talk to me, you know. They chatter and even squabble away. Sometimes, I lose sleep because of it... You think I'm kidding? Do I look like I'm kidding?"(26.07.26 at reset)

u/Shad0wedge — 29 days ago

[Operator Discussion] Brigid

Brigid [★★★★★]

>Got a letter back for you, Doc! Feels mighty strange saying that. When I wasn't helpin' Nemos, I'd be tearin' about warnin' folk of Catastrophe, maybe deliverin' some final letters along the way. Other Catastrophe Messengers are like bridges, but me? I'm more like a stone you hurl with all your might.

Brigid, a nomad. Said to be from one of Tara's ancient wandering tribes, who have lived on the plains and hills since time immemorial. They also serve as traditional couriers for Catastrophe warnings, mail, and other related tasks. At Operator Reed's recommendation, she has started working with Rhodes Island, receiving Oripathy treatment while taking part in battle as a sniper operator.


Operator Information

  • Class: Sniper(Loopshooter)
  • Tags: DPS
  • Artist: Yukuso
Voice Actor:
JP: Arisa Sakuraba
CN: Yang Chen
EN: Aoife Dunne
KR: Kim Ian

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2350 640 165 0 80 17 1 1s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -10
4 Deployment Cost -1
5 Improves Talent
6 Deployment Cost -1
Trust bonus
ATK +75
Traits
Can only attack while holding a boomerang projectile (projectile takes time to return)

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Familiarity - / 2 / 0 Offensive Recovery Auto The next attack deals 130% ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to 3 bounces)
Bring to Heel 25s / 25 / 15 Offensive Recovery Manual ATK +50%, and projectiles will latch onto enemies they hit, slowing them for 1s and slashing them an additional 4 times

*Skills at max Skill Level.

Talents

Talent name Talent Description
Practiced Knot-Tier After dealing damage 20 times, gains 38% (+3%) Physical Dodge

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
LPS-X HP +210, ATK +40 Trait improved: Increases ATK to 110% when attacking enemies within the 8 surrounding tiles. Practiced Knot-Tier improved: After dealing damage 16 times, gains +10% ATK, +45% Physical Dodge "Thanks for the hospitality!"

*Modules at max level.

Outfits

- Price Art Released Note
Bedtime Story 18 Static Nope Released with "When Elegies Are Ashes Rerun"

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Ling|All Operator Discussion threads|The law itself has no power. It calls for enforcers. (22.07.26 at reset)

u/Shad0wedge — 1 month ago

Patch 1.4 [Homecoming] Gacha Megathread

Arcane [★★★★★★] Caster - Nature

North Yearns the Rift Vigile

Availability: After [Homecoming] version release – August 09, 2026 at 11:59 (server time)

※Asia Server Time Zone: UTC+8

※Americas / Europe Server Time Zone: UTC-5

Off-Rate Limited 6★ - Mi Fu; Camille

Type 42: Solemn Phalanx - [★★★★★★] Arts unit

Military Grade Issue

Availability: After [Homecoming] version release – Ends after 3 [Chartered Headhunting] banners starting from [North Yearns The Rift Vigile]

###

Liino [★★★★★★] - Supporter - Electric

Good Morning From Your Dawnstar

Availability: August 09, 2026 at 12:00 (server time) – Before version update and maintenance

※Asia Server Time Zone: UTC+8

※Americas / Europe Server Time Zone: UTC-5

Off-Rate Limited 6★ - Camille; Arcane

Bedazzling Night Debut - [★★★★★★] Polearm

Bedazzled Issue

Availability: August 09, 2026 at 12:00 (server time) – Ends after 3 [Chartered Headhunting] banners starting from [Good Morning From Your Dawnstar]

※Asia Server Time Zone: UTC+8

※Americas / Europe Server Time Zone: UTC-5

reddit.com
u/Shad0wedge — 1 month ago

[Operator Discussion] Ling

Ling [★★★★★★]

>Last night I dreamt of you. Nay! Perhaps it's you who dreamt of me. Oh, can you not recall? A shame; it delighted me so, yet I cannot share this revelry. Delighted how? Hmm. That eight thousand years of springs, eight thousand of winters, all dreamt, were no more than a brief handful of autumns. That is all.

