r/quake

I'm sorry, fisherman.
▲ 100 r/quake

I'm sorry, fisherman.

I didnt know you were not my enemy. :C

u/yaktoma2007 — 15 hours ago
▲ 211 r/quake+1 crossposts

Fragfest 96, reportage från PC Gamer

Reportage om Quake-turneringen Fragfest 96, från PC Gamer nummer 4, 1997.
Gillar verkligen sånt här, intressant med den tävlingsinriktade gamingens rötter. Kulturhistoria!
Tänkte att nån mer här på r/spel skulle uppskatta det. Kanske postar lite mer oldschool nån annan gång!

u/donki_sjotte — 18 hours ago
▲ 72 r/quake

I love you so much, Quake, thanks for letting me do silly things like rocket-jumping 50km through the air.

u/el-quake-fan-epico — 19 hours ago
▲ 29 r/quake

Aftershock: What QUAKE looks like in a dream

While scouring through old archived Quake stuff I stumbled across 'Aftershock for QUAKE' which was a commercially released map pack for--what else--Quake. I was intrigued because it seemed to have 3 episodes of singleplayer levels on top of its deathmatch maps. So I downloaded it and proceeded to have the weirdest Quake experience to date.

None of the levels were challenging but none of them were bad; most had a fun gimmick that made them memorable, but that's not really the point.
All three episodes were extremely short with most levels containing 12-30 enemies and 0-3 secrets. The levels all make use of baked in shadows and often open-space areas that, paired with the low enemy count, make the levels feel weird. It's like someone already beat most of the levels for you, and I could consistently beat most levels in under 5 minutes with all kills and all secrets...blind. The ambience was even seemingly forgotten in a level fittingly titled "Ambush?"

A lot of it feels surreal in a way I can't describe. It's like you're having a dream about Quake and your mind approximates levels.

I seriously recommend playing it. Extremely short and you can find it on ModDB. Just be mindful that I had a couple crashes because of missing entity issues when I ran it through the remaster so you may need to use noclip like I did to skip a few parts.

u/flourbagme — 19 hours ago
▲ 36 r/quake+1 crossposts

Why I'd love a new classic-style Quake

Hi everyone. I'm a long-time Quake fan and I created a petition because I'd love to see a new Quake that focuses on the dark atmosphere, fast movement and single-player style of the original games instead of modern trends. If you agree with the idea, I'd appreciate your support. I'd also like to hear your opinions. Thanks!

https://c.org/xKYFcWnmDd

c.org
▲ 10 r/quake+3 crossposts

Droppings 1337 The Elite Shit (Quake III Arena: CPMA)

Dropping a glorious deuce. Crème de la crème.

youtu.be
u/stupidfreshRBK — 1 day ago
▲ 86 r/quake

First timer!

It took me a minute to figure how to kill the boss but it was a hell of a finishing level! I will play the expantions on another device. This device is called miyoo mini plus

u/LatinWizard99 — 2 days ago
▲ 94 r/quake

DARK MATTER is Q4s BFG

FINAL Quake 4 weapon video for now

My video review is out tonight! (Mr E Macheen here)

Dark Matter Gun is a beast, but Id honestly take a BFG still

u/Fun-Maintenance1217 — 3 days ago
▲ 13 r/quake+2 crossposts

Been working on a quake implementation in JS

Hi

I've been working on a JavaScript implementation of Quake as a personal project for fun.

The project is still a work in progress, but it's reached a point where I'd love to share it and get some feedback from people who are interested in Quake.

GitHub: https://github.com/Hammad-hab/Quake

A huge inspiration for this project has been:

I'd really appreciate any feedback, suggestions, or code reviews!

Thanks for checking it out!

PS if you wanna play it you can check it out here: https://aliasneal.itch.io/reborn-quake-fork.

u/This-Peach9380 — 2 days ago
▲ 28 r/quake

Can somebody help me play this mod?

i want a really detailed way of how to play it because i looked at the how to download and i didn't get it (because i am neurodivergent XD) but if anyone could help me figure out how to play it i would thank you so much

u/Same_Willingness8251 — 2 days ago
▲ 0 r/quake

Run `set pm_walkspeed 200` in 'Doom 3' & if by magic a proper sequel to 'Quake' appears

It's amazing just how crippled the game feel is by Carmack's obsession with padding runtime. It's joyous that the spirit of 'Quake', which I thought couldn't survive outside of the solo-designer era, can be successfully elaborated by a multi-disciplinary team and isn't constrained by the need for a singular vision. I'm sickened that I might have to give Tim Willits credit for doing anything right.

reddit.com
u/MyLedgeEnds — 3 days ago
▲ 137 r/quake

Not without its problems (fuck the Voss fight), but I still think this game is cool.

I need to see how tf someone beats this on max difficulty on consoles.

u/Marvynwillames — 3 days ago
▲ 389 r/quake+1 crossposts

Playing Quake Ⅲ with my friends like it's 2003! Recorded on VHS

u/TechNickMarkIV — 4 days ago
▲ 26 r/quake

Who do you think would win in a fight Chthon or the golem boss from wolfenstein the old blood?

u/Cloverfield887 — 3 days ago
▲ 96 r/quake

SCRAG

was stuck in a drawing rut and everyone posting their quake art inspired me to pick up some pens and smash this out. love you guys.

u/AtomicColaAu — 4 days ago