Poison blessings are in desperate need of bug fixes
- Poison damage (barkscales, tearing thorns) that contributes over 50% of damage to a slayer creature does not count as player slayer kill, awarding 0 slayer xp.
- Poison damage massively nerfs combat xp gained. (Yes, this is true of main game, but extremely problematic in leagues where poison damage is the majority of your damage).
- When poison damage does majority damage against an igneous monster, or the final monster in any wave on zuk, the entire encounter is bricked and the player must exit and restart or resume from checkpoint.
- When poison damage does majority damage against an enemy in fremenik sagas the player does not receive required items to reach 100% completion.
- Poison damage and other bleeds continue to damage certain monsters after they are dead (beastmaster durzag) making looting them / leaving the encounter extremely difficult.
- Poison damage / bleeds prevent the player from interacting with npcs or opening the bank, as interfaces are closed each time the DoT ticks.
- Teragards aegis seems to not work with poison (?)
- Tome of the icyene seems to not stack correctly with poison damage
- Yakamaru is entirely impossible as a poison build. When poison damage does sufficient damage he releases his poison on an unreachable tile.
- Poison damage dealing majority damage also means you can't create a binding contract familiar (from u/draconis_imp)
I've reported these issues a number of times in game, on discord, and a few times on reddit.
Can we get any indication that these issues are being looked at or aware of? Each update has made no mention of any of these issues.