Ling, resident poet of Shangshu, tied to the Sui Regulator and other governmental organs of Yan. Came into contact with Rhodes Island during the Shangshu incident. Now remaining as a visitor aboard the landship, following thorough audits.


Operator Information

Voice Actor:
JP: Kikuko Inoue
CN: Shan
CN+: Shan
EN: Denise Moreno
KR: Lee Da-eun

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1079 473 138 20 70 12 1 1.6s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +24
5 Improves Second Talent
6 Deployment Cost -1
Trust bonus
HP +350
ATK +35
Traits
Deals Arts damage. Can use Summons in battles

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Sips of Wine 25s / 25 / 15 Auto Recovery Manual Passive: Summons may be deployed on melee tiles. Active: Ling and her summons gain +50% ATK and +50 ASPD. The summons deal Arts damage. Immediately gain 1 summon when the skill is activated
Amidst Pleasant Melodies - / 13 / 5 Auto Recovery Manual Passive: Summons may be deployed on ranged tiles and deal Arts damage. Active: Ling and her summons deal 450% ATK as Arts damage to 2 enemies within Attack Range and Bind them for 3 seconds. After the skill ends, retrieve all summons with less than 50% HP. Can store 2 charge(s)
To Remain Oneself 30s / 40 / 15 Auto Recovery Manual Passive: Summons may be deployed on melee tiles. If there are other summons within their Attack Range, combines with them into a Higher form. Active: Ling and her summons gain +100% ATK and +100% DEF. Each summon deals 20% of Ling's ATK as Arts damage to enemies in the four adjacent tiles every 0.5 seconds. After the skill ends, gain 1 summon

*Skills at max Skill Level.

Talents

Talent name Talent Description
Lantern Lit, Thy Dream Sought Can use up to 5 summons (max 3 deployed at once). Summons’ effect changes based upon Skill
So is Writ, an Ode to Wine When a summon is defeated/absorbed/retrieved, Ling gains 4 (+1) SP and ATK +3% (ATK increase stacks up to 5 times)

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
SUM-Y HP +150, ATK +50 Trait improved: Can hold +3 additional summoned units and summoned unit deployment costs are reduced. Lantern Lit, Thy Dream Sought improved: Can use up to 5 stronger summons (max 4 deployed at once). Summons' effect changes based upon Skill "Even the great wordsmith, Ling, has times when she's lost for words?"

*Modules at max level.

Outfits

Price Art Released Note
It Does Wash the Strings 21 Dynamic Yep "Who am I?" "What am I?" "Where do I go?" "Thunder with no rain, bones to dust. The dreamer must wake, the calm be disturbed. Why ask?"
Towering is Cliff of Nostalgia 21 Dynamic Yep "How many starry nights must the long wind blow, and how many springs and autumns must the snowmelt wash, before the wonders of blooming gravel are revealed?"
A Gallant Dream 24 Dynamic Tomorrow Special Onboarding Scene, Exclusive Voicelines

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

Old Thread Previous List Next
Ling Discussion Thread (03.08.2022) Frostleaf All Operator Discussion threads Hmmhmm♪Hmmhmm♪Hmmhmmmmmm—hmm♪ Hmmhmm♪Hmmhmm♪Hmmhmm...♪ (19.07.26 at reset)
u/Shad0wedge — 1 month ago

[Operator Discussion] Frostleaf

Frostleaf [★★★★]

> I only realized how precious life is after everyone around me died, one by one. Ironic, huh? I think so, too.

Frostleaf is a former Columbian Junior Army soldier, "retired" after her unit was destroyed. Came into contact with Rhodes Island later as a mercenary, before officially joining following a period of collaboration with the company. Extensive combat experience and undeniably skilled, Frostleaf is an excellent asset to Rhodes Island.


