
▲ 46 r/FoundryVTT
Revealing the fog of war in the location
Hi! I need some help with Foundry VTT v13.
I'm using Foundry to display the game on a TV for my players. I control an invisible token that moves around the map to reveal areas through Fog of War.
The problem is that when the token enters a room, only the area within its line of sight is revealed. My maps have pillars, corners, furniture, and other obstacles that block vision, so parts of the room remain covered by Fog of War until I move the token around.
What I'd like instead is this:
- As soon as the token enters a room, the entire room is permanently revealed in Fog Exploration.
- Other rooms should remain hidden until the token enters them.
- I don't want to manually move the token around every corner just to uncover the whole room.
Is there a built-in way to do this in Foundry VTT v13, or is there a module or macro that can reveal an entire region/room when a token enters it?
Any suggestions would be greatly appreciated!
u/Silly_Caregiver2164 — 2 days ago