u/Shquonk

▲ 10 r/rhps

Looking for Bluray that includes superheroes at the end

Title is pretty straight forward. I only have RHPS on tape and the ones I have don't include Superheroes except for post movie special features. Looking to add a bluray to my collection that has Superheroes in the actual movie and not just a deleted scene. I was looking at the 50th Anniversary steelbook but cant tell if it's on there.

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u/Shquonk — 4 days ago

Asking for thoughts on my upcoming Session 1.

If your mom is a Paladin named Ket. Go away!

Anyway. Starting a new campaign. Its a sequel to a previous one that ended...badly. Long story short Vecna has flipped the world into the darkest timeline and the kids of the last party more or less responsible for it must now fix it. Im trying to flesh out session 1 here. I want them to start at the funeral of one of the previous party characters and as that wraps up the world "glitches" and "flips" into another timeline of evil spooky darkness. They are the only ones who remember the world as it was before due to plot stuff last campaign. They will become Ambassadors to one of the many evil factions that rule under Vecna and shove them straight into overseeing an execution of a prisoner caught as a spy. The spy will attempt escape when an invasion of the last good-ish faction raids the city to get him out.

There's a lot of background info to really make it all make sense story wise but what do you all think of this kind of start? I feel like its got some shock value, starts them off with a common goal, and gives them an important choice to make on the spot that will drastically alter the course of the campaign. Fight with the army of bad factions that they find themselves a part of to capture the spy that has info and take down the evils from within. Desert their abruptly gained high positions within these factions to help the spy escape and join their ranks of a rebellion, or escape while everyone is occupied and make a run for it and journey on their own.

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u/Shquonk — 7 days ago

About to run a campaign in The Doomed Forgotten Realms.

Really just reaching out for any advice from people who played it or DMed it. How did you like it? What would you add, change, or remove entirely? I'll be mashing elements from EoR, Rise of vecna, Fall of Vecna, Reign of Rot, and of course the Doomed Forgotten Realm Gazetteer.

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u/Shquonk — 12 days ago

Worth it for $60?

My dad just gave me his old turntable and reciever but I gotta get some speakers for it. Im a broke bitch but still wanna do my vinyls and ears some justice. Are these good for the money?

u/Shquonk — 12 days ago

Just got a 5th Gen iPod. Looking for decent headphones on a budget that are a bit lower profile. I like the look of the KOSS PortaPro. Is this a good option? Im broke af but my budget is under $70 so it fits well within that. I really know nothing about this stuff. Im used to the $3 ear buds from a convenience store that already comes with one side not working. As for tonal balance, I really dont know. Im not super into bass so I know thats not too important for me, but again I think anything is going to be better than what Ive been using. I'll be using it for daily listening. Typically in louder environments for work or on the move.

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u/Shquonk — 15 days ago
▲ 335 r/DnD

TLDR

Super new DM, and friend lacks basic DM skills and I don't want to play their unbalanced and unorganized homebrew campaign. How to politely tell them all the work they've spent homebrewing this campaign needs to be scrapped and they should start small and simple with a pre written adventure.

*****

I'll start by saying they are a wonderful person and I'm happy for them that they are excited to take on this role. This is their second time playing dnd and first time DMing. They jumped straight into a homebrewed, long form campaign. I cant keep playing it.

They dont know how to balance an encounter. Every encounter is set to TPK (unintentionally). They don't really like when things go off of the path they laid out for us. We found out that their partner, who is a player is ties to a huge prophecy saying that they will save the world. Like...what about us? Now the other players feel like side characters to them. We lost a PC to an unavoidable, unbalanced, inescapable, and unbeatable ambush of homebrewed monsters that felt like a random encounter. Our rolls dont seem to matter if they even ask us to roll. When we do the DCs they set are often ridiculously high. They ask for so much homework around our characters off table but I don't want to do that knowing in a blink of an eye that my character could be dead because they cant balance a fight and we cant avoid them. There's just so much going on. We've been in 3 major cities within the last 2 sessions. Every lead just takes us to a new lead and nothing in the last 4 months of playing has really lead to any answers or felt like it was furthering a plot.

Ugh, anyway. They are passionate and super into what they have planned but my wife and I are just so done. How do I tell them nicely that if they want to DM the group then they need to start small and start with pre-written adventures and build up their basic DMing skills first before diving into something so ambitious

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u/Shquonk — 17 days ago