Operator Information

Voice Actor:
JP: Ai Kakuma
CN: Ruan
EN: Ina Marie Smith
KR: Jang Mi

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2260 660 323 10 70 18 2 1.3s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ASPD +8
5 Redeployment Time -6
6 Deployment Cost -1
Trust bonus
DEF +55
Traits
Can launch Ranged Attacks that deal 80% of normal ATK

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Frost Tomahawk - / 3 / 0 Auto Recovery Auto Deals 150% of ATK Physical damage in the next attack and the Movement Speed of targets -50% for 3 seconds
Ice Tomahawk 25s / 50 / 0 Auto Recovery Manual ASPD +50; Each attack reduces the Movement Speed of the target by -50%, with a 40% chance to Bind it for 2 seconds

*Skills at max Skill Level.

Talents

Talent name Talent Description
Covered Strike Range expands, but Attack Interval increases slightly

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
LOR-X ATK +50, DEF +35 New trait: Attacks deal an additional 10% ATK as Arts damage. Covered Strike improved: Range expands, and attacks have a 25% chance to inflict Cold for 1.5s, but Attack Interval increases slightly. My Backup Mixtape No. 2 Track List. Total Length: 36:00

*Modules at max level.

Outfits

Price Art Released Note
Breaking the Ice Event reward Static Yep "People are still sending children onto the battlefield? Got it, I'll handle this rescue mission."

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Silence the Paradigmatic|All Operator Discussion threads|Hm... "General, I heed thy order," should I say? Ha, do not take it seriously. I only suppose that if you were truly a field marshal, then I may not mind once again serving as a strategist. (15.07.26 at reset)

u/Shad0wedge — 1 month ago

[Operator Discussion] Silence the Paradigmatic

Silence the Paradigmatic [★★★★★★]

> To be honest, being domineering is an awful sensation. When people come to my desk, the way they look at me makes me uncomfortable. But that's something I'll gradually adapt to. I'm going to rest for a short while, Doctor. I'd like to hear your thoughts after I wake up.

Sponsor of the "Trimounts Ethics in Scientific Research Joint Declaration" and executive advisor to Rhine Lab's Components Control Section, now cooperating with Rhodes Island in medical matters. She has extensive clinical experience in medicine, and provides medical support to Rhodes Island as she receives Oripathy related treatment.


Operator Information

  • Class: Supporter(Abjurer)
  • Tags: Support, Survival, Healing
  • Artist: 九日九号
  • Leitmotif The Cure
Voice Actor:
JP: Akari Kito
CN: Shuang Liang
EN: Erica Lindbeck
KR: Seo Dahye

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1927 467 184 25 80 15 1 1.6s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -10
4 Deployment Cost -1
5 Improves Second Talent
6 Deployment Cost -1
Trust bonus
HP +350
ATK +55
Traits
Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% of ATK)

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Go-Getter 25s / 30 / 15 Auto Recovery Manual ATK +80%
Overlooking Vision 12s / 24 / 14 Auto Recovery Manual Gains +60 ASPD; while skill is active, can deploy a Support Drone. After deployment, allies near the drones gain 3 times the effect of Talent 1; self-destructs when skill ends or Silence The Paradigmatic retreats
Dreadnought Protocol 60s / 30 / 20 Auto Recovery Manual Gains +30% ATK, and the effect of this unit's Talent 1 increases to 1.8 times; once per skill activation, can prevent an Operator within Attack Range from receiving lethal damage, preventing their HP from falling below 1 for 10 seconds. Can be used up to 2 times within the same battle (can manually deactivate skill)

*Skills at max Skill Level.

