u/Shittdayatwork

▲ 5 r/quake

Modding Guide?

I am a somewhat experienced doom modder who has recently gotten into Quake, because the engine seemed much more open and flexible for modding purposes than Doom, while also being far better optimized for handling certain things like 3D objects or floors. However, trying to study Quake's internal mechanisms (QuakeC) has been overwhelming, especially because modding materiel (like, for example, accurate and simple guides, example mods to show how mods work, modding programs like SLADE in Doom, repositories, etc.) is pretty much nonexistant (aside from a couple here-and-there, but even then, it's not at all as user-friendly as Doom is). The Quake engine is great, and is one of the only engines which my potato can run smoothly, which is why I really want to mod something in it, but I just don't know how to start. Despite looking in the Quake wiki as well as other social media sites (AKA Just Reddit), I still feel just as clueless as I did starting out. Please help; anything would be appreciated.

reddit.com
u/Shittdayatwork — 6 days ago

Long story short, I tried Psycho Patrol R and realized that it was almost nothing like the Cruelty Squad, which is extremely disappointing, because I have no idea what else to play now that that option is gone. Please PLEASE recommend me some other fast-paced immersive sims which have the same gameplay/gunplay as Cruelty Squad (which are hopefully better optimized, because I had to run CruS at 640x360 the entire time to have a stable framerate). Psychedelic graphics are optional.

reddit.com
u/Shittdayatwork — 19 days ago