Is AutoExplore (I have it bound to Numpad 0) broken?
I remember seeing a patch note saying it had been improved, but honestly it feels less intelligent than it did last year.
For example:
1.
If I walk up to a small room and press 0, I remember AutoExplore would usually continue exploring that room first, since there normally isn't much left to check.
Now, it often turns around and walks all the way back through areas I've already explored just to look for another unexplored path.
Instead, it gives up on entering the room and checking the things inside that are likely still worth inspecting. Then it comes back later anyway, which just wastes time by making it walk the same route twice.
2.
Likewise, if there's something nearby like a bookshelf, I remember AutoExplore would inspect or loot nearby interactable objects before moving on.
Now it sometimes ignores them, turns around, and runs off somewhere else to continue exploring.
Is anyone else experiencing this, or am I just remembering the old behavior incorrectly?