Talents

Talent name Talent Description
Silent Sentinel Applies 10% Sanctuary to allies within Attack Range; effect increases as ally's HP decreases (reaches maximum gain of 24% Sanctuary when below 30% HP)
Plumes of Plenty Allies with less than 50% HP within this unit's Attack Range heal HP equal to 6% (+1%) of this unit's ATK every second; effect doubles for [Rhine Lab] Operators

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
BLS-X HP +150, ATK +70 Trait improved: Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 100% of ATK) Plumes of Plenty improved: Increases the Max HP of allies within Attack Range by +10%; Allies with less than 50% HP within this unit's Attack Range heal HP equal to 7% of this unit's ATK every second; effect doubles for [Rhine Lab] Operators "A Meeboo?!"
BLS-Y HP +200, ATK +62 Trait improved: Deals Arts damage to 2 targets; when skill is active, attacks instead restore the HP of 2 allies (heal amount is equal to 75% of ATK) Plumes of Plenty improved: Allies with less than 50% HP within this unit's Attack Range heal HP equal to 5% of this unit's ATK every second; the first time an Operator within range drops below 50% HP, grants that Operator a Barrier equal to 50% of this unit's Max HP; effect doubles for [Rhine Lab] Operators Only now does Silence understand that, with the power she holds, it is far more difficult to affirm than to reject.

*Modules at max level. Words scatter into the air, sticking by the leaves and landing in her glass. After Reed gathers them all up, only then can she put them together throughout the days and the nights.

Outfits

Price Art Released Note
Habitat 18 Static Yep All foresight needs a place to rest, and that habitat is where all living things stand.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Reed|All Operator Discussion threads|Dun... dun dun♪dun... dun dun...♪ (12.07.26 at reset)

u/Shad0wedge — 1 month ago

[Operator Discussion] Reed

Reed [★★★★★]

> I am a shadow, but I do not spurn that. I am only able to stay here, incognito, because I am a shadow... However... however... if someone with the same face as me ever finds you, do not fight her! You will die. I don't... I don't want you dead...

Reed, identity unknown, records missing. As an Oripathy patient, Reed was escorted by Medic Operators following her rescue from ruins in the aftermath of the war in Victoria's County Hillock. Post-recovery from injuries unrelated to Oripathy, she demonstrated superb combat skills and powerful Originium Arts in a testing environment. Her onboarding is currently being reviewed.


Operator Information

  • Class: Vanguard(Charger)
  • Tags: DP-Recovery, DPS
  • Artist: STAR影法师
Voice Actor:
JP: Mamiko Noto
CN: Tracy
EN: Martha Mackintosh
KR: Yoo Bo-ra

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
2215 562 364 0 70 12 1 1s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +25
5 Redeployment Time -6
6 Deployment Cost -1
Trust bonus
ATK +70
Traits
Obtain 1 DP after this unit defeats an enemy; Refunds the original DP Cost when retreated

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Swift Strike γ 35s / 35 / 15 Auto Recovery Manual ATK +45%; ASPD +45
Soul Spark 30s / 35 / 20 Auto Recovery Manual ATK +80%, each attack deals an additional 35% ATK as Arts damage, and restores +1 DP when defeating an enemy.

*Skills at max Skill Level.

Talents

Talent name Talent Description
Blighted Blood RES +20

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
CHG-Y HP +180, ATK +65 New trait: When attacking enemies with less than 40% of their max HP, increase ATK to 115% Blighted Blood improved: RES +20; After receiving Arts damage, ASPD +25 for 3 seconds (does not stack) It was on the stroke of a holiday that her mother and father died. The gift they'd brought back from Londinium fell at her feet, wrapping stained with blood.

*Modules at max level.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Mudrock|All Operator Discussion threads|Doctor, my time aboard Rhodes Island will be inevitably diminished in the future. There is one thing, however, that I can guarantee: my relationship with Rhodes Island will only grow closer, because I trust Rhodes Island, and I trust you. (08.07.26 at reset)

u/Shad0wedge — 2 months ago

[Operator Discussion] Mudrock

Mudrock [★★★★★★]

>From Kazdel to Leithanien, so many marks carved into suffering. The moment they had no choice but to fight, and realized they had nothing at all. How do you see me, Doctor? You trust me? Will that trust... let me live on?

