r/arknights
Warfarin?
Better late than never on this trend, but I'm so happy with the results.
Suzuran's Oripathy progression (art by ユナイテッドうんち / unitedunti)
First week of Arktober
Hi I'm Ark! This is a compilation of my work of the first week!
Arktober gave me an opportunity to challenge myself in ways I normally wouldn't, pushing me to experiment with new compositions, explore different ways of storytelling, and convey emotions through my art.
Drew Kal'tsit and Closure to boost luck for the next banner
Critical Phase Transition will soon be live on October 14th, 2026, 08:00 (UTC-7)!
Yet Another Wave: Operators & Modules
Note: Non-bracketed numbers refer to the original values without Potentials. Bracketed numbers refer to the new values provided by Potentials. All units are assumed to be at E2 Max and 100% Trust. Skills are assumed to be at SL7/M3
#Homebound(Welfare)
5★ Alchemist Specialist
Faction: Iberia
| Stat | Value | Trust Bonus |
|---|---|---|
| HP | 1160 | 200 |
| ATK | 461 | 30 |
| DEF | 100 | - |
| RES | 30 | - |
| Redeployment Time | 80s | - |
| Cost | 15→17→19 | - |
| Attack Interval | 1.5s | - |
| Block Count | 1 | - |
Potential | ---|---|--- Pot 2 | DP Cost -1 Pot 3 | Redeployment Time -10s Pot 4 | DP Cost -1 Pot 5 | Improves Talent Pot 6 | DP Cost -1
Trait: Can throw Alchemical Units to assist in combat.
Talent 1: Reduces the hit rate of Physical and Arts attacks from ground enemies within the range of Homebound's Alchemical Units by 9%(+1%). If an enemy's Weight Level is greater than or equal to 3, the hit rate reduction increases to 13%(+2%)
Skill 1: [Auto Recovery || Manual Activation]
Throws an Alchemical Unit. For 9/10 seconds, ground enemies around the landing point suffer from -40%/-50% Movement Speed and take 60%/80% ATK as Arts damage per second. Can store 2 charges
[5/6 Initial SP || 18/16 SP Cost]
Skill 2: [Auto Recovery || Manual Activation]
Throws an Alchemical Unit. For 32/35 seconds, enemies around the landing point take 17%/20% ATK as Arts damage per second. Enemies with Weight Level greater than or equal to 3 have -70% Movement Speed and take additional 150%/180% ATK as Arts damage per second.
[29/32 Initial SP || 54/50 SP Cost]
Base Skill 1: When this Operator is assigned to the Recycling Centre, material conversion efficiency +30%
Base Skill 2: When this Operator is assigned to the Workshop to process Chiral Refractor or Rephasic Enantiomer, the production rate of byproduct increases by 90%
#De Toledo
5★ Hexer Supporter
Faction: Iberia
| Stat | Value | Trust Bonus |
|---|---|---|
| HP | 1555 | 300 |
| ATK | 435 | 35 |
| DEF | 110 | - |
| RES | 25 | - |
| Redeployment Time | 70s | - |
| Cost | 10→12 | - |
| Attack Interval | 1.6s | - |
| Block Count | 1 | - |
Potential | ---|---|--- Pot 2 | DP Cost -1 Pot 3 | Redeployment Time -4s Pot 4 | RES +8 Pot 5 | Improves Talent Pot 6 | DP Cost -1
Trait: Deals Arts damage.
Talent 1: Blocked enemies within De Toledo's Attack Range gain 16%(+2%) Fragile
Skill 1: [Auto Recovery || Manual Activation]
ATK +75%/+100%, and blocked enemies within Attack Range gain 19%/25% Enfeeble
[26/35 Initial SP || 55/55 SP Cost || 27/30 Seconds]
Skill 2: [Auto Recovery || Manual Activation]
Strengthens the effect of Talent 1 to 1.7×/2×. Summons a Legend of the Conqueror on a melee tile within Attack Range that can block enemies. When the Legend of the Conqueror is deployed, it inflicts Frighten on nearby enemies for 4/7 seconds
[12/15 Initial SP || 40/30 SP Cost || 20 Seconds]
Base Skill 1: When this Operator is assigned to the HR Office, HR contacting speed +30%, Morale consumed per hour -0.25
Base Skill 2: When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory, and every recruit slot (excluding initial slot), restores another +0.05 (Only the strongest stacked effect of this type takes place)
#Clementia
6★ Primal Guard
Faction: Aegir
| Stat | Value | Trust Bonus |
|---|---|---|
| HP | 2720 | - |
| ATK | 920 | 110 |
| DEF | 371 | - |
| RES | 10 | - |
| Redeployment Time | 70s | - |
| Cost | 19→21→23 | - |
| Attack Interval | 1.2s | - |
| Block Count | 2 | - |
Potential | ---|---|--- Pot 2 | DP Cost -1 Pot 3 | Improves First Talent Pot 4 | ATK +35 Pot 5 | Improves Second Talent Pot 6 | DP Cost -1
Trait: Blocks 2 enemies, and can inflict Elemental damage.
