u/Signal-Score2682

The overgrown tree moss (hell mode Venomshank)

The overgrown tree moss (hell mode Venomshank)

Obtained by: beating bubonic plant on hell mode.

Usage: has 3 moves: overgrow, bubbles, and buff.

Overgrow: Attack an enemy with the blade, 15% chance to make them a plant monster that attacks enemies.

Bubbles: spin the blade in the air, creating toxic bubbles that poisons enemies.

Buff: give yourself enchant poison 3.

NRG cost: 4, 2, 2.

("I am done with the blades... Now what do you want me to make?" -Ghost of Enlightment asking for your suggestions.)

u/Signal-Score2682 — 9 hours ago

Accurately colored Firebrand (hell mode Firebrand)

Obtained by: defeating the ancients on hell mode.

Use: has 2 abilities, Molten grasp and buff.

Molten grasp: jab the blade into the ground, grabbing your opponents with a fiery hand for 2 turns, inflicts badly burned (will kill you after a certain number of turns) and grabbed (basically exhaustion but has custom dialogue when an opponent tries to attack or free themselves).

Buff: give your team inflict burn 2 and attackup 4.

Nrg cost: 3/2.5.

u/Signal-Score2682 — 11 days ago

The withered soul (Hell mode darkheart)

Obtained by: defeating the demo 6 final boss on hell mode (I am guessing Leer).

Use: has 4 options, dark fragments, torched rose, the light before darkness, and soul snatcher.

Torched rose: plunge the withered into the ground, summoning a torched ghost that has roses all over it :D.

The light before darkness: grab a light switch from nowhere, put it on the blade, and turn it on, gives all enemies confused and dizzy for 5 turns, you may also get blinded.

Soul snatcher: spin the blade around, then slam it into the ground, does 20 damage, gives you +5 temporary max health (only for the battle).

Dark fragments: the blade will shatter, apply ankh to all enemies, and next turn attacks all enemies 5 times (if there are 4 enemies, you will heal 20 HP)

NRG cost: 4 and a forbidden drink.

u/Signal-Score2682 — 12 days ago

The evoy of hollow (Hell mode Ghostwalker)

Obtained by: beating all your negative emotions on hell mode.

Use: raise the blade into the sky, and summon one of the four emotions you cleansed, they are in a physical body, and nerfed.

NRG Cost: 3.

Summons:

Greed: gives extra tix after defeating an enemy.

Sorrow: makes harmless negative effects useless.

Fear: enemies have a chance to run away during their run.

Hatred: deal more damage passively, increases with every enemy that dies.

It's 5 in the morning for me I CAN'T SLEEP-

u/Signal-Score2682 — 12 days ago

Blue Ice Dagger

Obtained by: defeating Cruel king DX on hard mode (don't want you to suffer in hell mode) to obtain the sub-zero badge, then talk to an NPC in Road town to craft it (must have packed ice dagger).

Ability: heal 1/2 of your team's HP, SP, and give said team enchant frozen 3 (the frozen effect you inflict onto enemies).

NRG cost: 2

35% chance to freeze enemies for 2 turns after usage.

u/Signal-Score2682 — 19 days ago

Packed Ice Dagger (hell mode Ice Dagger)

Obtained by: defeating cruel king on hell mode

Usage: heals 1/4th of your team's HP, SP and gives said team enchant freeze 2

NRG cost: 1.5

Alt methods: freeze your Ice dagger in a freezer for 5 days (I ran out of ideas)

u/Signal-Score2682 — 19 days ago

The illuminationally powerful Illumina (hell mode Illumina)

Ability:Grants a .1 damage multiplier for every 1 HP the player currently has.

Cost: 4-5 NRG.

Example usage: the player has 43 HP, using the ability would give you a 4.3x damage multiplier.

Turn amount: 4 turns.

u/Signal-Score2682 — 20 days ago