Sarkaz mercenary Mudrock, formerly a part of the Reunion Movement, led her team far from Ursus after disagreements with the organization. She had no involvement with Reunion whatsoever during the incidents in Chernobog and Lungmen. Searching for a foothold to establish, Mudrock took her team towards Leithanien. After taking in a great number of Leithanian Infected there, Mudrock became a highly esteemed leader, and her team came to be known as the 'Mudrock Squad.' Despite Mudrock's multiple attempts to avoid conflict with other powers, her side was nevertheless drawn into constant disputes. So as to prevent any further meaningless sacrifice, Mudrock chose to head for Kazdel. She came into contact with elite operator Logos within Kazdel's borders, and left with the latter for Rhodes Island.


Operator Information

  • Class: Defender(Juggernaut)
  • Tags: Survival, Defense, DPS
  • Artist: m9nokuro
  • Leitmotif: LITHOS
Voice Actor:
JP: Maaya Uchida
CN: Duduru
EN: Alexandra Boulton
KR: Kim Yea-lim

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
3928 882 602 10 70 36 3 1.6s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 DEF +29
5 Improves First Talent
6 Deployment Cost -1
Trust bonus
HP +500
DEF +60
Traits
Cannot be healed by allies

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
DEF Up γ 40s / 15 / 30 Auto Recovery Manual DEF +100%
Crag Splitter - / 4 / 0 Defensive Recovery Auto The next attack restores 6% of this unit's Max HP and deals 270% ATK as Physical damage to all surrounding ground enemies, with a 30% chance to Stun them for 1.2 seconds
Bloodline of Desecrated Earth 30s / 25 / 15 Auto Recovery Manual Upon skill activation, Mudrock stops attacking and does not take damage for 10 seconds, and reduces the Movement Speed of surrounding enemies by -60%; After this state ends, Mudrock Stuns surrounding ground enemies for 5 seconds and gains reduced Attack Interval, ATK +140%, DEF +80%, and the ability to attack all blocked enemies

*Skills at max Skill Level.

Talents

Talent name Talent Description
Ward of the Fertile Soil Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 22% (+2%) of Max HP
Unshakable Solidarity Takes 30% less damage from Sarkaz enemies

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
UNY-X HP +400, ATK +80 New trait: Takes 15% less damage from enemies blocked by this unit Ward of Fertile Soil improved: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores 23% of Max HP and 2 SP All looked to Mudrock, their silence asking her: What do we do?
UNY-Y ATK +85, DEF +70 New trait: When there are no allies in the surrounding 8 tiles, ATK and DEF +8% Unshakable Solidarity improved:Takes 35% less damage from Sarkaz enemies and increases damage dealt to non-Sarkaz enemies by 20% Perhaps a day will come when Kazdel will also become fertile soil for all.

*Modules at max level.

Outfits

Price Art Released Note
Silent Night DN06 18 Static Yep Yes, this is Mudrock, our young and beautiful Sarkaz lady.
Obsidian 18 Static Yep Most hotheaded troublemakers back off for their own safety, seeing the iron hammer she's carrying.
Rubble IS5 grinding Static Yep To the Children of Soil and Stone, decaying ruins can quickly become a set of Kazdelian houses.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

Old Thread Previous List Next
Mudrock Discussion Thread (09.05.2021) Courier All Operator Discussion threads Is it time for my regular medical examination? Un... Understood. But... I don't trust those other doctors. If I have to be examined, I want... you to help me with it. (05.07.26 at reset)
u/Shad0wedge — 2 months ago

[Operator Discussion] Courier

Courier [★★★★]

>Seems I'm no match for you. I suppose it's time to retire my business smile for now... Ahem... I'd like to show you my true face, from now on.

Courier is a member of the Karlan Trade Co. LTD, and was born in Kjerag. He is part of the cooperation agreement between the Karlan Trade Co. and Rhodes Island, by which he helps carry out missions for the latter.