Talent 1: When dealing Physical damage, has a 25% chance to increase ATK to 135%(+15%). If the target's DEF is lower than its initial value, the chance increases to 50%
Talent 2: Physical and Arts damage taken from enemies in front of this unit is reduced by 30%(+5%). If the damage source is a [Seaborne] enemy, this reduction further increases to 50%(+5%)
Skill 1: [Offensive Recovery || Auto]
Increases the ATK of next attack to 225%/290%, and inflicts 30%/35% Physical damage dealt as Corrosion damage
[0/0 Initial SP || 3/2 SP Cost]
Skill 2: [Auto Recovery || Manual Activation]
Attack Range expands, ASPD +100, and each attack deals 230%/250% ATK as Physical damage to the target and up to 5 nearby ground enemies. Summons a Floating Exile Pod forward. It pushes up to 15 surrounding ground enemies whose total Weight Level does not exceed 8 to continuously move forward. It disappears after moving 3 tiles, leaving behind a Whirlpool, all enemies within the Whirlpool have -70% Movement Speed and take 200 Corrosion damage and 285%/300% ATK as Physical damage every second
[12/15 Initial SP || 20/20 SP Cost || 16 Seconds]
Skill 3: [Auto Recovery || Manual Activation]
Attack Range expands, target count +2, and each attack deals 200%/235% ATK as Physical damage to targets along with an additional 20% Physical damage dealt as Corrosion Damage. When an enemy anywhere on the battlefield triggers a Corrosion burst, consumes 1 ammo to deal 3 instances of Physical damage equal to 270%/300% ATK and Elemental damage equal to 200%/250% ATK to all ground enemies at that target's position and the 4 adjacent tiles. Skill activation grants 10 ammo, and the skill ends when all ammo is used (Can manually deactivate skill)
[28/30 Initial SP || 45/42 SP Cost]
Base Skill 1: When this Operator is assigned to the Reception Room, increases Clue search speed by 20%, and Morale consumed per hour by +1
Base Skill 2: When this Operator is assigned to the Reception room together with another Operator, increases Clue search speed by 15%, and Morale consumed per hour by +1
*Potentials are not included
Operator|Stage|Stat Buff|Special Buff :--|:--|:--|:--|:--|:--|:--|:--|:--| Shu|1|HP+190 ATK+25 DEF+40|Trait Upgrade: Reduces damage taken by 15% ||2|HP+240 ATK+33 DEF+48|Talent Upgrade: If there are Operators with at least 3 different classes on the field, all Operators gain +14% Max HP; if there are at least 3 Operators with the same class on the field, all Operators gain +14 ASPD; if there are at least 4 [Sui] Operators in the squad, all Operators gain +14% ATK, and 1 SP every 4 seconds; When at least two of the above conditions are met, all Operators gain an additional +3% ATK ||3|HP+300 ATK+40 DEF+55|Talent Upgrade: If there are Operators with at least 3 different classes on the field, all Operators gain +16% Max HP; if there are at least 3 Operators with the same class on the field, all Operators gain +16 ASPD; if there are at least 4 [Sui] Operators in the squad, all Operators gain +16% ATK, and 1 SP every 4 seconds; When at least two of the above conditions are met, all Operators gain an additional +5% ATK
Operator|Stage|Stat Buff|Special Buff :--|:--|:--|:--|:--|:--|:--|:--|:--| Ulpianus|1|HP+360 ATK+100|Trait Upgrade: Damage increases to 110% when attacking blocked enemies ||2|HP+410 ATK+130|Talent Upgrade: When Ulpianus is on the field, whenever an [Abyssal Hunter] Operator defeats an enemy, increases Ulpianus's Max HP by 140 and ATK by 35, stacking up to 9 times; other [Abyssal Hunter] Operators gain 55% of this boost effect; At 9 stacks, Ulpianus gains Block Count +1 ||3|HP+460 ATK+150|Talent Upgrade: When Ulpianus is on the field, whenever an [Abyssal Hunter] Operator defeats an enemy, increases Ulpianus's Max HP by 150 and ATK by 38, stacking up to 9 times; other [Abyssal Hunter] Operators gain 60% of this boost effect; At 9 stacks, Ulpianus gains Block Count +1
Operator|Stage|Stat Buff|Special Buff :--|:--|:--|:--|:--|:--|:--|:--|:--| De Toledo|1|HP+135 DEF+13|Trait Upgrade: When there are Elite or Leader enemies within Attack Range, increase own SP recovery rate by +0.25/second ||2|HP+160 DEF+23|Talent Upgrade: Blocked enemies within De Toledo's Attack Range gain 18% Fragile ||3|HP+180 DEF+30|Talent Upgrade: Blocked enemies within De Toledo's Attack Range gain 19% Fragile
Operator|Stage|Stat Buff|Special Buff :--|:--|:--|:--|:--|:--|:--|:--|:--| Homebound|1|HP+100 ATK+20|Trait Upgrade: Increases SP recovery rate by +0.1/s while an Alchemical Unit is on the field ||2|HP+120 ATK+25|Talent Upgrade: Reduces the hit rate of Physical and Arts attacks from ground enemies within the range of Homebound's Alchemical Units by 12%. If an enemy's Weight Level is greater than or equal to 3, the hit rate reduction increases to 16% ||3|HP+130 ATK+30|Talent Upgrade: Reduces the hit rate of Physical and Arts attacks from ground enemies within the range of Homebound's Alchemical Units by 14%. If an enemy's Weight Level is greater than or equal to 3, the hit rate reduction increases to 18%
Arktober Day 8 - Book / Kjerag
Reading Kjarr's secret stash of romance novels at night.
Arktober Day 7: Hat/Motherly — uppies for pop-car!!!
Arktober Day 8, Book - Istina
Istina is willing to share her space with you.
Of the USSG my favorites are Rosa and Istina, so I had to show some love to our local book bear.