Operator Information

  • Class: Vanguard(Pioneer)
  • Tags: DP-Recovery, Defense
  • Artist: 竜崎いち
Voice Actor:
JP: Daisuke Hirakawa
CN: Ethan
EN: Joseph May
KR: Choi Seung-hun

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1985 435 322 0 70 12 2 1.05s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 DEF +23
5 Improves Talent
6 Deployment Cost -1
Trust bonus
DEF +60
Traits
Blocks 2 enemies

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
**Charge β ** - / 30 / 13 Auto Recovery Auto Instantly gains 9 Deployment Points.
Command - Defense 15s / 30 / 17 Auto Recovery Manual Immediately gains 3 Deployment Points. Gradually obtains 8 DP during the skill duration; DEF +80%

*Skills at max Skill Level.

Talents

Talent name Talent Description
Karlan Patrol DEF +19% (+3%) when two or more enemies are blocked

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
SOL-X HP +195, DEF +30 Trait improved: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies Karlan Patrol improved: Gains +24% DEF when blocking two or more enemies But no one would've imagined he had this side to him too.

*Modules at max level.

Outfits

Price Art Released Note
New Routes 15 Static Yep A carefree journey starts from taking the next step.
Speechless Sound 15 Static Yep They say you can see another side to someone when they perform an instrument, but performing an instrument is itself an act too.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Hoederer|All Operator Discussion threads|...The one in the hood napping there is the Doctor. Remember that well. Our road together is sure to be a long one. (01.07.26 at reset)

u/Shad0wedge — 2 months ago

[Operator Discussion] Hoederer

Hoederer [★★★★★★]

>What were you like back then? My lips are sealed, Doctor. Oftentimes, getting to forget is a gift. Make no mistake, I'm not suggesting you were a good person or some kind of bastard. People always expect things to "return to the way they were," whether it's about circumstances or people. However, amnesia won't give anyone a clean restart of life.

The early career of former Sarkaz mercenary captain Hoederer is unclear. He participated in the transfer of Babel as part of the guard detail, leaving after Babel was dismantled. He was then spotted at Chernobog alongside Ines and W as a mercenary hired by Reunion, before disappearing after the Chernobog Incident. His next appearance was as a member of the Military Commission in Londinium. After obtaining certain key information, Hoederer left them and reestablished contact with Rhodes Island, once again signing a memorandum of strategic cooperation with us after discussions with Amiya.


Operator Information

Voice Actor:
JP: Yoshimasa Hosoya
CN: Zhihao Su
EN: Jason Spisak
KR: Jang Min-hyuck

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
5988 1576 0 0 70 24 2 2.5s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Max HP +250
4 ATK +45
5 Improves Second Talent
6 Deployment Cost -1
Trust bonus
HP +500
ATK +80
Traits
Attacks all blocked enemies

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Unquenchable Front - / 2 / 0 Offensive Recovery Auto The next attack deals 260% ATK as Physical damage, and restores 25% HP
Burden of Cinder and Ash - / 5 / 0 Auto Recovery Manual Passive Effect: ATK +40%. Active Effect: Can switch between the default state and the following state: Attack Interval increases slightly, Block +1, attacks Stun targets for 1s
Fog of War Upon Death's Door 70s / 50 / 40 Auto Recovery Manual Consumes 100 HP per second and deals 200 True damage per second to enemies that have either attacked or been attacked by this unit. Attack Range +1, Max HP +60%, ATK +120%, and each attack restores 5% HP and has a 25% chance to stun targets for 5 seconds

*Skills at max Skill Level.

Talents

Talent name Talent Description
Do or Die ATK increases to 110% when attacking an enemy; if the target is stunned or bound, ATK further increases to 140%
Cloak of Lingering Flame Provides a 21% (+3%) Sanctuary effect to self and the allied unit directly behind this unit

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
CRU-X HP +450, ATK +130 New trait: Have +20% healing effectiveness Cloak of Lingering Flame improved: Provides a 28% Sanctuary effect to self and the allied unit directly behind this unit, and deals +10% Physical damage to enemies "I... some things are complicated."
CRU-Y HP +400, ATK +160 Trait improved: Damage is increased to 110% when attacking blocked enemies Do or Die improved: ATK increases to 130% when attacking an enemy; If the target is stunned or bound, ATK further increases to 160%; When deals damage to blocked enemies for the first time, stuns them for 2.5 seconds 'So you recorded... your day out?'

*Modules at max level.

Outfits

Price Art Released Note
Courtyard of Neka 18 Static Yep Even during more laid-back days, Hoederer still takes the measure of his experiences.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |April|All Operator Discussion threads|With perfect positioning and a suitable environment, my letters will arrive just fine. After all, it's my job, right? I need to do well to survive. (28.06.26 at reset)

u/Shad0wedge — 2 months ago

[Operator Discussion] April

April [★★★★★]

>Doing something for the Infected... I never thought about it before. I mean, it's hard enough to keep yourself alive. But after coming to Rhodes Island, I decided I wanted to try to do something not just for myself, but for everyone who suffers like me.

A hunter from Rim Billiton, lost her job due to Oripathy before making her way to Rhodes Island. Has never received formal training. All indicators read average. Her previous occupation suggested an affinity for sniper training, and she currently serves as a Sniper Operator.


Operator Information

Voice Actor:
JP: Minami Tanaka
CN: Esther
EN: Tajinae Turner
KR: Park Ji-yoon

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1280 528 160 0 70 13 1 1s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +23
5 Redeployment Time -6
6 Deployment Cost -1
Trust bonus
ATK +75
Traits
Attacks aerial enemies first

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Precise Shooting - / 3 / 0 Offensive Recovery Auto Increases the ATK of next attack to 230%
Flexible Camouflage 26s / - / - Passive Passive After deployment, ATK +100% and gain Camouflage

*Skills at max Skill Level.

Talents

Talent name Talent Description
Experienced Hunter Redeployment Time -20 seconds, DP Cost -1

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
MAR-Y HP +190, ATK +32 New trait: When there are ground enemies within range, ASPD +8 Experienced Hunter improved: Redeployment Time -28 seconds, DP Cost -2 Unlike Rim Billiton, there's no stench of slag on the evening breeze, nor the dust Rhodes Island so often faces in storms while sailing the wilds.

*Modules at max level.

Outfits

Price Art Released Note
Faraway Gaze 15 Static Yep Cutting amber sands and heat haze, you send your gaze far, towards myriad unknowns.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Kirin R Yato|All Operator Discussion threads|I was the one who killed Scout. We made a "transaction," then I jammed my sword through through his heart. Mercenaries like us could put a price on anything. Hmph, the most unfair part of the deal was that I had to keep on living. (24.06.26 at reset)

u/Shad0wedge — 2 months ago
▲ 105 r/arknights

[Operator Discussion] Kirin R Yato

Kirin R Yato [★★★★★★]

>Operators are often worried about the way I do things, wondering if I'm putting myself in harm's way. Honestly, the concern's unnecessary. Thinking too much on my situation would only slow me down, but when it comes to what my friends are going through, trust me, I will care.

After brief treatment, Yato has returned from Higashi back to her post, continuing to fulfill her role as captain of Rhodes Island Op Team A4. Clad in all-new equipment forged by the Felynes, she is now set to take on further high-risk operations, her willpower even stronger than it once was.


Operator Information

  • Class: Specialist(Executor)
  • Tags: Fast-Redeploy, Nuker
  • Artist: 一千
Voice Actor:
JP: Saki Fujita
CN: Fifi
EN: Jessica Mcdonald
KR: Woo Jeong-sin

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1629 565 318 0 18 10 1 0.93s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 ATK +22
4 Redeployment Time -2
5 Improves Second Talent
6 Deployment Cost -1
Trust bonus
ATK +90
Traits
Significantly reduced Redeployment Time

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Demon Mode 20s / - / - Passive Passive ASPD +100, attacks hit 2 times, and every third attack on the same target while the skill is active becomes a 6-hit combo
Blade Dance - / - / - Passive Passive Talent 1 effect increased to 2.5x, ATK increased to 150%, and slashes all enemies in the frontal tile 16 times. More likely to be targeted by attacks for the duration
Midair Spinning Blade Dance - / - / - Passive Passive Rushes forward 2 tiles, slashing all surrounding enemies for 300% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)

*Skills at max Skill Level.

Talents

Talent name Talent Description
Kirin Bolts Attacks deal an additional 20% ATK as Arts Damage
Archdemon Mode While skill is active and for 10 seconds after skill ends, ATK +16% (+3%)

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
EXE-X HP +123, ATK +48, DEF +28 New trait: Refunds a large portion of the current DP Cost when retreated Archdemon Mode improved: While skill is active and for 10 seconds after skill ends, ATK +15%, further increased by 5% while skill is active I hate the wooden dummy.
EXE-Y HP +200, ATK +50 New trait: When there are no allied units in the four adjacent tiles, ATK +10% Kirin Bolts improved: Attacks deal an additional 25% ATK as Arts damage. Gains continuously increasing Arts Charge based on the number of times Arts damage is dealt (up to a maximum of +50% Arts Charge after dealing Arts damage 10 times). The Redeployment Time for the first retreat is zero. Released with the second MH collab. Translation by another_mozhi taken from this post

*Modules at max level.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |Myrrh|All Operator Discussion threads|Ahhh... A hot shower every day is a blessing... After I got infected and had to move all over the place, it was hard for me to take a hot shower. Besides, the food here is decent. Oh, I just love Rhodes Island! (21.06.26 at reset)

u/Shad0wedge — 2 months ago

[Operator Discussion] Myrrh

Myrrh [★★★★]

> Harmonia is both my oldest and best friend... But I'm the one to blame for her Oripathy infection, and what she is right now... I will find the cure and make up for the life Oripathy has taken away from her. I promise.

Myrrh, birthplace Unknown, apothecary. Showed great promise in the arts and science of medicine research. Currently a member of the Rhodes Island medical staff and provides pharmaceutical services.


Operator Information

Voice Actor:
JP: Kana Yuuki
CN: Z
EN: Angel Lin
KR: Kang Eun-ae

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1420 465 131 0 70 18 1 2.85s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +23
5 Improves Talent
6 Deployment Cost -1
Trust bonus
ATK +60
Traits
Restores the HP of allies

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Dual Healing - / 8 / 0 Auto Recovery Auto The next heal is increased to 125% of ATK and can target 1 extra ally. Can store 3 charge(s)
Medic Field 25s / 50 / 20 Auto Recovery Manual ATK +65%; Can heal 1 extra ally

*Skills at max Skill Level.

Talents

Talent name Talent Description
First Aid Kit Immediately restores the HP of all allies by 160% (+10%) of Myrrh's ATK after deployment

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Modules

Branch Additional Stats Trait Talent Note
PHY-X HP +100, ASPD +5 New trait: When healing allied units with less than 50% HP, increases heal amount by 15% First Aid Kit improved: Immediately restores the HP of all allies by 180% of Myrrh's ATK after deployment "I'm just so useless... Harmonia caught Oripathy because of me, and I can't even ease her pain..."

*Modules at max level.

Outfits

Price Art Released Note
Bitter Herbs Event reward Static Yep Hard work always pays off.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?

Other Operator Discussion threads

|Previous|List|Next| |:------------:|:------------:|:------------:|:------------:| |SilverAsh|All Operator Discussion threads|These clothes have your attention, Doctor? They confused me just as much when I first put them on—they have a startling defensive capacity, despite their obvious design. How it's achieved is completely beyond me. (17.06.26 at reset)

u/Shad0wedge — 2 months ago